Jump to content
  • Sign Up

DeathPanel.8362

Members
  • Posts

    314
  • Joined

  • Last visited

Posts posted by DeathPanel.8362

  1. 5 hours ago, Astralporing.1957 said:

    Creation of Relics is part of balance changes to Runes.

    Nowhere did ANET say Runes would never be rebalanced or that legendary rune makes you immune to rune rebalance.  The only promise made was that legendary runes will offer the QOL of customizing stat sets at will which remains unchanged.

    Yet again, you're arguing from headcanon, not reality.

    • Like 3
    • Confused 5
    • Sad 1
  2. 22 hours ago, Astralporing.1957 said:

    Anet did imply that having legendary gear will let us adjust to any and all balance changes related to that gear. Immediately and at no additional cost.

    You literally paid no attention to what I said and proceeded to repeat something I already repeated addressed.  Legendary Runes will still allow for customizing at no additional cost.  Relics are not runes

     

    22 hours ago, Astralporing.1957 said:

    Anet always made assurances about how after introduction of Ascended there will never again be vertical gear grind in this game.

    No, it didn't.  It just said they don't expect to add an additional quality over ascended for gear.  Again, you made up things in your own mind to suit your narrative.

     

    22 hours ago, Astralporing.1957 said:

    Anet long ago promised that our BiS gear will never be invalidated by balance changes.

    Legendary Runes still allow for customizing at no cost to any rune set.  Nothing was invalidated.  

     

    22 hours ago, Astralporing.1957 said:

    Anet long ago heavily implied that having all legendary gear setup will make it so you would never again need to regrind gear.

    Wrong. The promise was having legendary gear for that slot and item type will mean you can customize the stats at no cost.  Unless you magically have legendary relics why would expect to not have to grind relics?

    • Like 2
    • Confused 5
    • Sad 1
  3. 21 hours ago, Strider.7849 said:

    In what situation would you need to customize your runes? The only thing it would be valuable for is probably celestial. Everything else you would just need one set focused on your damage type or healing.

    You literally described how things are right now.  A select few rune sets are being used predominantly over all others depending on build, and a select few possibly different rune sets are going to be used after release.  The need or lack thereof to customize runes will not change.

    • Like 2
    • Confused 5
    • Sad 1
  4. 21 hours ago, Astralporing.1957 said:

    So? Like i said, there's a ton of things Anet never explicitly promised not to do, that, if they were to do would be an extremely bad decisions players would have full right to be angry about

    None of those things you've specified or made a convincing argument about.  The only thing I see from your statements is that you're disgruntled over having to actually pay for the Relics when that cost is going to be borne by every player, not just you.

    • Like 2
    • Confused 5
    • Sad 1
  5. 2 hours ago, Astralporing.1957 said:

    No. The issue is not with the example itself. It's with fact that you supplying it implies that your earlier statement does not, in fact, hold always - but without you clearly showing borders of when it stops being applicable.

    The actual issue is you don't acknowledge other people's arguments but instead construct strawman versions in your own mind to argue against.  

    I'll reiterate my core argument:

    ANET never promised you that runes will never change.

    ANET never promised you that it'll never create another gear slot in which some effects of runes might be shifted to.

    ANET never promised you that having legendary runes makes you immune to the costs of this new gear slot.

    • Like 2
    • Thanks 2
    • Confused 1
    • Sad 1
  6. 5 hours ago, Astralporing.1957 said:

    You did not clarify anything. You did the exact opposite.

    I clarified twice and even provided a specific example.  You then pretended my logic was the opposite of that example and carried on as if nothing happened.  No wonder you feel disgruntled about ANET's changes.  You probably made up all sorts of things in your head that they promised you which they never did.

    • Like 1
    • Thanks 1
    • Confused 6
    • Sad 1
  7. 1 hour ago, Astralporing.1957 said:

    I read in what you said exactly what you said - that i can't ever expect Anet not to do things if they never promised not to do them. You straight out called that approach unreasonable. It was only when i pointed out that there's a ton of things we do/do not expect from Anet, which Anet never promised to to/not to do that you started backpedaling.

    It's not my fault if you use not well thought out arguments that do not pan out in practice and then get called on it.

