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seraph shay.6170

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Posts posted by seraph shay.6170

  1.  

    If down states are going to stick around (which I am sure they will), can some classes be helped out a little? Some classes have pretty effective down state skills in PvP, imo these classes are:

    Ranger

    Engi

    Thief

    Necro

    Mesmer

    Warrior (if they can get a full rally)

    ele

    Meanwhile, other classes have almost useless down state skills and it makes the whole down state mechanic feel pointless. I main rev and our downstate skills are severely lacking, we have one knockdown and despite the strength of the knockback (if it lands) we have no other useful skills to use. If both a rev and a ranger are in downstate on a node, 9 times out of 10 the ranger will win simply because their downstate skills are better (e.g., their pet can heal them). Other class down states like guardian are also lacking. What do you all think? 

    • Haha 2
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  2. Listen carefully.

    1. Duo Q double necro

    2. lay down all your AoE at once and stand in the middle

    You're done! Congrats, you are now gold three to mid plat 

     

    Seriously though, this game needs to chill out with all of the AoE skills...seems like there are too many and not even just in the Necro class. 

     

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  3. @Shao.7236 said:@seraph shay.6170 I'm not aware of anything that can do that outside Warrior or Ranger.

    Were you seeing any numbers like 0 or no damage at all? On certain settings stuff like Corrosive Poison Cloud which destroy projectiles doesn't display with other than a red circle while Reaper Shroud 2 can destroy projectiles too.

    It tells me the damage I dealt out but that 0 of that damage actually hit them. It might have something to do with shroud, I will have to pay closer attention. I appreciate your thoughts about this!

  4. @Shao.7236 said:Your question is too vague. I can't tell if you're asking about Life Force or Barrier.

    I don't know how to be more specific. I was tracking my outgoing and incoming damage and I noticed that I was hitting them but all of the damage was getting absorbed so I ended up doing 0 damage to them. I am trying to figure out where its coming from so I can play better but I don't know anything other than that.

  5. @Ragnar.4257 said:

    @"seraph shay.6170" said:Got hit with no joke, 99k hits of burning. Can't even get on the point to have a chance at skyhammer.

    That means you managed to heal through something like 70k or more. Or does your build have 99k HP ??

    Please stop looking at the "death breakdown". It's garbage. It doesn't tell the truth. It doesn't reset the counter for conditions, which it does for power attacks. With power attacks, it only shows you the immediate damage recently taken that immediately resulted in you dying. Whereas, with conditions, it shows literally every condition tick you've taken since you spawned, even if some of them happened 5 minutes ago. You did not get "hit" by 99k burning. You
    accrued
    99k burning damage over your entire lifetime from spawn until death, which if that was 3 minutes, means you're only taking 500 damage per second. See how this stuff looks differently when you actually work it out?

    If it worked the same way as it does for power attacks, you'd also see death breakdowns showing stuff like 99k damage taken from stuff like grenades or rapid-fire or... etc.

    Look at the
    combat log
    . That will actually tell you what is happening.

    This is helpful, I was not aware. Will turn on the combat log and take a look.

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