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Posts posted by Deadran.7345
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12 minutes ago, draxynnic.3719 said:
Probably basically everyone.
I would temper that, however, with the observation that warrior getting a suitable support weapon is probably more important, so in that context I'm fine with staff being prioritised over MH pistol. Hopefully that might come in the next round.
Yeah I'm excited for the *Staff* and to see in which way we'll utilize it, among what else we'll do. (Hoping for spear-ish use of the staff but it's fine if it's more of a brawling ish/slam the ground thing. Maybe aoe spinning, please no.
But hopefully since they're doing a quarterly update thing now they could add MH pistol around december after the xpac's been out for quite some time. -
I know there's dozens of us who have been asking for it since Bladesworn's announcement and now Guardian's getting both in one go. I'm curious to see how many people are interested in MH pistol for Warrior.
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I'd rather they keep it challenging so that more of the casual playerbase simply has to "step it up" and get "better" overall so that the group content gets more enjoyable throughout the game.
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Open world story... that's it.
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On top of Flow Stabiliser being useless, the three other utility skills make no sense to me, they don't even make sense in a lore way either.
Mines are an engi thing, electric fence? what?, and the bulletproof barrier? why? I don't see any use for these outside of making a quirky pvp build.- 4
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Just as bad as the last beta as far as I can see, maybe even worse damage wise.
DPS is horrendous, 3 Utility skills that might be used in pvp 'for fun', you can't sheath the gunsaber, off-hand pistol only...
Are we really not gonna get anything changed until this summer for Warrior? -
"You can wield pistols."
Uh huh...
And 1 single patch note for Warriors, and it's a nerf to something no one cared about.
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Actually wtf...
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True.
But hey maybe we'll get something great in 8 hours 🙂 COPIUM- 1
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Just tried the same build this beta as I did the last- the damage is actually laughably low...
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1 hour ago, Borked.6824 said:
Some of these video clips are giving some sick 'Equilibrium' Gun Kata vibes. What a missed opportunity in an Eastern-themed expansion to not have gun martial artist on a class that can actually fit the dual pistol typology. I really don't like the lackluster Gunsaber being shoved down our throat to begin with, but the potentials of the former just sound way more fun and novel!
True!
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Could also take a look at dodging, in DT; like this:
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I read this as to sheathe the gunsaber, if that was your question then the answer is no- for now. Maybe next week
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1 hour ago, Opopanax.1803 said:
I would like dual ranged pistols... way more than what this is.
Same, that's why I'm hoping we'll be given this decent upgrade- cuz off-hand only just seems so sad. 😞
Masters of all weaponry- but can't shoot with both hands? Odd- 1
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14 minutes ago, CalmTheStorm.2364 said:
Not quite yet. There's still a sliver of hope that they might listen to us this time around once they see that BS still sucks after the relatively small mechanical changes they made this pass. They're clearly hoping the BS is mostly salvageable and that a few tweaks will fix 'er up. But they are very, very wrong about that. Maybe, just maybe, they'll actually listen this time.... I'm not holding my breath, though 😥
I believe so as well, yes the spec is based on the gunsaber- but they still gave us a new weapon. Why not just make it dual pistol instead of pretending like we've only got an off-hand trigger finger and our main-hand's index finger is paralyzed every time we see a pistol. We need to keep asking for it, since we're still far from EoD release- this is the time to ask for it!
And speaking of berserker, it's just the same story as with core- we're banner slaves, with some punch, but with a purely DPS based spec like Bladesworn we might actually be "allowed" to fill a dps spot in groups (not just when there's another warr bs in the group). -
Just give is a main hand pistol too, so we can do something other than camp on Gunsaber the entirety of fights.
Off-hand only, and melee at that, is just so boring.
We're supposed to be masters of all weapons, you're telling me that I'm not able to fire a gun with my right hand? -
6 minutes ago, Vancho.8750 said:
I think we mentioned it a couple of hundred times in the thread for bladesworn, but then started bargaining for at least a MH and making pistol ranged or at least off hand ranged. Yep pretty desperate for anything useful at this point.
"But can pistol be a ranged weapon" sounds kinda funny as a request.Exactly! But since they've put effort into the off-hand, even if it's *literally melee*, pistol they might as well leave it there and hand us dual wielding.
To keep it in the lore of GW it's just such a great Pirate weapon set, and I linked the City of Heroes gameplay since we're going to Cantha and they're implementing a lot of anime-ish gameplay/animations to the game- why not Gun-Fu ish stuff too; like this
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As masters of all weapon types, why are we only able to fire a gun with our left hand? Really doesn't make sense, I get that the gunsaber is our new main mechanic and I'm okay with that- but this whole off-hand pistol thing just seems so odd.
Having both off and main-hand pistols would give us a great pirate-ish archetype we can utilize outside of gunsaber- mixes well with the new boats. Something like skill 3 on thief with dual pistol is something I've wanted on Warr since the start, just feels so aggressive in a warrior-like way.
Just putting some thoughts out there. Really wish we'll get this.
Here's a few examples from City of Heroes;
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Since Guardian's getting both MH & OH pistol, are there more Warrior enjoyers than me still wanting MH pistol as well?
in Warrior
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Agreed.