Girbilcannon.8259 Posted September 8, 2018 Share Posted September 8, 2018 I have been working on this project for a little over a month in my spare time. I have always loved HOPE and it is my all time favorite legendary in game. This is my take on what it might look like in real life. I hope you all like it: Link to comment Share on other sites More sharing options...
Lametoile.7394 Posted September 13, 2018 Share Posted September 13, 2018 Beautiful... Link to comment Share on other sites More sharing options...
brenda.9723 Posted September 15, 2018 Share Posted September 15, 2018 Omg, this is so awesome.How did you get the skill to make this? Link to comment Share on other sites More sharing options...
Girbilcannon.8259 Posted June 10, 2019 Author Share Posted June 10, 2019 After a long while of thinking about it, I went ahead and revisited this project. After a few hours of reshading/lighting the scene, Here are the renders I cranked out... Link to comment Share on other sites More sharing options...
Draygorn.7012 Posted June 10, 2019 Share Posted June 10, 2019 Gorgeous! Especially the shading rework! What software did you use? Link to comment Share on other sites More sharing options...
Girbilcannon.8259 Posted June 11, 2019 Author Share Posted June 11, 2019 I used Maya For the primary work, HDR Light Studio for the Environment lighting/reflections, and Redshift for lighting/Shading/Rendering. I also used Nuke for just a little bit of grain and would normally use it to comp all of the passes together, but RedShift did such a good job on the beauty pass, I just took it as is lol. Link to comment Share on other sites More sharing options...
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