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[Elite Suggestion] Vampire Pontiff


Regon Phoenix.8215

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Theme: play as either all devouring vampire ghoul or as fast fiend flying from victim to victim. Sort of duality like classical theme of a vampire: you will life forever, but only if you devour life. So, same goes with this elite: fly from target to target attacking them if you are healthy or focus solely on devouring your pray if you are starving.Also, because necromancer already have blood magic, so i decided to focus mostly on physical aspect of vampires for this elite spec.


Adept Minor Trait (King of Ghouls)Unlock Sword for your main-hand and off hand and allow you to use Physical abilities.Replace Death Shroud with Shroud Aspects**.

Adept Major Trait LineMajor Trait 1 (Restless March)Movement skills remove 1 condition from you.Major Trait 2 (Master Leecher)Increase healing received while leeching by 10%.Major Trait 3 (Crimson Blades)Gain 40 toughness and 80 ferocity while you have a sword equipped. Double these bonuses if you have two swords equipped.

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Master Minor Trait (Refreshed for Combat)Entering combat will grant you 5 sec of swiftness and 8 sec of regeneration. Refresh this effect when you exit shroud.

Master Major Trait LineMajor Trait 4 (Blood Speed)Reduce duration of all disables, chill, cripple and slow while you have swiftness by 33%.Major Trait 5 (Blood Hunger)Leech health from enemies with your attacks while you have regeneration. Damage: 30 (scales with power). Healing: 60 (scales with healing power).Major Trait 6 (Heavy Blood)Using your physical skills grant you stacking bonus ferocity. Gain 30 ferocity for 30 sec per stack. Stack up to 6 times.

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Grandmaster Minor Trait (Eternal Life)Increase life force gained by 10% if either F1 or F2 is on cooldown. Double this bonus if both of those abilities are on cooldown.

Grandmaster Major Trait LineMajor Trait 7 (Rabid Fiend)Cripple for 5 sec and stun for 1 sec nearby enemies when you use F2. Radius: 600. Unblockable.Major Trait 8 (Ghoulish Feast)Leech health from nearby enemies when you use F1. Damage: 220 (scales with power). Healing: 380 (scales with healing power). Radius: 600. Unblockable.Major Trait 9 (Blood Lord)Increase critical damage done and reduce critical damage received by 5%. Double these bonuses while in shroud.


F1 (Aspect of the Ghoul)Enter into shroud and gain aspect of the Ghoul Maintain this aspect until you exit shroud.

  • Aspect of Ghoul: your shroud 1 will leech health and your shroud 3 will recharge 50% faster.
  • Leech damage: 120 (scales with power)
  • Leech healing: 180 (scales with healing power)
  • Cooldown: 30 sec

F2 (Aspect of the Fiend)Enter into shroud and gain aspect of the Fiend. Maintain this aspect until you exit shroud.

  • Aspect of ghoul: your shroud 1 will grant 2 sec of swiftness and your shroud 2 will recharge 50% faster.
  • Cooldown: 30 sec

Sword 1 (Red Bite)First hit of two hit chain. Strike your target and bleed it.

  • Casting time: 1/2 sec
  • Range: 130
  • Damage: 350 (scales with power)
  • Bleed: 1 stack for 2 sec
  • Life force: 3% of your maximum life force

Sword 1 (Leeching Slash)Second hit of two hit chain. Strike your target. Leech health if you target is bleeding.

  • Casting time: 2/3 sec
  • Range: 130
  • Damage: 420 (scales with power)
  • Leech damage: 120 (scales with power)
  • Leech healing: 80 (scales with healing power)
  • Life Force: 5% of your maximum life force

Sword 2 (Vampiric Dive)Jump forward (to you target) and perform an attack bleeding nearby enemies.

  • Casting time: 1/4 sec
  • Cooldown: 15
  • Range: 600
  • Damage: 300 (scales with power)
  • Bleed: 2 stack for 6 sec
  • Radius: 240
  • Leap combo finisher

Sword 3 (Vampiric Vault)Jump backwards (away from your target) and gain swiftness.

