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Brimstone Jack.3462

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Posts posted by Brimstone Jack.3462

  1. 10 hours ago, Cynz.9437 said:

     

    I am not arguing that bots can do things that players can't. What you write does apply to some instances, especially in some other games. However i am talking about current state of pvp in GW2 and it is flooded with necros (and their xpac varieties) which don't rely on some crazy timings and macroed sequence of (close to) insta cast abilities. No, they rely mostly on pets, passives and  (rather huge) AoE. The game almost plays itself at this point.

    The GW2 bots i have seen so far through the years are not even that sophisticated as you describe them. They have very basic pathing and basic reaction to whatever enemy does (if they react at all, that is, have seen quite few that simply ignored me).

    I stay by my point, the classes should be balanced around risk vs reward and not passive/lazy (fire and forget, it will reward you anyway) gameplay that got so absurd that even pretty basic bots have a lot of success in this game.

    So what exactly is your point? You whinged about necros being especially suitable for bot play a minute ago, then turned around and just said that that's not the problem, that the class as a whole is too passive. I've already answered that part for you. A good active player will always be able to outplay a bad passive player.

    PVP is balanced around high level play, clearly higher than what you're doing if you're getting melted by passives. They do this because BALANCING AROUND PEOPLE THAT ACTUALLY KNOW HOW TO PLAY THE CHARACTERS is literally the only way to balance team/role PVP that makes any sense on any planet.

    I ask again: What exactly is your point other than not knowing how to counter SOOPER DOOPER GOD MODE NO FAIR necros?

    • Haha 1
  2. 7 hours ago, Cynz.9437 said:

    I think you misunderstood my point. If a build exists that allows a bot to be fairly successful (and atm more rewarding that a player on other class/build) can you image how rewarding it is for a player with low skill? This is exactly what OP complains about in some parts: you get rewarded for being bad at pvp in this game. Worse, you get rewarded for your bad gameplay more than players that actually played well but chose not to roll bot build. Are you really OK with it? "You understand how ridiculous that is, right?"

    You do realize that is whole reason why pvp is so dead atm, especially during 2v2/3v3 seasons when you see nothing else but necros and their xpac versions there?

    I don't think YOU understand. People use bots because they do things people can't do. People are limited by input controls. A class good at botting it can exploit this advantage. A good botting class doesn't always equate to a good low-effort playing class. It just means it ticks certain boxes that bots in particular need, like input bugs people can't manually replicate. If a complicated class ticks these boxes, they become the bot meta. At this time the classes that tick the most boxes are scourge and minion mancer, though you do see plenty of thieves and mesmers.

    So, I ask again, since you clearly did NOT understand the question: Do you really think we should be balancing around bot playstyles or nah?

  3. On 9/2/2021 at 11:51 PM, Cynz.9437 said:

    There will be always complains about balance due to its nature. All the complains about pets aside (lol rangers), what does indeed bother me and also one of the reasons why i barely login anymore is how builds that enable bots to easily farm gold in pvp (hello necros and their xpac variants) still remain untouched and are as viable as ever.

    Why does balancing team support botting (at least with their lack of action for really long time now) is beyond me. Are gold farmers healthy for the game in their opinion? Thief one shot builds were deemed broken and got nerfed (which is fine). Builds that allow bots to farm gold successfully are apparently OK. I am truly puzzled.

    Wait, you want them to balance around bots rather than players? You understand how ridiculous that is, right?

  4. 15 hours ago, Zinzon.4081 said:

    Every single meta build are builds that reward passive play and are just overall batshit easy to play facerolling every enemy. You try to play any sort of class with a minimum of brain power required and it super hard actually climbing with them. You learn skill rotation, skill combo, burst rotation defensive rotation nothing matter, ranger blow up half your health in 1 shot while his pets does 2k autos and yours do 1k2. The state of balance is sad. It didnt even change since the 1 year I was away. Theres no data collected to balance things correctly, like class win rate, build template win rate, weapon combo winrate etc. All in all Anet is still as incompetent as one year ago in balancing and even worst you are coerced to play some classes to actually have a shot at reaching high rank even tough you completely trash platinum player on their class with 10h play and get stomped with your main because of dogshit balance. How can the community endure this?

    If you're actually a skilled player, passive-play classes are an easy W for you. 

    Where do people get this idiotic idea that balance in a team-fighting setting means every char holds up just fine against all others? No, you're not gonna get that core necro bunker tank off that node by bum-rushing them with your lil flamethrower. But a skilled ranger will get them to move all day long, which is what you're SUPPOSED to do with a bunker. They win wars of attrition 1v1. Wanna facetank them? Get a zerk build and outburst them. Get a long range build and kite them. Make them waste their lich/shroud and CC spam them. But your team-fighting build isn't MADE to solo bunkers.

    This is rock-paper-scissors, not rock-rock-rock.

    • Like 3
  5. 15 hours ago, Eugchriss.2046 said:

    He is right for this one tho. No corrosive cloud = more sic'em SB/ DE to counter scourge. This is probably the best to do if anet want to nerf necro without actually touching it.

    Yes, removing an entire trait is "not actually touching it." I don't understand some people...

    • Like 1
  6. @Shieldbash.5304 said:

    @NorthernRedStar.3054 said:Where every beginner can stand still while doing damage and the enemy players can't possibly punish them fast enough because they're a bunker (or support, same thing nowadays really), bunker condi or revenant.

    But let's keep our torches lit for thieves, aye.

    Who can stand Still? With Meme Guardians and Necros the entire field is burning and tormenting, with ccs.

    Wait, you run when tormented?

  7. @GameTheory.8059 said:

    @GameTheory.8059 said:If you don’t find what you are looking for on SF send me a DM. I’m a driver for a competitive WvW guild but we are on a different server

    Funny part is that I just came to SF because a guild said they'd help me learn wvw. All they did was tell me to Google it, then ask me to join pvp auto-tournys with them. :/

    That’s unfortunate, sorry to hear that. WvW is better with mentorship and an organized guild. Hit me up in game / discord and I’d happy to show you around regardless of what server you are on.

    In game GameTheory.8059 discord Follow Me#9829.

    Thanks! What times are usually best? I play odd hours sometimes. I'm on PST.

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