    In short, there's a ton of reasonable expectations players have on Anet that aren't strictly based on stuff they explicitly promised. many of it is assumed or implied, but it's still reasonable to have those expectations.

    In this case, it's clear that while you think this specific expectation was unreasonable, a lot of other players happen to disagree with you. And while you try to present yourself as one, you are not a sole arbiter on reasonability.

    I never claimed to be the sole arbiter of what was reasonable.  This is why I clarified my logic on what unreasonable means.

    The difference between you and me is that I present my own position while you attempt to project a position onto me and others to fit your narrative because without this projection your narrative fails.

     

    • Like 2
    • Thanks 1
    • Haha 1
    • Confused 5
  8. 2 hours ago, Astralporing.1957 said:

    So, by saying that expecting them to not do stuff they haven's said they won't do is unreasonable, you didn't realy mean that. What you really meant is that it's up to you to decide which expectations are unreasonable and which aren't.

    You persist in reading into what others haven't said because your narrative doesn't work otherwise.  Not a surprise since that's exactly what you're doing with ANET.

    • Like 5
    • Thanks 1
    • Confused 4
    • Sad 1
  9. 2 hours ago, Astralporing.1957 said:

    No, you did not. You muddled it.

    Your original logic was that if Aned did not expressly said they won't do something, it is unreasonable to expect it to not happen. I said that Anet did not expressly said they won't delete mine (or yours) accounts tomorrow, so me expecting it to not happen would be unreasonable.  In that context your later response makes no sense. Are you saying that it is, after all, reasonable for me to not expect them to shut the game tomorrow (or just delete specifically my account, for no reason whatsoever)? Even though they never expressly said they won't do that? Or is that expectation unreasonable too?

    Because to me it seems like you do have some "unreasonable" (by your own logic) expectations about Anet actions as well, you just don't want to admit to that.

    I clarified what I mean when I say unreasonable.  Everything else is just your head canon.

    • Like 3
    • Confused 2
    • Sad 1
  10. Just now, Astralporing.1957 said:

    That's not what you said. You said i should not hold them up to *anything* they haven't actually promised. That includes anything, including some very extreme things they not only never promised not to do, but mentioned in EULA they have a right to do.

    By your logic, me expecting them to not delete all my characters tomorrow would also be unreasonable, for example.

    GW2 will end one day and all your characters will be deleted.  If you expected your characters to stay forever that would be unreasonable.

    • Like 3
    • Thanks 1
    • Confused 1
  11. 4 minutes ago, Astralporing.1957 said:

    So, i should not trust Anet to not kitten me over in any way that they did not expressly say they won't do (which is a lot of ways, because they only rarely give any definitive promises)? Duly noted.

    Most people don't think every patch they're remotely disadvantaged in is somehow victimizing them in some way.

    • Like 2
    • Thanks 1
    • Confused 2
  12. 1 minute ago, Astralporing.1957 said:

    If i go to KFC, i do expect them to not spit into my Zinger - even though i am 100% sure they never actually promised not to do that.

    They promised the government through business contracts that they wouldn't violate food safety laws which spitting in food results in.

    You're expecting things that were never promised or offered by a business.  That's unreasonable.  

    • Like 2
    • Confused 3
  13. 4 hours ago, Astralporing.1957 said:

    When you are reading through a legalese document, you are wise to assume there are loopholes in there, and that the other side may kitten you over if you won't read carefully.

    It doesn't take a lawyer to know what ANET has promised or hasn't.  The bottom line is having expectations not in line with reality is unreasonable.

    If I go to KFC I'm not going to expect Wagyu Steaks to be served and then be disgruntled when it turns out they aren't serving those there.

    • Like 2
    • Confused 2
    • Sad 1
  14. 1 hour ago, Peter.3901 said:

    Seriously, why those modes still exists? they are fullfilled with sellers all the time, do you want to kill the game or what?

    Most people don't interact with that content anyway.  GW2 is a casual MMO and attracts mostly casual players.  It doesn't matter how many times they remake those game modes the nature of that kind of content is what makes them unpopular with the majority of GW2 players.  The serious raiders are playing WOW or FF14.