  • Casting time: instant
  • Cooldown: 8 sec
  • Range: 600
  • Evasion: 1/2 sec
  • Swiftness: 4 sec
  • Leap combo finisher

Sword 4 (Red Barrier)Bleed yourself and protect yourself with blood mist. Blood mist temporally cause you to evade all attacks and grants you barrier after that.

  • Casting time: 1/2 sec
  • Cooldown: 12 sec
  • Bleed: 1 stack for 8 sec
  • Evasion: 1 sec
  • Barrier: 3000 (scales with healing power)

Sword 5 (Feeding Frenzy)Turn into cloud of bats and rush forward (to your target). If you reach an enemy then bleed it and leech some health.

  • Casting time: instant
  • Cooldown: 20 sec
  • Range: 900
  • Evasion: 3/4 sec
  • Bleed: 3 stacks for 6 sec
  • Leech damage: 900 (scales with power)
  • Leech healing: 500 (scales with healing power)
  • Life force: 8% of your maximum life force

Shroud 1 (Precise Bite)Perform a powerful bite dealing damage to your target. Deals double damage against downed enemies.

  • Casting time: 1/2 sec
  • Range: 140
  • Damage: 500 (scales with power)

Shroud 2 (Vampiric Pounce)Jump into targeted location and cripple all enemies in that location.

  • Casting time: 1/4 sec
  • Cooldown: 12 sec
  • Range: 600
  • Cripple radius: 240
  • Cripple: 4 sec
  • Leap combo finisher

Shroud 3 (Blood Fear)Leech health from nearby enemies and inflict fear on them.

  • Casting time: 1/2 sec
  • Cooldown: 20 sec
  • Radius: 600
  • Leech damage: 800 (scales with power)
  • Leech healing: 600 (scales with healing power)
  • Fear: 1 sec

Shroud 4 (Final Defense)Transform into blood mist. While transformed you do not passively lose life force. While transformed you evade all attacks and move 100% faster.

  • Casting time: 3/4 sec
  • Cooldown: 30 sec
  • Duration: 3 sec

Shroud 5 (Vampiric Enthrall)Hypnotize your target to slowly walk towards you. Hypnotized target loses boons every second. This effect is treated as a stun.

  • Casting time: 3/4 sec
  • Cooldown: 30 sec
  • Range: 900
  • Duration: 3 sec
  • Boons removed per sec: 2

Healing Physical (Additional Heart)Heal yourself and temporally gain bonus health. When effect ends you will lose all health exceeding your maximum health.

  • Casting time: 1/2 sec
  • Cooldown: 30 sec
  • Healing: 6000 (scales with healing power)
  • Bonus health: 3000
  • Duration: 10 sec

Utility Physical 1 (Slaughtering the Lambs)Rush forward damaging and knocking enemies to your sides.

  • Casting time: instant
  • Cooldown: 15 sec
  • Range: 600
  • Damage: 350 (scales with power)
  • Knock back distance: 300

Utility Physical 2 (Flesh Exploder)Jump to your target and kick your target into vital area damaging and stunning it.

  • Casting time: 1/4 sec
  • Cooldown: 30 sec
  • Range: 300
  • Damage: 700 (scales with power)
  • Stun: 1 1/2 sec
  • Stunbreaker

Utility Physical 3 (Hunger Motivates)Gain swiftness, regeneration and fury.

  • Casting time: 3/4 sec
  • Cooldown: 30 sec
  • Swiftness: 10 sec
  • Regeneration: 6 sec
  • Fury: 6 sec

Utility Physical 4 (Taking a Bite)Gain stability and leech health from your target.

  • Casting time: instant
  • Cooldown: 50 sec
  • Range: 140
  • Leech damage: 400 (scales with power)
  • Leech healing: 900 (scales with healing power)
  • Stability: 2 stacks for 6 sec
  • Stunbreaker

Elite Physical (Blood Fall)Jump forward (to your target) and perform massive blow dealing damage to all nearby enemies and launching them into air. Instantly finish off downed enemies you hit with this ability. This ability always deal critical damage.

  • Casting time: 3/4 sec
  • Cooldown: 90
  • Range: 900
  • Radius: 240
  • Damage: 800 (scales with power)
  • Blowout duration: 1/2 sec
  • Leap combo finisher
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