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WvW combat animations visible from extremly far on Walls etc.


ori.5829

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Saw that since recent patch:If theres a combat, for example a server takes a tower (Anza) and PvDs hard, you can see the striking animations for example at south SM on walls and other textures on the straight line to the place of combat. Also happening when there are no battlemarkers, so this can be abused to see where a fight is without battlemarker (no big deal but a bug nevertheless). Happens after relogging too, and I dont seem to be the only one.

Video shows the issue:

After time the combat stopped and so did the animations.
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