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Cal Cohen.2358

ArenaNet Staff
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Posts posted by Cal Cohen.2358

  1. Hi everyone,

     

    Just a heads up that our next round of balance adjustments will be coming on September 26. This will include changes to address some overperforming builds in PvE (on top of a few small adjustments going out in tomorrow’s build to address some outliers in competitive modes). We’ll continue to keep a close eye on things after that update and may make additional tuning adjustments as needed outside of our regular balance cycle.

     

    Thanks,

    Cal “cmc” Cohen

    Skills and Balance Lead

    • Like 21
    • Thanks 8
    • Haha 12
    • Confused 23
    • Sad 4
  2. Here are the worlds for EU:

    • Augury Rock (FR), Gunnar's Hold (EN)
    • Aurora Glade (EN), Blacktide (EN)
    • Baruch Bay (SP), Arborstone (FR)
    • Desolation (EN), Jade Sea (FR)
    • Drakkar Lake (DE), Dzagonur (DE)
    • Far Shiverpeaks (EN)
    • Fissure of Woe (EN), Fort Ranik (FR)
    • Gandara (EN), Kodash (DE)
    • Piken Square (EN), Elona Reach (DE)
    • Ring of Fire (EN), Abaddon's Mouth (DE)
    • Riverside (DE), Miller's Sound (DE)
    • Ruins of Surmia (EN), Vabbi (EN)
    • Seafarer's Rest (EN)
    • Underworld (EN), Vizunah Square (FR)
    • Whiteside Ridge (EN)

    Here are the worlds for NA:

    • Anvil Rock, Sanctum of Rall
    • Blackgate, Northern Shiverpeaks
    • Darkhaven, Yak's Bend
    • Dragonbrand, Eredon Terrace
    • Ferguson's Crossing, Sorrow's Furnace
    • Fort Aspenwood, Isle of Janthir
    • Gate of Madness, Henge of Denravi
    • Jade Quarry, Devona's Rest
    • Kaineng, Stormbluff Isle
    • Maguuma, Borlis Pass
    • Sea of Sorrows, Crystal Desert
    • Tarnished Coast, Ehmry Bay
    • Like 7
    • Thanks 1
    • Haha 5
    • Confused 3
  3. Here are the worlds for EU:

    • Augury Rock (FR), Fort Ranik (FR)
    • Aurora Glade (EN), Kodash (DE)
    • Baruch Bay (SP)
    • Desolation (EN)
    • Drakkar Lake (DE)
    • Elona Reach (DE), Dzagonur (DE)
    • Far Shiverpeaks (EN), Miller's Sound (DE)
    • Fissure of Woe (EN), Ruins of Surmia (EN)
    • Gandara (EN), Abaddon's Mouth (DE)
    • Piken Square (EN), Jade Sea (FR)
    • Ring of Fire (EN), Gunnar's Hold (EN)
    • Riverside (DE), Blacktide (EN)
    • Underworld (EN), Vabbi (EN)
    • Vizunah Square (FR), Seafarer's Rest (EN)
    • Whiteside Ridge (EN), Arborstone (FR)

     

    Here are the worlds for NA:

    • Blackgate, Kaineng
    • Darkhaven, Sorrow's Furnace
    • Dragonbrand, Borlis Pass
    • Fort Aspenwood, Ferguson's Crossing
    • Gate of Madness, Isle of Janthir
    • Henge of Denravi, Crystal Desert
    • Jade Quarry, Yak's Bend
    • Maguuma, Devona's Rest
    • Northern Shiverpeaks, Eredon Terrace
    • Sanctum of Rall, Sea of Sorrows
    • Stormbluff Isle, Ehmry Bay
    • Tarnished Coast, Anvil Rock
    • Like 6
    • Thanks 1
    • Haha 7
    • Confused 9
    • Sad 3
  4. Here are the worlds for EU:

    • Augury Rock (FR), Arborstone (FR)
    • Aurora Glade (EN), Vizunah Square (FR)
    • Baruch Bay (SP)
    • Desolation (EN)
    • Drakkar Lake (DE), Miller's Sound (DE)
    • Elona Reach (DE), Abaddon's Mouth (DE)
    • Far Shiverpeaks (EN), Fort Ranik (FR)
    • Fissure of Woe (EN), Blacktide (EN)
    • Gandara (EN), Jade Sea (FR)
    • Gunnar's Hold (EN), Ring of Fire (EN)
    • Piken Square (EN), Dzagonur (DE)
    • Riverside (DE), Ruins of Surmia (EN)
    • Seafarer's Rest (EN)
    • Underworld (EN), Kodash (DE)
    • Whiteside Ridge (EN), Vabbi (EN)

