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Suggestion: Give an option to disable ability queuing


Talemire.1964

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The reason I suggest this is because of the two types of combat modes we have - Traditional tab-target combat, and action camera combat.

With tab-targeting combat, queued up abilities are a key part of combat while leaving auto-attack enabled. They allow players to get their rotation going smoothly without any hiccups in between abilities, maximizing their DPS.

With action camera combat, auto-attack is better left disabled as you are constantly mashing LMB and popping abilities in between as needed for a more hack-and-slash feel to the game. However, ability queuing hampers this playstyle when using slower weapons because there are times when the queued ability is skipped for an additional basic attack, sometimes causing it to not go off when you want it to.

With an option to disable ability queuing, this will ensure that the LMB mashers have a less delayed/clunky experience when trying to get their abilities off. Thanks for the consideration!

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