Jump to content
  • Sign Up

MisterMagician.8614

Members
  • Posts

    42
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

MisterMagician.8614's Achievements

  1. All the content in this game requires you to repeat the same metas over and over again for currency or grind the same nodes over and over again for gear. In no other game have I seen things where gathering and timed events are key for character power and progression, whereas doing actual content gives nothing. This is not even mentioning how every achievement (which also give key character progression) is "do this meta 100 times" or "gather this node 100 times" or "do this one turn-in every day for 100 days." I have seen the deaths of countless mmos (I probably could count, but who cares), and THIS is the old argument I hear every time: "you don't have to do it!" That's like saying "you don't have to eat," ignoring the consequences of not eating. These bad faith attacks are bordering on gaslighting and emotional abuse just so you don't have to address the actual issue: you and how you treat others. Speaking of which. I bet you could spend a lot of time preaching to the choir here about how I am a dissident and totally wrong because I have not been accepted into the unholy graces of your "community." you, or any of your analogues, could try but won't because: even you know you would be wrong. you know just how easily I could break those things. I'm not going to waste more of my time here, so don't worry about me refuting you more than I already have in previous posts, I think I covered every possible vector of attack as is. I WAS considering coming back, but the game makes me sick to my stomach because of all the unfulfilling grinds that not only await me but what I already had to do years ago; the only thing that could have saved the experience is the community and that's not going to happen. I find the game inaccessible and opaque with the community hostile, smug, and hateful because that's exactly what the game is. I am not the only one who notices this, you're just in a bubble and shout down (as you are doing to make my point right here) anyone who deviates from the "correct observations" of not noticing the elephant in every room. There's a reason every guild is either a cult of personality or a clique here, for the same reason governments (who view people like a chicken farmer views chickens) use social media and social pressure so more direct cages aren't needed. This serves anet just fine, keeps the bloodlines pure from dissent if the playerbase is conditioned to do it for the ones in charge, while giving the illusion that their hands are clean; and with all dissent and noticing snuffed out, there is no possible accountability or standards that can be held over management because those same mechanisms are in total use to keep dissidents liquidated. It's just so tiresome. Grind after grind, nothing to show for it as even exotic gear has you feeling weaker than boost gear in any other game. All new player guides assume you have accounts like the guide makers who already have everything. I have some sympathy in that area, the game has no sense of progression and so people can just as easily forget how long things took once it's already done because you are ultimately in the same place you started once it's over. A new player cannot escape the mountain of grind before them, and there is nothing to help them along the way to do it. The common trope of "I spent 10 years grinding this, so now you get to spend 10 years grinding this too!" (with the unspoken implication that one will therefore always be playing catch up no matter what) is not attractive to say the least. To conclude my point, while the community is terrible, they are only terrible because anet left psychological traps for exactly that kind of person to stick around and be guard dogs for them. Some people like that kind of thing and so they put up with the rest just to fill that role. "horizontal progression" is just a bandaid for not being able to make compelling content on a reasonable scale or timeframe. collections and grinds are just there to hide there is nothing meaningful to do. it takes all the narrative wrapping that makes quests in other games desirable, but keeps the "collect 10 x" or "kill 10 y." "artistic vision" is just there to cover up the basic inadequacies of the menus and ui. why does escape not close windows? why is everything three menus deep just to keep all important windows on the "h" key? why can I not rearrange abilities? it's clear this was an intended console game at one point because of that, but due to coding inadequacies and designing themselves in a corner with the hotbar not only would it not run on consoles it would not play with a controller. everything you could work for in game is left to the shop, leaving no rewards besides grinding money to buy shop items. "buy to play" is just there so they could monetize inconvenience. ideas are introduced and left to rot. similar ideas are then piled on separate to the old, without just revamping the old. removal of roles just made the need of dedicated healing and dedicated tanking that much more strict. in no other game is playing a non-meta build so easily perceived as griefing both yourself and others. it took me over a year to find out raids, strikes, and fractals even existed, and I still don't even know how to join two of them to this day. it took me until just last week to realize most of your damage happens by just holding down the 1 key instead of sticking to a rotation like in every other tab-target mmo. past that point every class and weapon plays the same: dump all abilities in a specific order, switch weapons and repeat, or you are trolling. It's just so tiresome.
