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disable area effect rings and the current rift events


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I like using the setting to disable area effect rings (helps with visual pollution), but it seems this option is bugged with the current rift events, since it also hides where the shards will land.

One may think this is intended behaviour, it's not: in the rest of the game content this setting doesn't disable land rings that warn you of incoming attacks (except for quite a few dungeon mechanics, but since that's abandoned content, I don't expect any fixes there).

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