Enduronex.4865 Posted March 24, 2020 Share Posted March 24, 2020 The post-skill cooldown window once an engineer player uses the Bandage Self tool belt healing skill bugs on so many Runes that activate bonuses when using a healing skill. For instance:Rune of the Revenant - You can get the heal from Bandage Self, dodge in combat, and never receive the Resistance boon.Rune of Adventure - You can get the heal from Bandage Self, dodge in combat, and never get your 25% endurance.Rune of Air - Even after healing is granted to player, it fails to grant Shock Aura if one uses another skill or dodges in that hidden post-skill cooldown windowRune of the Fighter - same thing as above, fails to grant might even after heal is granted because of hidden post heal skill cooldown.Rune of Grenth - same.Rune of the Centaur - same.Rune of the WaterRune of the FlockAlso the Cleansing Pulse and Reconstruction Enclosure Traits in Inventions line as wellReported 3/23/2020. Link to comment Share on other sites More sharing options...
Ryan.9387 Posted March 24, 2020 Share Posted March 24, 2020 Pretty sure this has been around for ages. Others might know this bug as:Using a stunbreak while dodging does not clear daze. Link to comment Share on other sites More sharing options...
Tharan.9085 Posted March 27, 2020 Share Posted March 27, 2020 Bandage self technically isnt a healing skill but a toolbelt skill Link to comment Share on other sites More sharing options...
Chaith.8256 Posted March 27, 2020 Share Posted March 27, 2020 @Tharan.9085 said:Bandage self technically isnt a healing skill but a toolbelt skillThe technical healing skill, equip Med Kit, this has been removed as counting as a 'healing skill' because it was too strong with certain on heal mechanics. The F1 was made to count as the 'healing skill'. So no, for all purposes the F1 is a healing skill, not just a toolbelt skill. Link to comment Share on other sites More sharing options...
Tharan.9085 Posted March 27, 2020 Share Posted March 27, 2020 @Chaith.8256 said:@Tharan.9085 said:Bandage self technically isnt a healing skill but a toolbelt skillThe technical healing skill, equip Med Kit, this has been removed as counting as a 'healing skill' because it was too strong with certain on heal mechanics. The F1 was made to count as the 'healing skill'. So no, for all purposes the F1 is a healing skill, not just a toolbelt skill.ok, my bad Link to comment Share on other sites More sharing options...
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