     

    Here are the worlds for NA:

    • Blackgate, Devona's Rest
    • Dragonbrand, Darkhaven
    • Fort Aspenwood, Eredon Terrace
    • Gate of Madness, Sea of Sorrows
    • Henge of Denravi, Crystal Desert
    • Isle of Janthir, Ferguson's Crossing
    • Jade Quarry, Sorrow's Furnace
    • Maguuma, Kaineng
    • Northern Shiverpeaks, Borlis Pass
    • Sanctum of Rall, Yak's Bend
    • Stormbluff Isle, Ehmry Bay
    • Tarnished Coast, Anvil Rock
    • Like 4
    • Thanks 2
    • Haha 4
    • Confused 16
    • Sad 1
  5. Here are the worlds for EU:

    • Augury Rock (FR), Arborstone (FR)
    • Aurora Glade (EN), Riverside (DE)
    • Baruch Bay (SP)
    • Desolation (EN), Fissure of Woe (EN)
    • Drakkar Lake (DE), Vizunah Square (FR)
    • Elona Reach (DE)
    • Far Shiverpeaks (EN), Kodash (DE)
    • Gandara (EN)
    • Gunnar's Hold (EN), Ruins of Surmia (EN)
    • Miller's Sound (DE), Fort Ranik (FR)
    • Piken Square (EN), Abaddon's Mouth (DE)
    • Ring of Fire (EN), Vabbi (EN)
    • Seafarer's Rest (EN), Dzagonur (DE)
    • Underworld (EN), Blacktide (EN)
    • Whiteside Ridge (EN), Jade Sea (FR)

     

    Here are the worlds for NA:

    • Blackgate, Kaineng
    • Darkhaven, Anvil Rock
    • Fort Aspenwood, Ferguson's Crossing
    • Gate of Madness, Borlis Pass
    • Isle of Janthir, Devona's Rest
    • Jade Quarry, Ehmry Bay
    • Maguuma, Yak's Bend
    • Northern Shiverpeaks, Crystal Desert
    • Sanctum of Rall, Dragonbrand
    • Sea of Sorrows, Henge of Denravi
    • Stormbluff Isle, Sorrow's Furnace
    • Tarnished Coast, Eredon Terrace
    • Like 8
    • Haha 2
    • Confused 6
    • Sad 2
  6. Hi, everyone,


    In addition to fixing bugs in today’s hotfix, we made some adjustments to vindicator’s endurance generation in WvW:

    • Reaver's Curse: Reduced endurance gain from 4 to 1 in WvW only.
    • Tree Song: Reduced endurance gain from 2 to 1 in WvW only.

     

    Due to the timing around hotfix builds, we were unable to prepare a larger set of changes for today’s update. We’ll be following up with another hotfix tomorrow with additional changes for all game modes:

    • Invigorating Dismissal: Reduced endurance granted from 3 to 2 in WvW only.
    • Song of Arboreum: Reduced bonus vigor effectiveness from 50% to 25% in PvE and WvW, and from 50% to 15% in PvP.
    • Energy Meld: Reduced endurance gain from 25 to 15 in PvP only.
    • Tree Song: Reduced endurance gain from 2 to 1 in PvP only.
    • Scavenger Burst: Reduced endurance gain from 5 to 2 in PvP only.
    • Reaver's Curse: Reduced endurance gain from 5 to 2 in PvE and PvP.

     

    After tomorrow’s hotfix we’ll continue to keep a close eye on the effectiveness of vindicator and will make further adjustments as needed in future updates.

