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Posts posted by Rob.7624
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@Randulf.7614 said:6 years is a lot to summarise. The whole game has changed in that time. I'll throw some bits out and add as I remember
- 2 expansions - Heart of Thorns and Path of Fire
- 3 Living Story Seasons
- 7 raid wings
- New fractals
- Guild halls, guild missions, guild decorations
- 1 new class (Revenant)
- 2 new versions of every class (elite specs)
- 8 mounts, 2 of which fly
- Gliding (alongside new rep-like skills called masteries)
- A new WvW borderlands
- Build templates
- Nearly 25 new maps since Heart of Thorns
- A new set of legendary weapons, backpacks, jewelleries
- 500 cooking and a new crafting profession - Scribe
- At least one new festival (new Dragon Bash) and the rest brought back or slightly revamped
- Capes
Thanks to all but this is the best.Going to work on a mount which I think probably means buying something with cash, knowing NCsoft.Two new versions of every class is weird though and I think the mastery system looks pretty complicated. Probably enough for me to jump back into as I've never touched the expansions.
Thanks again!
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Hey folks,I've been out of the game for about 6 odd years after some serious burn out - I used to play a bit of WvW and was marginally well known on these forums before they appear to have been updated!Can anyone give me a brief summary of whats changed in the last 6 years, other than all my old anet friends leaving!Thank folks :)
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@ledernierrempart.6871 said:i am disapointed, i can't vote for all 3.
Call me an old timer - but all three were an argument that we were having in 2012. I believe at this stage it's pretty unlikely to change!
Is it possible to farm any materials by simply defeating mobs?
in Guild Wars 2 Discussion
Posted
In response to OP:
Those 'dropped' mats used to be the case for about 2 years after the game first came out. I and many others farmed mobs for our legendarys - and general wealth very successfully.
However these areas had their drop rates nerfed or the large player base mechanism behind the farm stopped. I'd had said years ago it isn't economical to farm mobs for mats, and this is still the case.
I'd be bold enough to say that the gem store gold conversion is exceptionally economical these days, which I believe was the intent behind the 'balancing'.
Devs got to eat you know.