  2. you have been attacking me. this goes back to my second point. If you want to understand my points, you could do the impossible and actually read my posts. I even simplified it for you. Repeatedly. Might be too big a task. I brought up wow to make a comparison, you brought it up repeatedly to dodge the comparison. you feel stronger in 380 in wow than you do in exotics here. 20 hours per week is an extreme example of what it can take to do some of the weekly grind, like reward tracks. What's the part of the game you like so much?
  3. Unless you are admitting you have an alt account, you are clearly confused. As far as the first comment, that's laughable as that's all this community is known for.
  4. I know my own post: I wrote it. The game is inaccessible BECAUSE of the community, anet just likes the community this way because they won't demand much. For the umpteenth time: --- The first thing that happened to me in this thread was someone went through my entire post history to mass downvote my posts, then was personally insulted. Nothing has changed since then. My suggestion was to make gearing alts easier to cut down on the grind. If the game was even the slightest bit less opaque or flowing, it would be a start. Wouldn't do anything to fix the insufferable marvel quipping and bathos, wouldn't fix the community, but it would make the game accessible.
  5. Wow was simply brought up to make the single point I was making by bringing up wow: someone said gearing and preparing in this game is easy. I accurately pointed out that I can do in 3 days in wow what it takes 3+ months to do here. everything else was just a bad faith attack to dissociate from the real point that you simply do not want talked about. 425 in wow is lower than the current catch-up gear, but it certainly feels weaker than that in practice here. exotics would be closer to 380 gear in terms of its strength, guild wars 2 simply doesn't treat player power like wow does and so even endgame gear here leaves you feeling cold. As for your last comment, yes you would as that's what the designed gameplay loop is. all gear there is given with only 5 possible stats and tailored to your class and spec. gear is received from content and not vendors, and player power is directly ingrained into the design rather than oblique to it. I think the term "mythic" in "mythic plus" is frightening you here, mythic plus is basically fractals. This is like you saying you could not join a t1 fractal within an hour of hitting max level. As for your attempted checkmate, it's hard to make a point about a game you know nothing about. I don't even like wow, but I know more than you at least. I know enough about this game to be both repulsed and burned by it.
  6. The point, as clearly stated, is that the game's community is so insular that you are cooking constantly in your own juices. you view everything from the lens of said bubble, relentlessly attack all outsiders, provide advice that is only applicable to people willing to spend absurd amount of time in this game grinding content without merit just so you can grind some more. you are incapable of seeing things from the perspective of an outsider, you resist any idea that would improve the game and make people want to run towards it instead of away. As I said: you can read any of the many posts on this game over the years on why people left or never gave it a chance. the reasons why this game is frankly despised. the community is to blame for that just as much as anet is. I know why anet breeds such an environment (because it means they will never have to fix their mistakes as long as yes-men exist to silent all dissent), but at this point if this game dies it won't be an act of murder against an innocent but an execution of a criminal. That's the end of it. I wanted to give you another chance. I simply cannot, because you just are not and never will be worthy.
  7. Vast majority of people in wow don't do much of anything besides alts and quests. Same thing here, but even more leave because of those like you. Secondly, there is just about no content in wow other than mythic plus and raids at high level: you are once more arguing in bad faith as a personal attack against me rather than even interacting with my salient points about both this game's flaws and yours. I don't even care about wow, the point of this thread has always been the community; but you don't want to have that conversation because it would be about things you would rather hide from about yourself. Continuing my point you keep dodging, the opaqueness of this game is to drag an inch deep puddle a mile wide. That inch deep puddle would be much more forgivable if the community didn't do everything they can to poison the well. Second time in one day that someone has gone through and given their "disapproval" to every single one of my posts. Thank you for making my point for me, you are dismissed. I, like millions of others, am not playing this game. I was considering it. Was. I think heroic dungeons get more than that now. Start groups for your own keys and you will have more than that in a day. Level up a character from nothing in one sitting with timewalking. Again, this thread is not about wow, you are criticizing the finger pointing at the real topic. you are partially doing so because of simple foolishness but deceitfully because the finger is pointed at you.
