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Skyscale Leap - Cooldown/Launch Issues


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I feel like the Combat Launch mastery skill needs a serious rework. It either needs a drastically reduced cooldown (60 seconds is more than long enough given most real fights apart from boss battles in this game only last a few seconds) or if that is just simply not an option due to dubious balance reasons it needs to be completely unlinked from the basic mount/unmount keys. As it is currently it's far too easy to activate it unintentionally and burn it when you didn't want to use it at all which then leads to not actually having it when it's needed, and that for me puts the skill on a range from just functionally worthless at best to completely detrimental at worst, depending on what I was fighting at the time of the unintended mount launch. 

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