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GW2 questions and thoughts?


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I was starting this rant about GW1 days and GW2 is just too different of a game and only thing really tying them together is Title and Lore. Yet, I think things like specialization added a lot to game but as player I've always wonder how can add true Rt, A, D, or P into the game? I think it what actually what makes specializations a success in GW2 because you get have different play styles that feel different. I think it something the core profession kind of miss and maybe need to be revamp to do. Not to be rude but I think playing a Guardian feels very close a Warrior in core game at least in PvE. Yes, they actually play different but if you don't know a lot about traits or hardly understand it then you really don't feel that difference. I know, it took me sitting down looking at traits to build better characters but I kept thinking I don't want to just be powerful I kind of want to how to play this style of character.

P.S. I'm kind of tired and half awake. So, I may come back to expand upon or edit better later in the day.

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Not really, because I'd still be playing GW1 heavily if that was the case. I think it more that feeling of playing both and knowing they truly two very different games that share only a Title and Lore. I know, they could easily used all the profession and made them work with GW2 combat and trait system since GW1 dual profession gave you their trinity of support, control, and dps.

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