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chaoslordlol.3165

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Posts posted by chaoslordlol.3165

  1. On 10/23/2023 at 5:41 PM, Aaron Forestman.4758 said:

    If making one friend to get along with and queue with is this much of a struggle, perhaps a social game isn't for you

    sounds like something a PvEer would tell to a PvPer. 
    Have you ever been in PvP? If yes you know what kind of people play it :x 

    • Haha 1
  2. 15 minutes ago, Not Trying.4901 said:

    I seen warriors do it, hunters, mesmers of course, and I'm sure other classes too.

    They use it while channeling a finisher right on top of you, without interrupting the channel, has that mesmer blur effect to it, I tried doing a dodge (as a revenant) during my finishers, and It does nothing.

    What gives?

    not sure what you mean with warrior blurr but its a mesmer skill they get invulnerable. 

    Since you decided to make your life harder with a class that is inferior to the classes you mentioned well..

  3. 17 minutes ago, deathdealer.2197 said:

    I think the game mode as is is just unpopular by the design of it, people dont play MMO pvp to play some moba look a like.

    ppl probably just want to fight when they queu up for some pvp, probably why wvw is arguably more popular among the player base in general.

    I think this is a great take.
    I honestly think that your average and below average pvper or pvp enjoyer doesnt want to think about how rotations work how you need to go afk on that point because thats what your class does.
    People wana go into pvp bash in their skulls and thats it. We need a game mode for that. I personally am enjoying the 2v2s right now more then our 5v5s

    • Thanks 3
  4. I was wondering if we will see something like that in the future.

    I didnt play many classes but if I compare some downstates to others im like eh for real?

    I think biggest winners by far are Rangers with their pets, Power mesmers if they can get their phantasm off, Warriors if they can get to their revive and necros ofc :x 

    Middle ground feels like belongs to guardians. 

    For me personally the L goes to thiefs, elementalists, revenants, engineers. 
     

    What do you think of it besides the occasional kitten that will storm this topic? ❤️ 

    • Thanks 1
    • Confused 2
  5. Anet needs to well. Care about pvp its that simple. As people say theres about 12 players playing it so why are reports not handreviewed banning first of all all the afkers all the toxic munchkins out of it. 
    - After that we need more players to solve another issue. Matchmaking. Imagine I dropped into G2 from G3 and still have to face people with a top 100 ranked title and im like uh duh sure fun incoming. 
    - We cant really fix smurfs honestly. Feels like a impossible task. The only way to come to my mind is make it worth spamming it on one account like manage idk 1500 games in a season to get XYZ reward. Basically forcing someone to stay on that one account to diehard farm it.

    - Rewards feel okayish, maybe a slight bump would be nice tho. 
    - Duos should be only queued with duos obviously.

    - Locking someone on their character they queued up should be mandatory. Sure some comps sucks but you can change your build not your character.

  6. 3 hours ago, Buran.3796 said:

       I don't think that in the current PvP meta there's really room for "bunker" builds, since most of tanky builds will die fast if they're focused by a couple of skilled players unless is able to disengage (so we are not really talking about "tanks"). Shouts + Defense Bladesworn and some Tempest builds can be very resilient to damage, but are more bruisers than tanks.

       If you'll try power Vindi, the most effective build I've been using is this:

    http://gw2skills.net/editor/?PmgAUFlZSMsTqjhScsUyjpSksSign1UVsF-DaIPkIVAZKF6VEo2LBAA

       ...But relies heavily in mobility to survive. I poke at range and if I'm being focused I retreat and if the harrash keeps I use Eternity's Requiem and Imperial Guard to cover my retreats. Has better mobility than Herald or Renegade, better condition cleanses, better breakstuns and similar burst damage; the self sustain is great but since our armor is baseline and our increased HP is minimal has to be cautious when focused. Had success with it both as +1 and in 1 v 1. At WvW where cele stats are available is a monster.

    Ill try it thanks!

    Its just a bit discouraging because I really like the playstyle of the class but whenever I play sPvp I feel like I can do what the other classes do but not to such a extent they do. If I play Power assasin I do damage but not as much as a thief. If I play condi I do damage and am somewhat tanky but not as much as a mesmer in comparison or condi zerker. 
    kinda sorta discouraging. I mean I guess im not playing well yet ofc but theres situation where im like what was I supposed to use to actually do something there :x 

  7. Alright playing different condi builds I came to the conclusion.

    I cant play condi builds on this class. Doesnt seem to work in my hands by any means which is funny cuz I play fire Sw/Focus weaver xD
    Here is what I feel condi builds - I die too quick and I feel like I deal absolutely no damage?  Either theres too many condi cleanses ingame or I just am clueless how to apply conditions on this class 

    Alright so is there a bunker build that I could play? :x 
    Ill probably try Power Vindicator next with GS / SB I guess

  8. 19 hours ago, Buran.3796 said:

       I've tried some Herald variants this evening/night and this the one which Ihad most success (I wasn't familiar enough with the support builds, tho):

    http://gw2skills.net/editor/?PmwAUlflhQMMJqjFRcMIyjBSkMBigDrUW7C-Dax8QiUBkpUoXRgjPBAAA

       Shiro + Mallyx, short bow + mace & axe, Corruption 2,1,1 Invocation 1,1,1 Herald 3,2,1, Wizzard amulet with Lynx runes, Energy sigils + Doom & Cleansing.

