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Bandurff.2169

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  1. I played little WvW so I don't feel like I would have a good grasp of what skill balance can and will bring.However, I do have a different kind of suggestion - turning on player collision.Now hear me out: at least from the little I played WvW, there is little to no emphasis on positioning. It was mostly just "Stack on me" or "Stack on marker", "Everyone behind the corner".With player collision on, this would be more difficult: you could not hide 50 people in a tight corner, AoEs would be more difficult to land as would be granting barriers and such. Positioning would be more important - keeping melee classes in the front and ranged in the back, holding choke points would give more reasonable for smaller groups and I am sure there is more to think about.I feel like this would bring in a new level of thinking.There is also the question: turning player collisions on friendlies only, or even with enemy players?
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