I think it's safe to say it's best not to have GW2 run through any other programs other than the game client itself. I'm not running GW2 "through" RTSS, I normally use the game client to run the game, I just have RTSS installed and enabled so that in every game on my computer I can have FPS counter displayed and framerate limit functionality (I am using G-SYNC which, for the best experience, requires games to limit framerate slightly bellow display’s maximum refresh rate - see "Optimal G-SYNC Settings" on blurbusters.com) and I have just been referring to how is the actual game detection in RTSS named/realized. As you can see, I'm not the only one who encountered this issue and I just wanted to make sure that the right people will be made aware of this new issue, because, when some functionality works as expected, and due to an update it accidentally stops working (not by-design), the first solution is to fix (or at least try to) this new issue, not make people stop using this specific functionality, and you can't fix something you are not aware of. Or maybe I am totally wrong and we are not supposed to use any kind of such programs (including Nvidia GeForce Experience's built-in In-Game Overlay) and this new windows update "did the right thing"?