Comprehension problems appear to indeed be running rampant here, albeit not quite in the manner that you appear to be thinking about. Nobody's talking about "touching accounts". This would be purely on Arenanet, not players - no player would go and mingle with any accounts. The way this usually works in other MMOs is that an algorithm checks for two things - character level and account activity. Let's make a bunch of examples, shall we? Billy, Bobby and Hank bought Guild Wars 2 at launch. Billy played the game for a few hours, created a bunch of characters and never went higher than level ten on any of them before quitting, because the game simply wasn't for him. Bobby played a little longer on a single character, who reached max level, then he stopped playing as well. Hank kept playing and has multiple max level characters, as well as a bunch below level 10. Now let's imagine an algorithm is implemented that frees up names of old characters, if two of the following are fulfilled: The account has not been in use for a prolonged period of time - let's say five years. And the character is below level ten. Looking at our examples above the only affected player would be billy - he hasn't played the game in a while and none of his characters made it over level 10, ergo the names will be freed up. Bobby hasn't played for a long time either, but his character is higher than level 10, so it won't be affected. Hank, on the other hand, has a bunch of characters under level 10, but due to him remaining active he'll be able to keep those names. I fail to see the issue there.