       Modus operandi: is a hybrid build with mediocre physical damage (low crit chance and damage, decent base power) but high condition damage, good mobility and very good access to crowd control. You play safe at range most of the time and use short bow auto attacks + Bloodbane to poke enemies, and when you see a target wasting evades or blocks you presure tehm with Temporal Rift (AoE pull each 15s), Scorchrazor (AoE knockdown each 18s), Call To anguish (25 energy) or Jade Winds (50 energy). That's just to set up you wild cards: things as Sevenshot, Spiritcrush or Searing Fissure for heavy damage or just swaping legend to proc Invoke Torment: Diabolic Inferno or just use Banish Enchantment to boonrip enemies.

       Doesn't have mandatory traits: I focused my choices in mobility to being able to enter and leave combat very fast and the playstile resembles hammer Warrior due the amount of cc you can chain, but the advantage is that you can fight at any range. The HP is high and since you share boons and boons heals (and also skills with energy cost) you your sustain is quite good. You don't have much cleanses but you become almost immune to things as roots (you spam Resistance while using Mallyx skills) and you get access to Resolution with Pain Absortion (you can get more passively with a trit change). 

       I think that this is the condi dark side of Hearld which mirrors the power short bow Vindicator: whereas the vindicator does mostly physical damage (in PvP, celestial in WvW) and has as strong points the uptime of evades, constant regeneration and powerful cleanses, this hybridi Herald focuses in conditions, heavy cc and mitigating damage while getting small heals. Is also a rivalr to the current Ranger builds based on setting a cc and landing heavy physical burst or condi bombs in a stunned/knockdown/rooted foe: you can scape/avoid some of those and your cc game is similar. Rangers still have notable invulns,, but thay are mostly single target, whereas this build works well in 1 v 1 but breaks havoc in small skirmishes.

    this ones a interesting build. Been trying it without success honestly xD I can see it working somehow but the learning curve is way too steep compared to power builds :x already tanked my ranked ratings but ill try the condi build maybe ill learn it if no ill just drop it :x  Espeecially the lack of defensives hurts with classes like willbender and the other memes that can stick to you and are unkitable. And especially having 1 stunbreak is kinda meh. On ele id go with 2 at least and even with 3 sometimes current meta is meme stuns.

    Im looking at this build to try. Ill probably way less damage
    https://metabattle.com/wiki/Build:Herald_-_Condition_Mallyx

  9. Alright here is a small edit for the first build GS / SWxS

    I struggle less against condies yes but I struggle very much against power builds. The double evade staff provides is too good against them. Kind of like stuck between a rock and a hard place honestly xD 

    Ill try the condi build now

    • Like 1
  10. 24 minutes ago, Trevor Boyer.6524 said:

    I thought I was about to walk into "Nerf Chrono Burst" thread, but here this guy is talking about clone spam.

    @chaoslordlol.3165 head into your game options and set hotkeys for target nearest and target next. They look past clones and directly at the Mesmer. You're welcome.

    and how does that help me though. Im using it but im confused about what is supposed to be the outcome. Does it target only the player and not the clone. Please elaborate.

    Like yes I agree might be skill issue im just Gold 3 so well im not really high up the ladder. And being defeated by really stupid stuff like the guy decides to stand still to act like a clone and im like right which one was it nr 1 or nr 12

  11. 30 minutes ago, arazoth.7290 said:

    real duelist build playstyles there aren't really, and if there are it is mostly because some roamer build is too strong and versatile.

    can you tell the build you're using, weapons, amulet sigils, rune and relic currently?

    yes gladly ofc. This one is the one im using https://metabattle.com/wiki/Build:Herald_-_Power_Shiro

    Im struggling especially against condi builds like condi mirage I usually take cleansing sigils whenever I see a zerker or a mirage. Outside of that I dont feel like I do nearly enough damage to duel anything. While I roll the zerker rune I deal no damage and a friend of mine rolls the marauder one and deals even more then me with zerker :x 

    I understand that class balance but so far apart really? xD

  12. 16 minutes ago, arazoth.7290 said:

    You prefere roamer playstyle? And did you make yourself a build or taken from online somewhere?

    Online from Hardstuck. I read through the stuff to understand what its doing. And yes I prefer more of a roamer or duelist style over teamfighter 

  13. Hello revenant enjoyers. 
    I switched to revenant about a few weeks ago from Weaver and Deadeye and I really enjoy the class itself. The thing is I like sPvP but I just cant seem to find success with the class. I tried for now Power herald but every class seems to do what I do just better xD 
    Any tips on good Herald builds and or what I should learn properly or idk some information? 

    Every info is appreciated. PS moving to another class is meh so thats the only thing I dont really need to hear :x xD

    • Like 3
  14. 12 minutes ago, Angesombre.4630 said:

    no surprise, still nerfing in a hurry. although it's a good weapon compared to the others, we weren't talking about 49k of damage like some classes or more (elem, necro) the hammer is still rubbish and the vindi is still buggy like the 3 a la GS, it's only been 2 years now....

    by the way, where is the guard?

    Guardians dont get nerfed neither pvp or pve. Thats a unspoken rule 😕

    Though im a bit sad I just picked up revenant and really liked GS herald 

    • Like 2
  15. current rankings in game feels like a troll number just to enrage yourself. 

    I had yesterday in 4 rankeds the same terrible support that went here and there afk. My rating plummeted thanks to him even though I tried everything humanly possible to carry him. Its insane how climbing is basically a coinflip if your team has trolls on it or no.

  16. Really like deadeye in wvw tbf. But its a littlebit sad that the rifle isnt anymore the main weapon of the spec. 

    Scepter / Dagger is just too powerfull right now. The damage of the rifle pales in comparison. The only good thing its got is it having somewhat utility but theres better choices then that honestly.

    Hope the rifle sees some improvements on the new balance patch.

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