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Doto.6357

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Posts posted by Doto.6357

  1. @Eurantien.4632 said:Its just ridiculous that renegade can have its elite skill that can give everyone inside it 400 life steal per hit with no internal cool down. And they get free 48 hits (16 x 3 targets) of life steal on their elite because of these runes. It's their only source of damage and all around just a stupid mechanic that should be gone.

    1. Put an ICD.
    2. Remove Mad King Runes

    Those runes already have a 45 second ICD? You can also LOS that combo, or dodge the initial application.. which happens once every 45 seconds. And like you said, IT'S THEIR ONLY SOURCE OF DAMAGE

  2. @Azure The Heartless.3261 said:I am of the opinion that condition renegade is lowkey OP but people are so hung up on its clunkiness that nobody ever gave it a fair shot.

    People are looking at condi rev now that they got slapped by a mallyx jalis rev, but they dont seem to understand that the same kind of stability, condi pumping rotation that applies to jalis/mallyx can also apply through range to mallyx/KAlla.

    Out of the three main varieties of condi revenant (core, Herald, and renegade) ren is by far the weakest when pressured. Herald has the sustain of glint along with superior boons and the strongest condi transfer that a rev can have. Core is the strongest against power classes due to dwarf f2, retribution traitline, and weakness spam. Renegade has to give up retribution and all the weakness spam traits because it has to run Ren-Invo-Corruption. It also loses out of the Herald mallyx f2. Mallyx/Kalla is pairing two relatively vulnerable legends together which is a bad idea... herald has Glint to cover for Mallyx and core has Jalis. The only thing that Condi Ren does best is that it can stack 25 might on itself pretty easily or spec into increased condi dmg reduction.. but you don’t need that because you should have lots of resistance. It really doesn’t offer anything much compared to the other choices imo.

  3. 100% agree. Revenant might generation got nerfed because it’s not healthy to give bursty classes the ability to stack max might without them investing in boon duration.

    It’s true that a lot of warriors sustain comes from might, but nerfing the duration of might granted from traits like forceful greatsword would keep the sustain intact while being warrior in line with other specs.

  4. @ZDragon.3046 said:

    @ZDragon.3046 said:Losing the ability to have up to 6 seconds Resistance with no boon duration back to back, stopping all effects such as Vulnerability that is easily stacked is more than enough given that if you pick this trait, Resistance will be something that you rarely ever have without Spirit Boon and Pain Absorption, not counting the Runes that are an extremely important slot for the Revenant. It also breaks synergy with Demonic Resistance that on Paper with the added Resistance effect of denying anything any Professions would have extra effects that adds damage for specific conditions, most notably no 25% added damage from 25 Vulnerability also, with Protection 33% and 20% added Damage Reduction is a lot of mitigation

    Resistance is an extremely powerful boon, yet it's still there in the Adept Tier as well. You can trust me on the fact that "this" idea won't be broken as I know very well from A to Z how Revenant works overall and that not having any Resistance makes you pretty worthless if you want to be Condition based, that Venom Enhancement is a very powerful trait also used in bruiser builds, that there is also powerful synergies with Core, Herald and Renegade that would benefit from this trait further but not exactly be far from OP whether you had to pick either of these 3 traits. It often and always come to player skill, knowledge and risk coming forward to it.

    It's a fair trade to get healed for any conditions/stacks applied with no cooldown because the incoming damage will easily start to overshadow that sustain (Power and Condition) whether you have max healing power or not, this one doesn't go higher than 200 in PvE/WvW and 140 in PvP, that's if you wanna be useless of course. Unlike many professions, Revenant does have harder choices of traits to pick filling certain roles without becoming worthless on the rest.

    Remember, it doesn't mitigate ANYTHING, it's just raw heal.
    • Power and Condition Damage will still get all their benefits on you.
    • Power will always hurt you more than without Resistance because of the other conditions on you.
    • Condition Damage will always hurt you more over time than without Resistance because of the other conditions as well as it's own damage constantly on going.

    Demonic Defiance is that good and Replenishing Despair deserves this buff. Bursts of 5k healing considering a perfect scenario on a blast of effects that Power and Condition is more that likely to take it away on the spot is reasonable when you can stop yourself from dying altogether with the other option.

    You don't pick corruption if you're not going to do or work with conditions in the slightest. It's a waste of damage, traits and sustain altogether. Be better with Retribution in other scenario's as well as even Devastation with other legends for that regard because avoidance is already considered a better option in those meta's, this is also why Condition Revenant is highly frowned upon, because it forces you to play like some sort of masochist to be effective.

