Apolo.5942 Posted December 10, 2017 Share Posted December 10, 2017 1- No more intensity stacking from a SINGLE source.2- All conditions are duration stacking from a SINGLE source and intensity from MULTIPLE sources.3- MULTIPLE players can add the same condition on the same target, but 1 stack each.4- Re balance condition application.5- Re balance condition duration.6- Re balance expected condition damage.Presto, you have a linear model for condition damage and application. Which incidentally is what they were always supposed to be. Link to comment Share on other sites More sharing options...
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