Heya! Not really sure where to suggest new things for the game, so I could be posting this in the wrong area, but I have an idea for a small way to enhance the Roleplay experience in GW2. It would be really neat if there was a looping emote, which stops when you start moving or use a skill, (like /dance, /sit, /crossarms, etc.), for each of the unique "Death" or "Defeat" animations, even commands to play the special animations when killed by "Fire Damage", "Ice Damage", "Lightning Damage", "Choking Damage", and more! Ideas for the emotes could be like: /fakedeath : Plays the default death animation for your character model. (i.e: based on normal, non-elemental attacks) /burning : Plays the "Burning" death animation for your character. /frozen : Plays your character's animation for freezing to death, normally from Ice-based attacks. /shocked : Plays your character model's respective "Electrocution" animation. /choking : Plays your character's animation for choking and gagging in agony. (normally inflicted by Earth-based, and dark attacks. Like I said, I could be posting this in the completely wrong category, but I'm fairly new to the Forums, and I don't know where to suggest ideas to the Developers. I would greatly appreciate any feedback that may guide me to the correct place to put this suggestion! Thanks! :smiley: