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Faccina.5091

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Posts posted by Faccina.5091

  1. 17 minutes ago, The Greyhawk.9107 said:

    Mixing and matching armor pieces of different weights is literally impossible under the current system, they'd have to remake the armor system and every single armor piece skin to facilitate your request.

    you mean that the skins are linked to the weight in some weird way ?

    i guess l2j code is written ten bilion times better than gw2 code then 🤨

    • Confused 1
  2. they were not attacking each other (but there was the gear thing on the head) and i came back 3-4 min later they were still there (forgot to say that i killed the baruch one and his balista)

  3. I have 2 armor sets, one zerk and one condi (one bluish and one reddish) and i just got the vermillion wing set glider/backpack, the backpack change color with the rest of the armor but the glider have only one set of colors...

    Maybe is ok for other gliders but with this one i have red wings, jump they become blue then red again...

     

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    • Confused 1
  4. My necro when chilled/crippled go at walking speed and in combat is so slow that i cant run away even with wurm and swiftness but now that i'm with my brand new ranger all the necros that i see around can outrun me just by running,  wtf i slow down cuz i hit them and they just run away ?

    All with the speed runes +66% ? How do they crit 3k+ anyway then ?

  5. potato

    heavy boots with heavy legs theres few mix that does the same thing even if the weight is the samei also checked the metal shirt and its the same model in all 3 the weight and that work with any helmet/shoulder/legs (at least with a human female)the same metal shirt model is used for other chests with different textures

    imho they should let us decide which one to wear even if looks weirdits not like someone will stop to play this game just because he see some weird looking people

  6. @Linken.6345 said:No by skeleton they mean that for example light chest wont go well with heavy/medium pants/gloves since they arent cut of at the same point on the characters.

    Theres some armor pieces that are the same in all 3 weight and they work well anyway...And theres some in the same weight that looks weird (theres a medium leggin with a piece that goes ontop of the chest for example).And if you look carefully you can see that some are the same 3dmeshes with different textures.

  7. @"Blocki.4931" said:Each weight class has their own "skeleton", meaning they're specifically made to work with that type of armor. Outfits are different, because they are made using their own weightclass technically.

    If with skeleton you mean the 3d mesh that already exist as you can see in the armor preview window.If you mean that the stats are somehow hardcoded, i dont think that because you can change the appaerance of a leggendary with the skin of a lvl 1 armor and that don't affect the stats.

  8. my point was:since anyone can do the lvl 10 key once a week in 15m (or more depending if you have exp tomes) and at some point that materials become useless why dont just add a recipe for the key that use that mats and limited to one/week

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