     

    Thanks,
    Cal “cmc” Cohen
    Skills and Balance Lead
     

    • Like 18
    • Thanks 15
    • Haha 7
    • Confused 5
    • Sad 2
  7. Here are the worlds for EU:

    • Augury Rock (FR), Fort Ranik (FR)
    • Aurora Glade (EN), Dzagonur (DE)
    • Baruch Bay (SP)
    • Desolation (EN), Arborstone (FR)
    • Drakkar Lake (DE), Kodash (DE)
    • Elona Reach (DE), Vabbi (EN)
    • Far Shiverpeaks (EN), Jade Sea (FR)
    • Gandara (EN)
    • Gunnar's Hold (EN), Miller's Sound (DE)
    • Piken Square (EN), Blacktide (EN)
    • Ring of Fire (EN), Fissure of Woe (EN)
    • Riverside (DE)
    • Seafarer's Rest (EN), Vizunah Square (FR)
    • Underworld (EN), Abaddon's Mouth (DE)
    • Whiteside Ridge (EN), Ruins of Surmia (EN)

     

    Here are the worlds for NA:

    • Blackgate, Devona's Rest
    • Borlis Pass, Henge of Denravi
    • Darkhaven, Stormbluff Isle
    • Ehmry Bay, Ferguson's Crossing
    • Eredon Terrace, Isle of Janthir
    • Fort Aspenwood, Kaineng
    • Gate of Madness, Crystal Desert
    • Jade Quarry, Sorrow's Furnace
    • Maguuma, Anvil Rock
    • Sanctum of Rall, Dragonbrand
    • Sea of Sorrows, Northern Shiverpeaks
    • Tarnished Coast, Yak's Bend
    • Like 10
    • Thanks 2
    • Haha 3
    • Confused 7
    • Sad 3
  8. Here are the worlds for EU:

    • Augury Rock (FR), Vizunah Square (FR)
    • Aurora Glade (EN), Abaddon's Mouth (DE)
    • Baruch Bay (SP)
    • Desolation (EN), Jade Sea (FR)
    • Drakkar Lake (DE)
    • Elona Reach (DE), Arborstone (FR)
    • Far Shiverpeaks (EN), Kodash (DE)
    • Fissure of Woe (EN), Miller's Sound (DE)
    • Gandara (EN), Fort Ranik (FR)
    • Gunnar's Hold (EN), Whiteside Ridge (EN)
    • Piken Square (EN), Blacktide (EN)
    • Ring of Fire (EN), Ruins of Surmia (EN)
    • Riverside (DE), Dzagonur (DE)
    • Seafarer's Rest (EN)
    • Vabbi (EN), Underworld (EN)

     

    Here are the worlds for NA:

    • Blackgate, Kaineng
    • Darkhaven, Crystal Desert
    • Dragonbrand, Borlis Pass
    • Eredon Terrace, Anvil Rock
    • Fort Aspenwood, Stormbluff Isle
    • Gate of Madness, Northern Shiverpeaks
    • Henge of Denravi, Ehmry Bay
    • Jade Quarry, Devona's Rest
    • Maguuma, Ferguson's Crossing
    • Sanctum of Rall, Isle of Janthir
    • Sea of Sorrows, Sorrow's Furnace
    • Tarnished Coast, Yak's Bend
    • Like 3
    • Thanks 2
    • Haha 1
    • Confused 7
    • Sad 2
  9. Here are the worlds for EU:

    • Augury Rock (FR), Jade Sea (FR)
    • Aurora Glade (EN), Dzagonur (DE)
    • Baruch Bay (SP)
    • Blacktide (EN), Miller's Sound (DE)
    • Desolation (EN), Ring of Fire (EN)
    • Drakkar Lake (DE), Arborstone (FR)
    • Elona Reach (DE)
    • Far Shiverpeaks (EN), Gunnar's Hold (EN)
    • Fissure of Woe (EN), Kodash (DE)
    • Gandara (EN)
    • Piken Square (EN), Ruins of Surmia (EN)
    • Riverside (DE), Abaddon's Mouth (DE)
    • Seafarer's Rest (EN), Underworld (EN)
    • Vabbi (EN), Fort Ranik (FR)
    • Whiteside Ridge (EN), Vizunah Square (FR)

     

    Here are the worlds for NA:

    • Blackgate, Anvil Rock
    • Crystal Desert, Yak's Bend
    • Darkhaven, Gate of Madness
    • Dragonbrand, Borlis Pass
    • Ehmry Bay, Ferguson's Crossing
    • Fort Aspenwood, Sorrow's Furnace
    • Jade Quarry, Eredon Terrace
    • Maguuma, Isle of Janthir
    • Sanctum of Rall, Northern Shiverpeaks
    • Sea of Sorrows, Devona's Rest
    • Stormbluff Isle, Henge of Denravi
    • Tarnished Coast, Kaineng
    • Like 3
    • Thanks 1
    • Haha 7
    • Confused 3
    • Sad 8
  10. Hi everyone,

     

    Over the weekend, the monthly qualifying point reset occurred one week earlier than expected. We’ll be removing the qualifying point requirement for the May monthly tournament to ensure that affected players are still able to enter. This means that the tournament is open for anyone to enter – gather your friends, form a team, and join the competition!