  8. Yes, I also have 10+ years of level skips just rotting in my bank. Not what I mean. I mean actually playing the game. There are time gates here to increase metrics, no other reasons; or more accurately because there is no other content. There is also absolutely nothing stopping you from doing what I said on a new account. Just level and do dungeons, that's it. It's what everyone does as is, I can do it faster than most because I am efficient; requires no game knowledge at all. A new player could do it on the second day of starting the game as just about nothing carries over between patches besides cosmetics. So while gear is easily invalidated it's also easy to get. this game has to make gear an arcane process with purposely useless sets just to extend busywork into "content." Even with that in mind, it would be palatable if not for something far worse than arenanets lipstick on pigs obsessions. As for the final comment, in this game, most people seem to sell all their mats just to afford the most basic things, so it isn't as passive as you want to assist. That just goes back into my point that you either have lost perspective of what it means to be a truly new player, or you are just spitefully sneering in bad faith (your previous posts indicate it's the latter). Pointing out that you or people like you are going back through EVERY SINGLE POST IN MY ACCOUNT to "dislike" my posts (including the people in the thread agreeing with me no matter how rock-solid their arguments are) is not "baby rage" (whatever that is), dogpiling me IS though but projection dovetails with your other qualities. My point about adding ascended to the wardrobe like legendaries (if adding ascended add just the single affix, legendaries add all possible affixes) has its biggest boon in allowing you to instantly gear up alts without needing to interact with the community. I think even the games numerous flaws would be negligible if the community was better and not so utterly bitter and hostile. Even 5 years ago when I finally decided to come back I received nothing but hostility on here and on reddit AND in game. Every guild is a cult of personality or catty cliques. Every player in the world is uncooperative and aloof or cutthroat to the point of actively sabotaging you. Any exceptions to this just make the hateful majority stand out more. you, my not-friend (you aren't important enough to me to be my enemy), are not a part of that exception. I could put up with all of this game's problems, but not that (NEVER that). That this smugness filters down even to what would be considered new player guides is EXACTLY what this thread is about. This is possibly the single most opaque mmo I have ever played or seen. This is not an uncommon view, it's just that you are in a bubble. Those who voice their frustrations are dwarfed by those who show their frustrations by just leaving and never coming back.
  9. Want to link the build you recommend? Obviously not the greens. Also, you have years of game knowledge on your side too.
  10. The "work" here is hidden behind seeking out stat combinations only available through specific content that involve absurd grinds.
  11. In wow if you are persistent and know what you are doing, you can level a class from scratch in one day and get it heroic raid geared through mythic plus (rips off fractals here slightly) on day 2-3. I have done this multiple times, though it isn't fun. I want to say you can do that on two characters there before you would even have the path of fire story done here just to even start on your mounts just to make walking around the world not a chore. Here, there are so many time gates and "you have to have the wiki open and watch event timers like a hawk" which means you can't do it at your own pace. On top of that, you basically HAVE to do hardcore grinds in endgame content just to unlock the "luxury" of getting to be a casual player. The only thing in wow that requires guild wars 2 level grinding were unlocking allied races in legion/bfa. Over there that was a nutty grind that few people did, here it's your main progression. The best solution would be what I mentioned here: It takes SIX MONTHS of 20 hour a week grinds (that's if you know what you are doing) to get a legendary set, completely ignoring any costs and money grinding involved. Just allowing people to farm one berzerker, one condi, and one celestial ascended set and have it be able to be account wide from there on would do wonders in making the game not instantly repulsive to newcomers (with the side effect of alleviating the need to actually talk to any of the feral playerbase here).
  12. Better would be to have ascended unlock in the wardrobe, but only for the specific affix of your collected items. Legendaries would then unlock all affixes for that one slot.
  13. Ironically, he is making the point I reiterated for the entire second half of the OP.
  14. you posted right after it happened. Is "kitten" some kind of insult?
×
×
  • Create New...