DakotaCoty.5721 Posted September 18, 2017 Share Posted September 18, 2017 Hey everyone,As we know, ArenaNet have taken the time to develop legendary trinkets; most recently, Aurora. I am making a plea to ArenaNet that customisation of legendary trinkets will become a necessity rather than something fun and optional. Reasons why below...There are a few issues with future releases of legendary trinkets, if and when they come.Colour schemes - it would be very difficult to make 6 legendary accessories that all fit the same theme, style and make everyone happy.Remedy: add dye nodes to the legendary accessories, I know the technology you have access to makes it difficult, but it is something that will need to be done to harmonise the colour schemes and balance with new trinkets.Fallout if not implemented: Eventually our legendary accessory collection will expand; having multi-coloured legendaries can really throw the interest for some people. From a sales perspective; some people dump money on gems to afford legendaries - if there is wide customisation applied to them this would potentially increase interest for them and also increase gem sales when they are released.No hiding/wardrobing - Currently, there is no option to hide or turn off legendary trinkets.Remedy: The last thing people want to do is hide their shinies, but if the above implementation doesn't work, then something will need to follow up to further prevent style clashes. GW2's endgame is fashion, we need customisation in legendaries, especially trinkets.Fallout if not implemented: If the dye options aren't added, having skinned legendary items would be pointless, however, some people may make them just for the stat swap feature - if so, it would be good to add a system where we can hide the trinkets. Aurora dye node potential: 4 nodes...First & second node: The first dye node targets the aura itself, it currently has two colours, blue and pinky-purple. This would be a great chance to take advantage of allowing players to customise this aura.Third & fourth node: These target the planets that orbit the player upon entering combat. They are currently a blue-pink and cream-white colour. Same reason as above, targeting these features as dye channels would be great for customisation.TL;DR: If more legendary accessories are made, customisation will become mandatory, rather than an optional thing that people want. Link to comment Share on other sites More sharing options...
BeardedVagabond.8136 Posted September 18, 2017 Share Posted September 18, 2017 You are right. There shouldn't be an aura or let us change it between different ones. I was turned off by aurora being pink. It does not fit my color scheme nor do I care for auras. Link to comment Share on other sites More sharing options...
Seiken.3176 Posted September 18, 2017 Share Posted September 18, 2017 You're right,Legendary Trinkets needs to be dyeable : aura and particules + hidden like head/shoulders/backpack Link to comment Share on other sites More sharing options...
Luckeyhell.7602 Posted September 18, 2017 Share Posted September 18, 2017 I think if a system should be added to re-colour legendaries then it needs to be the trinkets and accessories even if it requires recoding them Link to comment Share on other sites More sharing options...
DakotaCoty.5721 Posted September 18, 2017 Author Share Posted September 18, 2017 @Seiken.3176 said:You're right,Legendary Trinkets needs to be dyeable : aura and particules + hidden like head/shoulders/backpackI hope we can garner enough attention to get this addressed; having 6 legendary trinkets with all the colours decided for us would be destructive to the fashion end-game that Guild Wars 2 has adopted. Link to comment Share on other sites More sharing options...
Seiken.3176 Posted September 18, 2017 Share Posted September 18, 2017 Sure, Aurora has already got this problem : some players don't craft it or even don't use it becauze of the undyeable 4 orbs.Aura and orbs from this trinket (and future new ones) can't fit to each style, thatswhy there are no other solution to add a dye system to it/them. Link to comment Share on other sites More sharing options...
TwilightSoul.9048 Posted September 19, 2017 Share Posted September 19, 2017 I'm going to craft all legendary trinkets just for the stat swap feature and I'm gonna be very upset with what my character is gonna look like if I can't customize anything about them. I'm already thinking about how I'll play the game without every drawing my weapon when I have finished Aurora... Maybe a good solution would be two sepperate modifiers, one to hide the Aura and one to hide the weapon-drawn effects. Link to comment Share on other sites More sharing options...
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