    I hate to say it but while i think it does deserves buffs not as heavy of a buff as you are calling out sorry no.ITs not a grand master trait and the level of power you want to give it is 100% on part with the power of a grandmaster sustain trait.IF the trait was a grandmaster i could agree with you maybe but as it sits right now i still say, yes buff it, your idea/ level of buff , no thats too strong for its slot.

    The reason he wants to buff it like that is because right now it competes with a trait that completely negates condition damage. To actually be a viable alternative, this trait would not need to do a lot of healing.

  5. @Leonidrex.5649 said:

    oh and the brawly soulbeasts you speak of that dont use sic em, I have yet to encounter one...

    It might just be a NA thing going on. A lot of players are just flat swapping to Core Ranger due to this choice to ditch Sic Em. They just run Skirm/Wild/Beast. It's surprisingly large damage while running something like Paladin, due to the additional feroc off of Skirm/Beast, and quite sustainy vs. power damage. They can brawl well against Holo/Spellbreaker/Herald. Not so hot vs. Condi DrD & Condi Mirage though. Those two counter any brawly Soulbeast/Core Ranger.

    ye those core rangers are I see quite alot nowadays, it's just not viable on soulbeast :)

    There are also several on EU. It is mostly carried by the gazelle pet though. I got hit by 15k by one the other day... I think the ranger wasn't even in LoS. I remember because I got a little angry...

    Had one guy saying the same thing...swapped to
    2 core pets
    ...killed him again......rangers can't win, people will cry regardless

    So you would be happy about a hard gazelle nerf? Then I'd be happy too. :smile:

    Before that I'd like to see if you know what is causing the dmg, what pet skills?

    I think it was Charge. The damage is dumb for a non-activated skill.

    oh and the brawly soulbeasts you speak of that dont use sic em, I have yet to encounter one...

    It might just be a NA thing going on. A lot of players are just flat swapping to Core Ranger due to this choice to ditch Sic Em. They just run Skirm/Wild/Beast. It's surprisingly large damage while running something like Paladin, due to the additional feroc off of Skirm/Beast, and quite sustainy vs. power damage. They can brawl well against Holo/Spellbreaker/Herald. Not so hot vs. Condi DrD & Condi Mirage though. Those two counter any brawly Soulbeast/Core Ranger.

    ye those core rangers are I see quite alot nowadays, it's just not viable on soulbeast :)

    There are also several on EU. It is mostly carried by the gazelle pet though. I got hit by 15k by one the other day... I think the ranger wasn't even in LoS. I remember because I got a little angry...

    Had one guy saying the same thing...swapped to
    2 core pets
    ...killed him again......rangers can't win, people will cry regardless

    So you would be happy about a hard gazelle nerf? Then I'd be happy too. :smile:

    No yea for sure the gazelle is the number one issue in pvp right now. There’s just waves and waves of core Rangers one shotting all the meta builds. The last AT had four teams of five core rangers taking turns one shotting each other with the insane damage potential. Nerf ASAP

    Not sure where I said "core ranger is OP and dominates everything", but I just take this as the shocked reaction of a ranger main.

    Closer to a shocked revenant main who didn’t realize people unironically wanted to nerf something about core ranger but sure buddy

    Yes, I definitely want to get rid of 15k hits on random hits with almost zero tells. Confused you're okay with this very skillful playstyle, but sure, buddy.

    Sorry you’re having trouble beating core rangers. Lmaooo

    Core isn’t that good compared to like soulbeast when it comes to high damage spikes or mobility so I just don’t understand why you want to issue a nerf to a melee ranger pet that isn’t very tanky itself. Core classes are so much weaker than pof specs, them having a fighting chance to burst isn’t bad lol.

    The only time I actually get hit by a huge gazelle hit is if I’m not paying attention or ignoring the pet... that doesn’t mean the pet should be nerfed

    or when it gliches and snaps to your location. or many many other pet bugs.

    Then fix the bug don’t nerf the pet

  6. @Megametzler.5729 said:

    oh and the brawly soulbeasts you speak of that dont use sic em, I have yet to encounter one...

    It might just be a NA thing going on. A lot of players are just flat swapping to Core Ranger due to this choice to ditch Sic Em. They just run Skirm/Wild/Beast. It's surprisingly large damage while running something like Paladin, due to the additional feroc off of Skirm/Beast, and quite sustainy vs. power damage. They can brawl well against Holo/Spellbreaker/Herald. Not so hot vs. Condi DrD & Condi Mirage though. Those two counter any brawly Soulbeast/Core Ranger.

    ye those core rangers are I see quite alot nowadays, it's just not viable on soulbeast :)

    There are also several on EU. It is mostly carried by the gazelle pet though. I got hit by 15k by one the other day... I think the ranger wasn't even in LoS. I remember because I got a little angry...

