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Pencliff.4853

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Posts posted by Pencliff.4853

  1. @"Perihen the Thawk.9527"They might mean this MassivelyOP article, but it only mentions GW2 because it's an MMO news site, there isn't any statement from Anet or NCSOFT there. It just says "Nvidia’s blog explains as a result of publishers “still figuring out their cloud strategies.”" which could mean anything for any of the games being pulled.

    Plus, the article might not even be accurate in saying they opted out. Tabletop Simulator was one of the games that was announced by Nvidia to be leaving, but the devs were just unaware of the new opt-in system and opted back when they were told about it on reddit, from what I can tell the article's only source for claiming the companies opted out is that list by Nvidia.

    I haven't seen any articles mentioning a statement from Anet but I'll keep looking. I wouldn't be surprised if it is a miscommunication problem on Nvidia's part. The opt-in system seems to be integrated with Steam having a cloud gaming opt-in setting, and if that is how Nvidia are selling it/asking other companies of course GW2 wouldn't be a part, but League of Legends has been on GFN for a while and will stay on after this change and that game is only available directly through the launcher no other storefront, so it shouldn't be dependant on Steam or anything.

  2. @Ben K.6238 said:It seems weird to be in a situation with a computer that can't run GW2 normally but still have low enough ping that something like this wouldn't be a hot mess, but I suppose there are certain regions where it could.

    I use GFN so I'll preface this with the fact I could be biased. My PC runs GW2 ok (HoT maps made me stop due to pretty bad FPS but PoF maps were fine) and I wasn't expecting to use GFN for GW2, but I was really surprised when I did. It might be that I have a decent internet speed and am close to the Nvidia server I connect to, but I didn't notice any lag. I don't play SPvP but I couldn't tell the difference in terms of latency between the stream and playing normally on any WvW or PvE map I've been on.

    @kharmin.7683

    I don't know about decent chunk, but there are dozens of us! DOZENS! :tongue:

  3. @Laila Lightness.8742 said:

    Ncsoft aparently choose to leave as there might be plans for gw 2 mobile

    While I can understand the reasoning behind that I'm pretty sure games can be opted out of the mobile/android version of GFN. For example the whole of The Witcher series is available to play on GFN if you are on PC but on the mobile app of GFN the only Witcher game is Gwent.A GW2 mobile game and GW2 on GFN should feasibly be able to coexist without one taking potential users because the platform wouldn't be shared.Basically I'm hoping someone high up sees this and I can bring someone round to opting in :tongue:

    @robyro.4358 said:

    really? is it even possible to have a variant of gw2 on mobile? it's not a low-spec game like albion onlineI've heard rumours about it for a while. I'd guess it might be like what has been done for Lineage/Lineage II and Aion so quite a different version of the game.

  4. @kharmin.7683 said:On topic. I don't really have a horse in this race. I don't know about GeForce. Would Anet have to pay them some fee to continue their support? If so, then I really don't expect that they would. It's around the same reason why GW2 isn't on Steam.

    If there is no financial involvement on Anet's part, then I don't see why not.

    Nvidia have said there's no cost to the devs or publishers, so that makes me hopeful there could be an agreement.

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