Regon Phoenix.8215 Posted December 6, 2020 Share Posted December 6, 2020 A disastrous titan who wields a tree it pulled out of the earthQuick description of the elite: This Elite would excel at AOE conditions and would benefit from using burst skills as often as possible even if your adrenaline is low. It would also play around creating combo fields and performing combo finishers. It would play as high-risk high-reward class as it does not tankiness of spellbreaker or emergency healing of berserker.In PVP this class most likely will flank enemies and push as many AOE abilities as it can while avoiding as much damage as possible.In PVE this class most likely would play around combo fields of his own and other players.Adept Minor TraitYou now can use Staff and allow you to use Calamity abilities.After using your Burst skill a random minor calamity will occur at your current location. Using Riffle or Longbow will cause minor calamity to occur at your targets location if your target is within 1200 range.Adept Major Trait LineMajor Trait 1Extend duration of resistance you grant yourself by 1 second.Major Trait 2Whenever you cripple an enemy you also inflict them with 1 stack of bleed for 5 seconds.Major Trait 3Downing an enemy will cause you to lash out against nearby enemies dealing 400 (scales with power) damage to them. Radius: 240.-Master Minor TraitGain resistance for 2 seconds after one of your minor calamities occur. Cooldown: 30 sec.Master Major Trait LineMajor Trait 4Reduce your Vitality and Toughness by 100 while wielding staff, but increase your power and condition damage by 200. Staff 5 now will also grant 2 seconds of resistance.Major Trait 5Rolling will cripple nearby enemies for 5 seconds (radius: 240). Inflicting bleed on an enemy will grant you 5 seconds of vigor (cooldown: 20 sec).Major Trait 6Disabling an enemy will grant you 2 seconds of quickness. Downing an enemy will grant you stability for 5 seconds.-Grandmaster Minor TraitPerforming a combo finisher will cause lightning to strike nearby enemies dealing 400 (scales with power) damage (radius: 240) and create lightning combo field (radius: 240) for 3 seconds. Cooldown: 14 sec.Grandmaster Major Trait LineMajor Trait 7Condition inflicted by your Calamity abilities will last 20% longer. Gain resistance for 1 second after using one of your Calamity abilities.Major Trait 8Heal yourself for 25% of bleeding damage you deal.Major Trait 9Performing Burst skill will also cause you to lash out against nearby enemies dealing 400 (scales with power) damage to them. Radius: 240.Staff 1First hit of two hit chain. Slam your staff in front of you dealing damage to all enemies.Casting time: 3/4 secRange: 180Damage: 350 (scales with power)-Staff 1Second hit of two hit chain. Spin around your staff dealing damage to all enemies around you and cripple them.Casting time: 1 secRadius: 180Damage: 400 (scales with power)Cripple: 1 sec-Staff 2Strike ground in front of yourself to damage nearby enemies and cause rock shards to explode to inflict bleeding on nearby enemies.Casting time: 1/2 secCooldown: 4 secRange: 180Radius: 180Damage: 200 (scales with power)Bleed: 2 stacks for 4 secBlast combo finisher-Staff 3Jump towards your target. When you land crush nearby enemies dealing damage to them and cripple them.Casting time: 3/4 secCooldown: 10 secRange: 450Radius: 240Damage: 500 (scales with power)Cripple: 2 secLeap combo finisher-Staff 4Spin your staff above your head to cause a twister to pull nearby enemies to yourself and inflict them with confusion.Casting time: 3/4 secCooldown: 16Radius: 450Damage: 400 (scales with power)Confusion: 2 stacks for 6 secStaff 5Engulf your staff in flames causing your "Staff 1" to inflict burn on all enemies hit.Casting time: 1 secCooldown: 20 secDuration: 8 secBurn per hit: 1 stack for 1 secHealing CalamityCause energy of life to erupt under your feet healing you and nearby allies.Casting time: instantCooldown: 40 secRadius: 300Instant healing self: 3400 (scales with healing power) Instant healing others: 800 (scales with healing power)Duration: 6 secHealing per second self: 300 (scales with healing power)Healing per second others: 200 (scales with healing power)Light combo field.-Utility Calamity 1Cause a violent twister to erupt under your feet to cripple you and all nearby enemies. Also, stunbreak yourself.Casting time: instantCooldown: 20 secRadius: 240 Cripple self: 2 secCripple enemies: 5 secWhirl combo finisher-Utility Calamity 2Cause wildfire to erupt under your feet to burn you and all nearby enemies.Casting time: instantCooldown: 25 secDuration: 4 secRadius: 300Burn self per sec: 1 stack for 1 secBurn enemies per sec: 1 stack for 2 secFire combo field-Utility Calamity 3Cause extreme cold to descend under your feet to chill yourself and all nearby enemies.Casting time: instantCooldown: 25 secDuration: 4 secChill self per sec: 1 secChill others per sec: 3 secIce combo field-Utility Calamity 4Cause earthquake to trigger under your feet to cripple and and nearby enemies. Also, knockdown all nearby enemies.Casting time: instantCooldown: 30 secRadius: 240Cripple self: 2 secCripple enemies: 5 secKnockdown: 1 and 1/2 sec-Elite CalamityCause meteor to fall under your feet after short delay. Meteor hit will cripple and burn you and all enemies hit. Also, knockback all enemies hit.Casting time: instantDelay: 1 secCooldown: 50 secDamage: 1000 (scales with power)Cripple self: 2 secBurn self: 1 stack for 2 secCripple others: 5 secBurn others: 5 stacks for 5 secBlast combo finisherF1: staffRelease titanic roar to immobilize and frighten nearby enemies. Deal extreme damage to downed enemies. Immobilize longer per adrenaline bar consumed. Casting time: 3/4 secRadius: 240Fear: 1 secImmobilize level 1: 1 secImmobilize level 2: 2 secImmobilize level 3: 3 secDamage to downed enemies: 900 (scales with power)Blast combo finisher-Minor calamity 1Cause a small wildfire to spawn burning you and all nearby enemies. Also, crease fire combo field.Radius: 240Burn self: 1 stack for 1 secBurn others: 1 stack for 2 secFire combo field duration: 2 sec-Minor calamity 2Cause small frost field to spawn chilling you and all nearby enemies. Also, create ice combo field.Radius: 240Chill self: 1 secChill others: 3 secIce combo field duration: 2 sec-Minor calamity 3Cause lightning to strike dealing damage to you and all nearby enemies. Also, create lightning combo field.Radius: 240Damage self: 200 (scale with power)Damage others: 450 (scale with power)Lightning combo field duration: 2 sec Link to comment Share on other sites More sharing options...
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