why can't they? they have metrics, they see how long people log in during days and how often accounts log in during weeks, etc. what if Zahme would have had like 8 hours freetime on a sunday and he finishes the 1. collection in maybe 5 hours? do find it a good design idea to lock him out of the progression for his other 3 hours where he could have continued the 2. collection and let him feel fucked up by really bad and lazy Design choice? So if you would care about other people playing the game, you would support their point of view, because if you are one of the fortune ones to get there by sunday this week... why not let others how are weeks away from a major release seller have their mount maybe earlier? So a timegate is just a bad and lame design method for any game, especially in the way it is executed here. And excuse me for saying - but the people who are able to play like 6 hours every day are either on vacation, don't have a job, go to school or are extreamly lucky. Because the majority will sadly have a 9 to 5 job, then there is family and friends, gym days, the daily life like cleaning, houshold activities, do shopping, etc. but sorry dont mind us casual players getting upset for beeing forced to getting no shard progress due to a looked expbar and beeing upset about Anet forcing us to a grind we dont willing want to do but is needed because the map hard tailored for the mount.