     

    We’ll be returning to the usual point requirement for monthly tournament entry in June.
     

    • Like 6
    • Thanks 1
  11. Here are the worlds for EU:

    • Abaddon's Mouth (DE), Kodash (DE)
    • Augury Rock (FR), Fort Ranik (FR)
    • Aurora Glade (EN), Jade Sea (FR)
    • Baruch Bay (SP)
    • Desolation (EN)
    • Drakkar Lake (DE), Miller's Sound (DE)
    • Elona Reach (DE), Dzagonur (DE)
    • Far Shiverpeaks (EN), Blacktide (EN)
    • Fissure of Woe (EN), Arborstone (FR)
    • Gandara (EN)
    • Piken Square (EN), Gunnar's Hold (EN)
    • Riverside (DE), Ruins of Surmia (EN)
    • Seafarer's Rest (EN), Ring of Fire (EN)
    • Underworld (EN), Vizunah Square (FR)
    • Whiteside Ridge (EN), Vabbi (EN)

     

    Here are the worlds for NA:

    • Blackgate, Sorrow's Furnace
    • Crystal Desert, Darkhaven
    • Dragonbrand, Gate of Madness
    • Ferguson's Crossing, Anvil Rock
    • Fort Aspenwood, Stormbluff Isle
    • Isle of Janthir, Sanctum of Rall
    • Jade Quarry, Eredon Terrace
    • Kaineng, Devona's Rest
    • Maguuma, Borlis Pass
    • Sea of Sorrows, Henge of Denravi
    • Tarnished Coast, Northern Shiverpeaks
    • Yak's Bend, Ehmry Bay
    • Like 6
    • Thanks 2
    • Haha 4
    • Confused 9
    • Sad 4
  12. Hi everyone,

    In addition to bringing new elite specializations, the End of Dragons release will include a handful of PvP balance changes that we want to cover today.

    Overview

    • Necromancer variants
    • Core Guardian Support
    • Tempest
    • Shadow Arts Thief
    • Flamethrower Scrapper

     

    Necromancer

    • Unholy Martyr: Reduced the number of conditions removed when exiting shroud from 3 to 2 in PvP only.
    • Vampiric: Reduced base life-stealing damage from 41 to 29 in PvP only. Reduced base life-stealing healing from 39 to 26 in PvP only. Minion life-stealing has been adjusted to match the necromancer life-stealing in PvP only.
    • Vampiric Presence: Reduced base life-stealing damage from 65 to 49 in PvP only. Reduced base life-stealing healing from 32 to 28 in PvP only. Reduced life-stealing bonus effectiveness while in shroud from 100% to 50% in PvP only.
    • Lesser Enfeeble: Reduced weakness duration from 6 seconds to 3 seconds in PvP only.
    • Summon Flesh Wurm: Increased cooldown from 32 seconds to 40 seconds in PvP only.
    • Lich Form: Reduced the amount of life force granted when exiting the transformation from 15% to 5% in PvP only.
    • Deathly Claws (Lich Form): Reduced power coefficient from 2.34 to 1.64 in PvP only.

    Condition-based core necromancer is the most common variation, boasting a high playrate and winrate in both tournaments and ranked play. Reaper and minion builds are a bit less common in tournament play, but are still extremely effective in the ranked environment in almost every rating bracket. A common component in all these builds is the Blood Magic traitline. The life siphoning traits in particular generate a ton of value over the course of an extended fight, contributing to both outgoing pressure and self-sustain. Unholy Martyr getting a slight shave to its cleanse also reduces the amount of life force generation for the blood magic builds, which in combination with the siphon adjustments and other defensive shaves should give more chances to pressure enemy necromancers.