    Had one guy saying the same thing...swapped to
    2 core pets
    ...killed him again......rangers can't win, people will cry regardless

    So you would be happy about a hard gazelle nerf? Then I'd be happy too. :smile:

    Before that I'd like to see if you know what is causing the dmg, what pet skills?

    I think it was Charge. The damage is dumb for a non-activated skill.

    oh and the brawly soulbeasts you speak of that dont use sic em, I have yet to encounter one...

    It might just be a NA thing going on. A lot of players are just flat swapping to Core Ranger due to this choice to ditch Sic Em. They just run Skirm/Wild/Beast. It's surprisingly large damage while running something like Paladin, due to the additional feroc off of Skirm/Beast, and quite sustainy vs. power damage. They can brawl well against Holo/Spellbreaker/Herald. Not so hot vs. Condi DrD & Condi Mirage though. Those two counter any brawly Soulbeast/Core Ranger.

    ye those core rangers are I see quite alot nowadays, it's just not viable on soulbeast :)

    There are also several on EU. It is mostly carried by the gazelle pet though. I got hit by 15k by one the other day... I think the ranger wasn't even in LoS. I remember because I got a little angry...

    Had one guy saying the same thing...swapped to
    2 core pets
    ...killed him again......rangers can't win, people will cry regardless

    So you would be happy about a hard gazelle nerf? Then I'd be happy too. :smile:

    No yea for sure the gazelle is the number one issue in pvp right now. There’s just waves and waves of core Rangers one shotting all the meta builds. The last AT had four teams of five core rangers taking turns one shotting each other with the insane damage potential. Nerf ASAP

    Not sure where I said "core ranger is OP and dominates everything", but I just take this as the shocked reaction of a ranger main.

    Closer to a shocked revenant main who didn’t realize people unironically wanted to nerf something about core ranger but sure buddy

    Yes, I definitely want to get rid of 15k hits on random hits with almost zero tells. Confused you're okay with this very skillful playstyle, but sure, buddy.

    Sorry you’re having trouble beating core rangers. Lmaooo

    Core isn’t that good compared to like soulbeast when it comes to high damage spikes or mobility so I just don’t understand why you want to issue a nerf to a melee ranger pet that isn’t very tanky itself. Core classes are so much weaker than pof specs, them having a fighting chance to burst isn’t bad lol.

    The only time I actually get hit by a huge gazelle hit is if I’m not paying attention or ignoring the pet... that doesn’t mean the pet should be nerfed

  7. @Megametzler.5729 said:

    oh and the brawly soulbeasts you speak of that dont use sic em, I have yet to encounter one...

    It might just be a NA thing going on. A lot of players are just flat swapping to Core Ranger due to this choice to ditch Sic Em. They just run Skirm/Wild/Beast. It's surprisingly large damage while running something like Paladin, due to the additional feroc off of Skirm/Beast, and quite sustainy vs. power damage. They can brawl well against Holo/Spellbreaker/Herald. Not so hot vs. Condi DrD & Condi Mirage though. Those two counter any brawly Soulbeast/Core Ranger.

    ye those core rangers are I see quite alot nowadays, it's just not viable on soulbeast :)

    There are also several on EU. It is mostly carried by the gazelle pet though. I got hit by 15k by one the other day... I think the ranger wasn't even in LoS. I remember because I got a little angry...

    Had one guy saying the same thing...swapped to
    2 core pets
    ...killed him again......rangers can't win, people will cry regardless

    So you would be happy about a hard gazelle nerf? Then I'd be happy too. :smile:

    Before that I'd like to see if you know what is causing the dmg, what pet skills?

    I think it was Charge. The damage is dumb for a non-activated skill.

    oh and the brawly soulbeasts you speak of that dont use sic em, I have yet to encounter one...

    It might just be a NA thing going on. A lot of players are just flat swapping to Core Ranger due to this choice to ditch Sic Em. They just run Skirm/Wild/Beast. It's surprisingly large damage while running something like Paladin, due to the additional feroc off of Skirm/Beast, and quite sustainy vs. power damage. They can brawl well against Holo/Spellbreaker/Herald. Not so hot vs. Condi DrD & Condi Mirage though. Those two counter any brawly Soulbeast/Core Ranger.

    ye those core rangers are I see quite alot nowadays, it's just not viable on soulbeast :)

    There are also several on EU. It is mostly carried by the gazelle pet though. I got hit by 15k by one the other day... I think the ranger wasn't even in LoS. I remember because I got a little angry...

    Had one guy saying the same thing...swapped to
    2 core pets
    ...killed him again......rangers can't win, people will cry regardless

    So you would be happy about a hard gazelle nerf? Then I'd be happy too. :smile:

    No yea for sure the gazelle is the number one issue in pvp right now. There’s just waves and waves of core Rangers one shotting all the meta builds. The last AT had four teams of five core rangers taking turns one shotting each other with the insane damage potential. Nerf ASAP

    Not sure where I said "core ranger is OP and dominates everything", but I just take this as the shocked reaction of a ranger main.

    Closer to a shocked revenant main who didn’t realize people unironically wanted to nerf something about core ranger but sure buddy

  8. @Megametzler.5729 said:

    oh and the brawly soulbeasts you speak of that dont use sic em, I have yet to encounter one...

    It might just be a NA thing going on. A lot of players are just flat swapping to Core Ranger due to this choice to ditch Sic Em. They just run Skirm/Wild/Beast. It's surprisingly large damage while running something like Paladin, due to the additional feroc off of Skirm/Beast, and quite sustainy vs. power damage. They can brawl well against Holo/Spellbreaker/Herald. Not so hot vs. Condi DrD & Condi Mirage though. Those two counter any brawly Soulbeast/Core Ranger.

    ye those core rangers are I see quite alot nowadays, it's just not viable on soulbeast :)

    There are also several on EU. It is mostly carried by the gazelle pet though. I got hit by 15k by one the other day... I think the ranger wasn't even in LoS. I remember because I got a little angry...

    Had one guy saying the same thing...swapped to
    2 core pets
    ...killed him again......rangers can't win, people will cry regardless

    So you would be happy about a hard gazelle nerf? Then I'd be happy too. :smile:

    No yea for sure the gazelle is the number one issue in pvp right now. There’s just waves and waves of core Rangers one shotting all the meta builds. The last AT had four teams of five core rangers taking turns one shotting each other with the insane damage potential. Nerf ASAP

  9. @Leonidrex.5649 said:

    @"Doto.6357" said:Condi s/d is fine but why infinite horizon clone spam mirage is still a thing confounds me. Gut the passive condi bomb from clones and move that damage into shatters.

    There is absolutely no reason as to why the main source of a Mesmers damage comes from setting up a bunch of clone/turrets and then playing defensively and dodging. The class mechanic is shattering the clones, that’s where the damage should be coming from.

    nobody wanted to play passive clone condi, they just overnerfed everything. condi shatter legit applies 1 stack of confusion, 1 autoattack from clone is better then entire shatter. why would anyone shatter ever then ?and the shatter condi is so bad its not even funny. entire condi "bomb" deal less dmg then 1 ability from warrior, while taking time to set up, long cooldown and getting yourself in sticky situation while using ability that just doesnt land sometimes becouse reasons.

    people complain about clone amubushes but reality is its not a condi bomb, if you 3clone ambush 1 will land, 2 at best when you are lucky. thats 3-8k dmg if not cleansed.

    Did you actually read the part where I said “move the damage from infinite horizon into shatters” because judging from what you wrote I do not think you did

  10. Condi s/d is fine but why infinite horizon clone spam mirage is still a thing confounds me. Gut the passive condi bomb from clones and move that damage into shatters.

    There is absolutely no reason as to why the main source of a Mesmers damage comes from setting up a bunch of clone/turrets and then playing defensively and dodging. The class mechanic is shattering the clones, that’s where the damage should be coming from.

  11. Pulsating pestilence is amazing but it’s more of a condi rev thing.

    Buffing that invocation trait to have one more condo removed would not be a big deal considering holos can turn multiple conditions into boons by exiting photon forge.

  12. @Stand The Wall.6987 said:

    @Stand The Wall.6987 said:long live bunker rev lol

    I honestly haven't seen it have much success being something other than a meatball who can only eat damage if the enemy team decides to focus him first for whatever reason.

    Maybe you can share your build/screenshot/people playing it successfully/video or idk so i can form a more informed opinion on it, because I rarely come across it and when I do, they perch at our home, but my team [mostly] plays far and mid then, since it is a 4v5 everywhere else.

    I don't have a working build its just fun to play. the new salvation trait line is pretty kitten stronk.

    Ventari/jalis invocation/retribution/salvation is pretty tanky. It doesn’t do damage though and you have to be good with with tablet.

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