I think Gw2 could learn a few things from Gw1. The open world zerg fest of Gw2 has no adventure just a mad scramble for loot. I like the latest storylines of LWS3 and 4 as they are more instanced and feel more personal, even a bit more of an adventure - I would love to have configurable heroes to be able to take into the instanced play; I would also like to see the introduction of more Elite skills which actually require you to kill some boss, this would make for a different line of quest where you have to go hunt the boss. It would also make the skill builds much more variable and configurable rather than everyone has the same set of skills. Will there be a Gw3??