What they wanted to tell you is that, in the specific event that Serpents' Ire is, builds that bring virtually no CC are useless. Sure it may bring damage to the table and heal ppl. But in case of this event: no CC = no dmg and since none are taking dmg in phase 2 = heal is useless. Minimal self heal every class brings is enough there. Bottom line: if everyone in the group would do that, the event will never succeed. Also it doesn't matter much that you need heal for phase 3 because if you die, you can just change builds at the waypoint again. Phase 3 cannot fail, at least I have never seen it fail. Even if we killed Pekt multiple times. Fair enough, and I do agree that heal on phase 2 is not needed, I get that. What I'm confused about is what I could've done differently in this particular case. I have six skills that deal CC, Flesh Golem being on a higher cooldown so I can understand that it's not as reliable.