    • Like 1
    • Thanks 2
    • Confused 5
    • Sad 1
  15. 1 hour ago, Wolfyno.2704 said:

    The Legendry's rune functionality  is to freely swap between runes, including their 6th set effects as they are now, both rune revision and removal of the 6th rune effect, as it is now, are the two side of the same coin = a hard nerf to runes of which players are complaining, rightfully so, about.

    ANET never promised Rune stats and effects are set in stone and won't ever be changed.  Legendary Runes allow for swapping to any rune set at will and it will remain that way.

    • Like 2
    • Confused 7
  16. It's too slow and lacks the mobility to hit anyone in pvp or wvw unless they're totally not paying attention.  Damage isn't the main problem.  Mobility and range are.  Increasing the damage won't help if you're not even hitting anyone and end up doing 0 damage.
    I would like to see Mighty Blow teleport without having to hit with Banish first.  I'd like Ring of Warding to have a bigger radius. (300+)

     

     

    • Like 2
  17. 1 minute ago, draxynnic.3719 said:

    Shroud isn't permanent, to be sure, but it's not hard to be in it more often than not, and cover the period you're not in it with an elixir toss. Mechanist no longer sweats alacrity just by autoattacking, but it's still another case where the main 'price' is a trait or two and maybe a utility. Catalyst and Tempest are paying entirely with traits. Chronomancer is paying for it mostly with traits and maybe taking the phantasm utilities. Daredevil and specter mainly pay through traits (although it seems that they don't pay enough at the moment). Berserker and bladesworn pay through traits as well.

    Mostly being in shroud is still not the same as being able to maintain quickness forever with no gaps.  Rev can maintain 100% quickness with no investment in concentration or boon duration with the fewest buttons pressed.

    This QOL alone is a huge advantage.  The downsides are the passive gameplay due to energy starvation and less DPS.  But that dps nerf can be offset if you played QHeal Rev instead of QDPS.  

    Personally, I think if they just decreased the upkeep to 5 or 4 Quickness Revs would be in a great place.

  18. 17 minutes ago, Ashen.2907 said:

    Weird, my bank account information from back in 2012 says otherwise.  How do you explain my ability to play the base game for years before it went free to play?

    You're nitpicking over trivialities.  The point is it's free to play now.  If anything that supports my point that the online service is subject to change. 

    In fact, I'm going to revise my old statements because I realize they haven't gone far enough.  There was never a promise that anything you even paid for in GW2 is guaranteed to remain the same or stay.  One day GW2 will shut down and nothing you paid for will remain.

    So when ANET makes modifications or shifts things around it isn't "taking away" anything from you.   You own nothing in GW2. 

    • Like 1
    • Confused 4
  19. 6 hours ago, draxynnic.3719 said:

    Compared to, say, harbinger that gets it just through slotting a trait and spending enough time in shroud?

     

    The shroud isn't permanent.  Revs get perma quickness from just occasionally swapping legends while maintaining 6 upkeep which is extremely easy.  It's literally easier to maintain quickness on rev than a harbinger.  The only downside is you're energy deprived and it feels passive which is why QHeal is probably a better build than QDPS for Rev at this time.

    • Like 1
    • Confused 2
  20. 7 hours ago, Ashen.2907 said:

    Does one pay for access or not? You are contradicting yourself.

    If one provides anet payment, and I can assure you that ANet accepts payment, in order to get something...then by definition one has paid for that thing. ANet may, and does, reserve the right to remove that paid for thing at their discretion....but that does not make it inappropriate for a player to be disgruntled if something they paid for is removed from them. obviously we agreed to an EULA (which may or may not be enforceable in some US states) but I (and others) am not speaking of legal action, merely satisfaction with a product and whether or not we are willing to continue spending money on it in the aftermath of a company decision that impacts that satisfaction.

    Personally, for the first time since GW1, I am not preordering, not buying the highest end version of an expansion, and may not be spending money with the company going forward. I cannot speak for others, and I know that I am only one player, but thats $10k per year off the table for ANet.

    You didn't pay for access to the base game.  You paid for cash shop items and access to expansion content.  Neither your cash shop items nor your expansion content are getting removed.  How hard is this to understand?

    • Confused 2
×
×
  • Create New...