    In addition to the Blood Magic adjustments, we’re making a few changes to further reduce necromancer survivability. Weakening Shroud will still provide a strong amount of weakness between its on-critical trigger and Lesser Enfeeble, but the latter coming down to 3 seconds should provide more opportunities to go aggressive in the cases where it can’t be avoided or cleansed. Flesh Wurm also gets a slight cooldown increase to bring it more in line with other necromancer stunbreaks.

    Finally, Deathly Claws is getting a reduction in damage. While good counterplay options exist, it can be more difficult to capitalize on these as a team in a less coordinated environment like ranked. We feel that there’s room to tune Deathly Claws in a way that lich is still a threatening elite skill, while also giving players a bit more time to react when the counterplay isn’t immediate.

     

    Core Guardian Support

    • Signet of Mercy: Increased cooldown from 90 seconds to 135 seconds in PvP only.

    Core guardian is undoubtedly the best support build in the current state of the game, and we see this in both its play rate and win rate compared to other options. We’re going to be keeping a close eye on the general pace of the meta following the changes to necromancer, but currently we see core guardian as being fairly close to what we want out of a support build in terms of power level. There are things that can be shaved if we find a broader reduction to support builds is needed, but for now we want to improve diversity of the support role by bringing other builds up to the level of core guardian. For this update we’ve started with Tempest, but for a follow-up patch we’re also investigating some buffs to support warrior. Additionally, we’ve started some investigation into what other specializations have the potential to fit into the support role, but for the short term we’re prioritizing tempest and warrior as both of those have been the premier support build in previous metas and feel the closest to competing with guardian.

    The one thing that we are touching in the support realm is the availability of resurrection utilities, namely Signet of Mercy and Glyph of Renewal. These skills are significantly more potent in slower metas where kills are less frequent, especially in the ranked environment where teams are less likely to coordinate cleaving or stomping while also interrupting the resurrection skill. Going forward we’ll constantly be evaluating the pace of fights and what the right availability is for these skills, but for now we believe the longer cooldown is warranted. Battle Standard is remaining slightly lower (120 seconds when picked up) as an elite skill.

     

    Tempest

    • Elemental Shielding: Increased protection duration from 2 seconds to 2.5 seconds in PvP only.
    • Latent Stamina: Increased endurance gain from 10 to 15 in PvP only.
    • Elemental Bastion: Increased healing coefficient from 0.55 to 0.8 in PvP only.
    • "Feel the Burn!": Increased ammunition count from 1 to 2 in PvP only.
    • Glyph of Renewal: Increased cooldown from 90 seconds to 135 seconds in PvP only.

    For this round of Tempest buffs we primarily looked at the earth variant. While the fire variant was more commonly seen the last time that tempest was getting regular play, we see earth as the more well-rounded support build. Giving a bit more protection back to Elemental Shielding and bumping up the healing of Elemental Bastion, in addition to an additional use on Feel the Burn should give the more shout-oriented earth build more impact.

     

    Thief

    • Hide in Shadows: Increased cooldown from 30 seconds to 40 seconds in PvP only.
    • Blinding Powder: Increased cooldown from 40 seconds to 50 seconds in PvP only.
    • Shadow's Rejuvenation: Reduced base heal from 219 to 158 in PvP only.
    • Smoke Screen: Reduced field duration from 7 seconds to 4 seconds in PvP only.

    The Shadow Arts trait line is a common topic of discussion when it comes to thief balance. We’ve been having some conversations internally about common feedback topics like Hidden Thief and Meld with Shadows, but those discussions are still ongoing and for now we’ve bumped up the cooldown on some of the stealth-granting deception skills. Smoke Screen is also getting a duration reduction rather than a cooldown increase as 7 seconds is a bit longer than we like to see on a one-second pulse blind field.

     

    Flamethrower Scrapper

    • Flame Jet: Reduced power coefficient per strike from 0.25 to 0.15 in PvP only.
    • Flame Blast: Increased burning duration from 4 seconds to 6 seconds in PvP only.

    Finally, we have an adjustment to Flamethrower Scrapper. This is another case where we’re making a shorter-term change while discussions are happening around the underlying issue (Juggernaut pulsing stability). This build isn’t too widely played compared to some of the other meta builds, but it’s one of the most effective in lower ranks and the gameplay of primarily sitting in flamethrower kit and autoattacking isn’t something that we like to see. If the damage reduction doesn’t appear to be impactful enough, we’ll likely split the pulse interval of Juggernaut until we can find a better game-wide solution.

