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Danny De Ditto.1345

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Posts posted by Danny De Ditto.1345

  1. Maybe i'm looking at it in a way that's way too simplistic but if we're doing double the DPS intended for content, overperforming/underperforming builds aside, wouldn't it be better to start by just nerfing might stacks either to 15 or 10 stats? or reduce the maximum stacks?

    As an example, Power Soulbeast, which is pushing 42K, deals 21K with no might applied, which has always been the optimal number most people recommend, and yet it's still too high cuz i've heard people say that even if you're doing 10K you'll be skipping phases in some fights.

    I dunno... sounds way better than removing class fun in an attempts to fix this whole situation.

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  2. On 9/1/2023 at 9:23 PM, Thevaultdwellinggamer.4267 said:

    If you have to rely on Homogenizing your game to achieve balanced, than you failed as a balance team. Plain and simple.

    I have never seen a game where Homogenized balanced have a long term positive impact in a game. For the sake of "Diversity" You're not actually making diversity. All Homogenized balance does is make each class feel the same, and make certain classes less appealing than others. If the thematic of classes is the only thing that should be unique, we're in trouble.

    Anet is walking the same path Zenimax walked when they were balancing Elder scrolls online. And Zenimax pissed off a LOT of folks when they homogenized their game.

    Same thing that's happening rn with FF14, if they keep it up another expansion i presume we'll see a steady decline, lot of folks that are actualy playing the game are already pissed me included.

    Game's also the most balanced mmorpg in history at the moment........... hard not to be when all your classes play exactly the kittening same.

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  3. 8 minutes ago, Methuselah.4376 said:

    Maybe the order of the fields effects what combos execute as well. 

    Oh my goth that's that. my ice field overrides combos if i place it over another field first.

    I mean it ain't a fix cuz you don't just go shroud 5 into GS 2 & 3 but that shows the priorities are reversed, it was the other way around before this update.

    I tried it with the skyscale's fire field it also overrides it.

  4. 2 minutes ago, Methuselah.4376 said:

    According to the SC rotation, you are not meant to overlap fields on condi Reaper; you have to wait for each field to expire before applying the next. Even with it comes to Chilling Darkness + Deathly Chill combo, you never apply both Nightfall and Well of Darkness as you would lose a lot of potential bleed application due to the 3s ICD of Chilling Darkness.  Usually if you're in Shroud while you have a pre-existing field going, you auto attack until it dissipates and then you apply the RS5+RS4 combo. 

    I never realised the 3s on the blind proc ty

    Still, even if i did my unga bunga rotation wrong  this is tbh a new thing, ice field always gave me chilling bolts no matter what was over or under it, is all i'm saying, like not trying to improve my rotation here just pointing out a bug.

  5. 35 minutes ago, Dadnir.5038 said:

    It's your distance from the center of each field that lead to this result. In other word it's a positioning issue.

    GS4 lay the field at your feets while Shd5 lay it's field closer to your foe so if you do not move toward the center of the ice field, you'll get the dark field combo.

    As for the various Wells (WoD/WoS/WoC), just try laying them a bit further from you (after all they are ground targeting abilities), it should fix the issue.

    Nope still getting leeching bolts if i stand anywhere near a different field, even if i'm standing dead center on the ice field. I tried this with other fields like poison from CPC and it also overrides it. Curiously enough GS4 doesn't actualy take priority, which is good since it expands, but this sure as hell messes with my positioning since you want to be inside the target's hitbox for maximum effectiveness, so staying away from the dark field is not an option.

    And also on GS4, i tried it the other way around, Shroud 5's Ice field takes prio no matter the positioning.

  6. I agree, just remove them from the game, we never needed that shite before, we won't need it now. I'm honestly so sick and tired of having to LFG for a QHB/ALAC before anything else when i could just... LFG a simple healer and then get the rest as DPS within seconds.

    These two boons give me such a bad vibe, same vibe i get from FFXIV's balancing team, where they homogenized every job to have basicaly near-copy-paste gameplay flow, especialy bad on tanks, coupled with their horrible 2 minute burst meta... Right now they're stuck in a situation where they'd have to rebuild their whole combat flow, i don't wanna see this game fall under the same rug.

     

    Please don't follow their example, and don't fall into it's stereotype, the game got hype mainly because of two things: Story (It's a FF game, it'll always be hyped for it's story first and foremost), and YoshiP's leadership. Endwalker right now is honestly... meh at best.

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