Balkarrie Legacy.9175
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Posts posted by Balkarrie Legacy.9175
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in reality it took anets 8 years to realise the chickens were soaking up their bandwidth
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@allshallperish.4620 said:Need more boon rip????? ahahaahha good joke you got me dude lol
says boonblob cmdr
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@Demon Puppet.6873 said:Boon strip is actually probably TOO high. As a Necro main I would like to see less boon strips actually
i think you
re drunk , because running 5 active and 1 passive boon strip on my nec isn
t enough to dent the combined boonbots running in these groups most of the time, picking on 1 isolated target doesn`t do it either as whats the point in that. -
@Thunder King.2936 said:
@Balkarrie Legacy.9175 said:that was sort of interesting, right up until the kitten ghetto trash celebrating drugs and guns kitten music came onI'll be sure to use some Ke$ha tracks for you next time. Cheers for watching. ?i didn
t , i wasn
t that interested as it was, soon at that trash started up i stopped -
Macros should be banned outright , along with a host of other crap thats being used ... but anet don`t care about hacks or cheats , just gem sales
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i'd prefer to unlink and flatten every servers population, systemwise. just then we'd kinda stuck with all the new players as well, idk. hopeless i guess.
Anet have done more to kill Deso than the opposition who constantly double team us .... linking ruined WvW , their ' superservers ' helped kill it too , was nothing better than being in Lions Arch when someone jumped in to say Border needed help, and 60 people would instantly jump into WvW , server pride !Their constant insistence we were full when we weren
t , the matchups it created , even now Millers have got 90+ players on at 1AM BST in a T5? match up . Supposedly we
re just as full as they are ... so yeah i agree with you, unlink everyone, do a proper study of actually how many players really spend any time in wvw on each server then drop them into tiers to rise and fall by themselves .Banning players from other continents joining certain servers would be a start too ... -
that was sort of interesting, right up until the crap ghetto trash celebrating drugs and guns crap music came on
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I mean, I've been with all my friends on Sorrow's Furnace since the begining and not one of us will be upset with this change. Server pride would mean something to us if we weren't constantly being linked to different servers each go.
So YOU won`t care , MANY of us will
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Donate them to the guild who build the siege you constantly use in WvW , the commanders who have to scribe guild siege, to scribe the tactics in towers camps and keeps you always want
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i want the chickens back, i hated them... killing them made me happy
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Whatever you do they
ll destroy WvW doing it , once they decide based on ' analysis ' of ' your playing time etc ' whether your guild is a ' declared wvw guild ' they
ll force you all into a single guild if you want to continue playing alongside the WvW friends youve spent 8 long years with, defending and representing the server you call home .... and then THEY
LL decide what ' world ' youll play for on a random rotating basis. Course the bandwagoners and repeated server jumpers won
t give a damn .... but those of us who`ve spent 8 years dedicated to one ( currently ) ... will get shagged in the behind -
@ASP.8093 said:
@Balkarrie Legacy.9175 said:Explain how you do all that downed ... come on i`ll wait , not holding my breath thoughBuddy, I don't know how to break it to you, but if you're downed 1-on-1, you've already lost that fight. It doesn't matter how they finish you. An uplevel in white gear could just plink you to death from range.The whole point of safe-stomp techniques for any class is to secure downs in a team fight.no you haven`t always , provided you can still deal with the other player
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Explain how you do all that downed .... > @ASP.8093 said:
@Balkarrie Legacy.9175 said:@ASP.8093 said:@Balkarrie Legacy.9175 said:Preventing stealth stomps in WvW should be the first thing ,its an offensive action and shouldn`t permit a player to remain stealthed esp that bovine scat teleport stealth stomp.Prevent players stealthing if taking damage , cut durations, limit the times you can stealth within a 15 second time frame , prevent revealed players stripping that revealLove this idea that a player blowing a bunch of initiative and their highest-value cooldown to make a pretty floaty unicorn pop out of your dead body is also OP now.It prevents people interrupting the stomp doesnt it , you can
t even ATTEMPT to prevent it , so yes it is ' OP ' as you put it.If they Shadow Step away but don't pop stealth,- You can hit them with a ranged interrupt very easily (at least mesmer, ranger, ele, necro have this pretty well covered).
- Or ranged DPS. Pew-pew Rapid Fire.
If they pop stealth but don't Shadow Step away,- You can dump area CC or just pure damage.
If they do either OR BOTH,- Illusion of Life or Glyph of Renewal is faster than a stomp in all circumstances.
- Stealth application from Shadow Refuge, Mass Invis, Sneak Gyro, or blasting a smoke field will prevent a stomp from actually finishing the down.
- Dumping nasty CC near the downbeforethe thief starts the stomp can still easily ruin their day: if they Shadow Step to stun break, they either can't initiate the stomp or can't move away; if they don't stun break, then they're just stuck.
- Several people rubbing, or possibly just one person with Mercy runes, can "race" a stomp you can't stop.