     

    That’s all we have for today. As we briefly touched on there are a few things that are already being looked into for post End of Dragons launch, and we’ll also be evaluating the state of the new elite specializations as we gather more real gameplay data.

     

    -The Systems Team

    • Like 35
    • Thanks 10
    • Haha 2
    • Confused 29
    • Sad 6
  13. Here are the worlds for EU:

    • Abaddon's Mouth (DE), Whiteside Ridge (EN)
    • Augury Rock (FR), Vizunah Square (FR)
    • Aurora Glade (EN), Jade Sea (FR)
    • Baruch Bay (SP)
    • Desolation (EN)
    • Drakkar Lake (DE), Blacktide (EN)
    • Elona Reach (DE), Kodash (DE)
    • Far Shiverpeaks (EN), Miller's Sound (DE)
    • Fissure of Woe (EN), Arborstone (FR)
    • Gandara (EN), Fort Ranik (FR)
    • Piken Square (EN), Ring of Fire (EN)
    • Riverside (DE), Ruins of Surmia (EN)
    • Seafarer's Rest (EN)
    • Underworld (EN), Dzagonur (DE)
    • Vabbi (EN), Gunnar's Hold (EN)

     

    Here are the worlds for NA:

    • Anvil Rock, Devona's Rest
    • Blackgate, Kaineng
    • Borlis Pass, Yak's Bend
    • Crystal Desert, Henge of Denravi
    • Dragonbrand, Northern Shiverpeaks
    • Ehmry Bay, Stormbluff Isle
    • Ferguson's Crossing, Darkhaven
    • Fort Aspenwood, Sorrow's Furnace
    • Jade Quarry, Gate of Madness
    • Maguuma, Isle of Janthir
    • Sea of Sorrows, Sanctum of Rall
    • Tarnished Coast, Eredon Terrace
    • Thanks 1
    • Haha 4
    • Confused 7
    • Sad 8
  14. Here are the worlds for EU:

    • Abaddon's Mouth (DE), Kodash (DE)
    • Augury Rock (FR), Vizunah Square (FR)
    • Aurora Glade (EN), Whiteside Ridge (EN)
    • Baruch Bay (SP)
    • Desolation (EN)
    • Drakkar Lake (DE), Dzagonur (DE)
    • Elona Reach (DE), Miller's Sound (DE)
    • Far Shiverpeaks (EN), Ruins of Surmia (EN)
    • Fissure of Woe (EN), Gunnar's Hold (EN)
    • Gandara (EN), Fort Ranik (FR)
    • Piken Square (EN), Blacktide (EN)
    • Riverside (DE), Ring of Fire (EN)
    • Seafarer's Rest (EN)
    • Underworld (EN), Arborstone (FR)
    • Vabbi (EN), Jade Sea (FR)

     

    Here are the worlds for NA:

    • Anvil Rock, Henge of Denravi
    • Blackgate, Borlis Pass
    • Crystal Desert, Ferguson's Crossing
    • Darkhaven, Maguuma
    • Devona's Rest, Stormbluff Isle
    • Ehmry Bay, Kaineng
    • Fort Aspenwood, Sorrow's Furnace
    • Isle of Janthir, Yak's Bend
    • Jade Quarry, Sanctum of Rall
    • Northern Shiverpeaks, Dragonbrand
    • Sea of Sorrows, Gate of Madness
    • Tarnished Coast, Eredon Terrace
    • Haha 1
    • Confused 2
  15. Here are the worlds for EU:

    • Abaddon's Mouth (DE), Blacktide (EN)
    • Aurora Glade (EN), Whiteside Ridge (EN)
    • Baruch Bay (SP)
    • Desolation (EN), Fort Ranik (FR)
    • Drakkar Lake (DE), Kodash (DE)
    • Elona Reach (DE), Miller's Sound (DE)
    • Far Shiverpeaks (EN), Dzagonur (DE)
    • Fissure of Woe (EN), Arborstone (FR)
    • Gandara (EN)
    • Jade Sea (FR), Augury Rock (FR)
    • Piken Square (EN), Ruins of Surmia (EN)
    • Ring of Fire (EN), Vabbi (EN)
    • Riverside (DE)
    • Seafarer's Rest (EN), Vizunah Square (FR)
    • Underworld (EN), Gunnar's Hold (EN)

