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Ansaphone.1936

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  1. Im sorry for my bad english, i use google translator. Since the release of Guild Wars 2, many things have changed. There are new beautiful locations, objects, skins, stunning detailed creatures and beautiful elite specialisation skills...Against this background, the old abilities of some classes look too outdated. Now I run around the locations of the path of fire ... For example: Hydra's meteor shower looks much more spectacular than that of an elementalist, the same can be said about the effects of lightning. The 1 ability to skyskale and one of the abilities of weaver leaves a clearly visible and beautiful field of fire that is very different from the basic fire abilities of the elementalist and looks much better.New abilities of holosmith, Weaver and other elite specializations look so cool that the effects of standard weapons abilities look very strange with them ... Here are some things that in my opinion need to be updated:1)much elementalist weapon skills2)guardian scepter auto =)3)necro: summon shadow fiend(Compare the aura of a creature, for example, with Ghastly Grinning Shield)4)mesmer some scepter skills5)basic lightning, fire, ice effects and fields (elem\engi and other) I know that some of the effects of the legendary items have been added or updated, will there be something like this with class abilities? Many games have the practice of updating Visual effects. Do you think it is worth upgrading some abilities? What effects do you think need to be updated? And I would like to know the answer of the developers what they think about it and whether there are any plans.
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