This is how you balance and fix conditions — Guild Wars 2 Forums

This is how you balance and fix conditions

1- No more intensity stacking from a **SINGLE **source.

2- All conditions are duration stacking from a SINGLE source and intensity from **MULTIPLE **sources.

3- **MULTIPLE **players can add the same condition on the same target, but 1 stack each.

4- Re balance condition application.

5- Re balance condition duration.

6- Re balance expected condition damage.

Presto, you have a linear model for condition damage and application. Which incidentally is what they were always supposed to be.

Conditions need to be normalized:
1- SINGLE PLAYER conditions stack on DURATION.
2- MULTIPLE PLAYERS conditions stack on INTENSITY.
3- REBALANCE condition duration, damage and application.

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