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King Wisp dialog is what NPC speech should be on comms


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So I just finished the achievement for the wisps in Lowland Shore, and the way the King Wisp speaks to the player, specifically how the text is displayed, is exactly how the text should be for the NPCs that are shouting in our earpiece. It is visible yet not obstructing or view at all. Please consider making this the standard for NPC dialog.

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