     

    Here are the worlds for NA:

    • Anvil Rock, Ehmry Bay
    • Blackgate, Borlis Pass
    • Crystal Desert, Darkhaven
    • Ferguson's Crossing, Kaineng
    • Fort Aspenwood, Stormbluff Isle
    • Isle of Janthir, Gate of Madness
    • Jade Quarry, Eredon Terrace
    • Maguuma, Sorrow's Furnace
    • Northern Shiverpeaks, Devona's Rest
    • Sanctum of Rall, Dragonbrand
    • Sea of Sorrows, Yak's Bend
    • Tarnished Coast, Henge of Denravi
    • Like 3
    • Thanks 3
    • Haha 2
    • Confused 2
    • Sad 6
  16. Hi everyone,

     

    As some of you may have already noticed, the regular date of the September monthly tournament would have landed during the second elite specialization beta event. We’ll be moving the monthly back by one day to avoid this conflict, which means it will now happen on Sunday, September 26.

    • Like 5
    • Thanks 2
    • Haha 2
  17. Here are the worlds for EU:

    • Abaddon's Mouth (DE), Ruins of Surmia (EN)
    • Aurora Glade (EN), Vizunah Square (FR)
    • Baruch Bay (SP)
    • Desolation (EN), Kodash (DE)
    • Drakkar Lake (DE), Dzagonur (DE)
    • Elona Reach (DE), Miller's Sound (DE)
    • Far Shiverpeaks (EN), Fort Ranik (FR)
    • Fissure of Woe (EN), Blacktide (EN)
    • Gandara (EN)
    • Gunnar's Hold (EN), Vabbi (EN)
    • Jade Sea (FR), Augury Rock (FR)
    • Piken Square (EN), Whiteside Ridge (EN)
    • Riverside (DE)
    • Seafarer's Rest (EN), Arborstone (FR)
    • Underworld (EN), Ring of Fire (EN)

     

    Here are the worlds for NA:

    • Anvil Rock, Yak's Bend
    • Blackgate, Darkhaven
    • Borlis Pass, Dragonbrand
    • Crystal Desert, Stormbluff Isle
    • Ferguson's Crossing, Isle of Janthir
    • Fort Aspenwood, Ehmry Bay
    • Jade Quarry, Devona's Rest
    • Kaineng, Northern Shiverpeaks
    • Maguuma, Eredon Terrace
    • Sanctum of Rall, Gate of Madness
    • Sea of Sorrows, Sorrow's Furnace
    • Tarnished Coast, Henge of Denravi
    • Like 1
    • Thanks 2
    • Haha 1
    • Confused 3
    • Sad 9
  18. Here are the worlds for EU:

    * Abaddon's Mouth (DE), Blacktide (EN)
    * Augury Rock (FR), Jade Sea (FR)
    * Baruch Bay (SP)
    * Desolation (EN), Fort Ranik (FR)
    * Drakkar Lake (DE), Vizunah Square (FR)
    * Elona Reach (DE), Ruins of Surmia (EN)
    * Far Shiverpeaks (EN), Arborstone (FR)
    * Fissure of Woe (EN), Dzagonur (DE)
    * Gandara (EN)
    * Gunnar's Hold (EN), Vabbi (EN)
    * Ring of Fire (EN), Piken Square (EN)
    * Riverside (DE), Miller's Sound (DE)
    * Seafarer's Rest (EN)
    * Underworld (EN), Aurora Glade (EN)
    * Whiteside Ridge (EN), Kodash (DE)

     

     

    Here are the worlds for NA:

    * Anvil Rock, Devona's Rest
    * Blackgate, Dragonbrand
    * Crystal Desert, Yak's Bend
    * Darkhaven, Henge of Denravi
    * Ferguson's Crossing, Ehmry Bay
    * Fort Aspenwood, Isle of Janthir
    * Gate of Madness, Sorrow's Furnace
    * Jade Quarry, Borlis Pass
    * Maguuma, Stormbluff Isle
    * Sanctum of Rall, Northern Shiverpeaks
    * Sea of Sorrows, Kaineng
    * Tarnished Coast, Eredon Terrace

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