- If the enemy has downs already, killing them will rally your ally.
- Transfusion necros can teleport downed players out of stomp range.
All in all the "safest" possible thief stomp is not any better than Elixir S or Distortion.Explain how you do all that downed ... come on i`ll wait , not holding my breath though
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So what about stomping using mist form/elixir S/stability/function gyro/stances etc? Those are ok because you can see the enemy stomping but (in most cases) do nothing about it, but stealth stomp isn't ok even though one AoE CC on the downed will stop it? Really?
Why would I bind multiple evades or stealths into a single macro? Evades don't stack so a macro would be pointless, stealth doesn't need a macro (in fact, very little in this game does) and even if it did, binding it to a macro means I'd blow everything at once and would have nothing left when it expires, meaning a quick death. This comment alone implies you have never actually played thief.
Well lets see now, supposed theres no one to apply that AoE CC .. which actually doesn
t prevent it anyway , and secondly you
d be very very wrong . Macros were banned for a reason in GW1 and originally 2 ... but some muppet at anet decided to change that because there's no way that anyone would have more than 1 skill bound into one right -
@ASP.8093 said:
@Balkarrie Legacy.9175 said:Preventing stealth stomps in WvW should be the first thing ,its an offensive action and shouldn`t permit a player to remain stealthed esp that bovine scat teleport stealth stomp.Prevent players stealthing if taking damage , cut durations, limit the times you can stealth within a 15 second time frame , prevent revealed players stripping that revealLove this idea that a player blowing a bunch of initiative and their highest-value cooldown to make a pretty floaty unicorn pop out of your dead body is also OP now.It prevents people interrupting the stomp doesn
t it , you can
t even ATTEMPT to prevent it , so yes it is ' OP ' as you put it. -
@Laila Lightness.8742 said:Arrow carts has becomed a lethal monster
no they haven
t , because the bullcrap never-ending sustain damage removal instant health regeneration shyte that pervades wvw ignores anything less than about 5 Sup ac
s firing on a single group of less than 6 -
Preventing stealth stomps in WvW should be the first thing ,its an offensive action and shouldn`t permit a player to remain stealthed esp that bovine scat teleport stealth stomp.Prevent players stealthing if taking damage , cut durations, limit the times you can stealth within a 15 second time frame , prevent revealed players stripping that reveal
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Lag has been horrendous on some maps, now this
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For EIGHT years we`ve had the same repeated issue with Dolyaks from this camp getting stuck at Garrison Portal , 8 Bloody years . Its been reported probably 10,000 times by now . Yet still, STILL , none of your dev team have been bothered to get their arses and fix it.
Exactly how much longer do we have to wait before you do resolve it ? -
@Len.1879 said:
@"Balkarrie Legacy.9175" said:Stop basing your WvW server populations on PVE Server populations, and that initial peaktime log on, when the kids log on to do their daily and go again.Limit servers to a max of 50 per teamAutomatically put queued players for a map into a non queued oneKindly stop linking Desolation with anyone , we don`t want them esp the french ! . Matter of fact stop linking all together.Ban Nth American and Sth American players from eu servers , lets see how certain servers do without their intercontinental back up to help them at 3amNewsflash, pal.McKenna Berdrow.2759 ArenaNet › December 9, 2017 edited December 22, 2017Q: When is a world considered "Full"?A: Worlds are considered full when the average weekly playtime in WvW exceeds a set threshold. The status of worlds is periodically checked and then the “Full” status of > worlds is adjusted.That utter wank from 3 years ago is exactly that, utter wank . i can tell you Deso is not full, unless its full of people alts . Tonight a case in point, we can barely get 30 together to defend our border, GH are running with with 50+ on our border, with another 30+ on EBArborstone have no one on at all it appears .
Screw this linking bullcrap , it does nothing to help anyway, and if Deso is that full, why bother linking us anyway ... its all shyte
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@Magnuzone.8395 said:Only 2 things left now. Nerf it more, and only make it available around an owned structure.
Nah, only make it available around the structure it was claimed in , that way you can
t have 4 twats turn up at a keep with one they
ve claimed in 4 different locations -
Stop basing your WvW server populations on PVE Server populations, and that initial peaktime log on, when the kids log on to do their daily and go again.Limit servers to a max of 50 per teamAutomatically put queued players for a map into a non queued oneKindly stop linking Desolation with anyone , we don`t want them esp the french ! . Matter of fact stop linking all together.Ban Nth American and Sth American players from eu servers , lets see how certain servers do without their intercontinental back up to help them at 3am
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Same here, damn thing is bugged , yet another anet ' feature ' in a release . The story release was pointless too, took what 25 minutes to do. Would have been better off leafing it and doing a bigger , TESTED release .
World Restructuring
in World vs. World
Posted
GW2 took all that way , all that creativity , invention, the trial and error of build creation and dumbed it down to , this is your weapon, this the things you can do with it .