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Krylo.2831

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Posts posted by Krylo.2831

  1. @"Pifil.5193" said:This was already posted, there's a thread a little down the page:

    https://en-forum.guildwars2.com/discussion/46841/attention-arenanet-oce-playerbase-wants-to-play-your-game#latest

    Edited. MB if we can't share a video twice on the forum but it is a very informative video and I think people entering this discussion should watch it. If I can share though, I'd gladly post the link again to save people a few clicks.

    Edit: If there is a technical reason or otherwise that is a barrier for Arenanet to provide decent connection to these regions, can they not communicate it to the players? Have they ever responded to this topic? I've never seen them show an interest... it just adds to the frustration we are feeling.

  2. My thoughts are that since Gw2 has introduced more endgame content with HoT, those of us from these regions notice our poor connections even more as timing and rotations become crucial to the content. Endgame PvE content like Raids and high-level Fractals is a big draw for players, but for many of us in these regions its mostly just frustrating. That's saying nothing about the 250ms (on a good day) in PvP/WvW. This is not a connection players will every truly get used to and the desire won't go away, OCE/SEA are just asking for a smoother experience with the game we love.

  3. @"Thunderdown.1436" said:Why would anyone in their right mind want to invest time into something that immediately puts them at a disadvantage by simply installing it from their location? I don't really care how or how not so effective i'll be, its the game-play experience that gets ruined. In a massively multiplayer online RPG, you expect your abilities to work as soon as you press them you shouldn't have to be predicting, waiting or hoping they go off... no, I'm sorry just no (especially when I know the other guy can press anything he wants, whenever he wants and it will work instantaneously for him). Imagine being in a Role Play guild, you'd always be known as the slow guy who was always behind on the conversation lol. When you're used to playing normal 50-100ms games the skill delay of 250ms+ just leads to an overall clunky and frustrating experience where nothing feels smooth and enjoyable. You guys saying you play at 300ms and have no issues (lmao) go play WoW at 50ms and see how much better of a player you are because you can actually react instantly to situations and everything runs smooth.

    How come a 10 year old gaming company is still too stingy to invest in Oceanic servers? It's not all about the Europeans and the Yanks ya know, the Oceanic community of gamers is pretty friggen huge when you combine us... I think you'd attract a lot more people to the franchise.

    9/10 game2/10 company for poor server location choices

    No thank you.

    This post encapsulates the feeling of OCE/SEA players. Those two regions are huge combined. Lets pretend for a second we could only fill one server with all those countries - it would still be worth it. When you ask people here "would you like to play with massive skill delay and WvW OR play the game with no WvW on one full server and have it be a smooth experience with little delay" what do you think will be their answer? I've played for years on both connections and I can tell you mine in a heartbeat - the latter. Again, this is entertaining the thought that we don't have enough players for WvW, which I strongly believe we do, especially over time as new players join and form guilds. I have played WvW on unofficial Oceanic(NA) servers during NA downtime where its basically all SEA/OCE guilds. I almost wish years ago I was smart enough to not start GW2 from Australia but in truth I had a lot of fun with the game while it lasted. It's only when it come to end-game and PvP however (especially with HoT), that I just cannot participate and eventually quit due to growing frustrations. These are areas where you need to fine-tune your skills and react quickly, so they are also areas you notice your handicap IMMENSELY. It's not that I can't do the content necessarily, it's that I don't enjoy the content or even preparation like testing rotations. We are severely disadvantaged and what should be the funnest aspects of the game for me (competitive PvP and Raids) is actually the most frustrating. I would come back if they ever brought a decent connection to us and our SEA brothers because I love this game and would love to play PoF... but until then, no thank you.

    You should see WoW's post where they opened Oceanic servers (btw they have a lot of servers, about a dozen, and huge numbers. At least one of them is full with almost a million). Their post is very understanding and well worded so basically I suggest you play WoW because they care. That wasn't until 2014 though so it was a solid 10 years when WoW didn't have Oceanic. In GW2 we're just asking for a half-decent connection be it Oceanic or SEA.

  4. I have played plenty of WvW during Oceanic times and I know there's a population to support Oceanic/SEA servers. I've been in and out of competitive WvW fighting guilds that were strictly AU/NZ and were big enough to fill the bulk of havoc groups in NA downtimes. I ultimately quit because 250-300ms is not a fun disadvantage for high-level PvE or PvP. Why would I bother when there's an alternative MMO that plays at or below 50ms (WoW)?

    NA wants us because we keep their servers active in downtime. Some players even argue against us having local servers so we stay in this role. but I wonder if they know the feeling of constant 250 ping. Most NA/EU players I've talked to seem to think 150ms is unplayable. Just ask in global chat what people think and most will say above 150 is too much.

    Nobody wants their region's purpose to be filling shoes for somewhere across the globe. We have the numbers across SEA/OCE and we want to experience this game without shackles. If you belong to this region you shouldn't be arguing against that just because you don't want to move yourself.

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