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Iryon.6395

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Everything posted by Iryon.6395

  1. Oh now I see all posts in different threads, I was searching for the wrong keyword....can we do anything to reach Anet and let them fix this?
  2. Hello, I'm a long time player and I'm playing almost everyday since SotO came out. I find myself repeating almost every week the same activities, which it's starting to get boring. The new daily reward system shows almost the same type of activities to earn Astral Acclaims, for example: defeat/loot 10 enemies, kill veteran/elite enemy, dodge 3 times, 3 combo finishers on combo fields and so on, which I personally find pretty ok. What I'm finding quite boring it's repeating "Participate in an Activity" which shows twice or more a week or the two Jumping Puzzles on Straits of Devastation (The Long Way Around) and Fireheart Rise (Vexa Lab). We used to do very different JPs on the old daily reward system and, since many people own all the expansions, we should be invited to play a wider list of JPs from all expansions, on a real RNG pick. Another, even more annoying recurrent activity are the minidungeons Spirit Vestibule or Vasburg armory. At the beginning I was amazed of the choice, also because in the rush to finish the story and access the metas of EoD I missed them, but now this repetition is getting boring... Guildwars 2 is a game that has a lot of content to play, why limit ourselves to doing the same activities? Am I the only one who thinks it's a pity of a so small choice of activities to get daily rewards? p.s.: We almost totally forgot about DRMs, few people still playing Marionette, Battle of Lion's Arch and Tower of Nightmare. I think they could also have a daily/weekly reward to be completed.
  3. My build does not generate enough boons?Oh my......you made me realize that I wrote the wrong trait lines! Firearms is 2-3-1 instead of 2-3-3 otherwise it wouldn't have made sense to call her Juggernaut :3This is the buildhttp://gw2skills.net/editor/?PegAIRlFUwcyZQBtu0WZlW8S9tfA-zRhYBKRIQ0mVQEnJFsiIIGk6FQkUoSEYbA-eon utility I can swap Shredder with Elixir U/B
  4. Thank you @raveparade.7582 , your answer is very helpful to understand more about which stat is needed more than other.
  5. Hi guys, it's me again with new questions.I had quite some fun in OW content with the FT condi engineer and recently unlocked the Scrapper specialization. Due to lack of synergy with conditions on Scrapper trait line, I conviced myself to give a try to power builds for Scrapper and Holosmith. I found a quite similar build to mine, the Iron Juggernaut (Firearms 2-3-3, Alchermy 1-3-3, Scrapper 3-3-3), which provides a very nice boon generation and I'm wearing Wanderer's stat (had some Ley-Line armor pieces in storage and I have been suggested to try it even in WvW). While on one hand it's very good at tagging in crowded situations, on the other hand I'm not a support nor a damage dealer.I was thinking about swapping Wanderer to Diviner or Marauder to deal more damage but can't decide.Which of the two would you choose that would suit both Scrapper and Holosmith power builds?Do you think concentration would be more important for meta events than Precision and Vitality?
  6. First of all thank you very much for your support in making me learn the different mechanics and solutions for the engineer.Yesterday I did some HoT metas and tried the small changes you suggested for my kit build, I achieved a little more survivability, Thermal Vision makes me exceed 100% of burning duration and give me a little more burning damage on soloing purpose but I can't have much fun with the "kit-swapperoony".I agree with what Kamikaze wrote, my build lacks any boon supply that could help me to overcome challenging situations and I wouldn't mind of being able to support my teammates as well. I started from something very similar from Metabattle https://metabattle.com/wiki/Build:Engineer_-_Flamethrower_Gadgeteer and it was fun but then I followed the fashion of the suggested meta build which is not always a good starting point for everyone. I'll try your build today, hope to have fun!
  7. Hi everyone, I'm sorry this will be just another thread about builds just like the others.I created my engineer many years ago because I found it really fun and versatile, but I never played it properly through the many balance patches. Though it seems not the best moment now, I would like to learn how to play it and have fun with, starting with PVE open world (both in solo and in WB/Meta events with tons of people).I would have always liked to play Condition build with my engineer because of the many condition skills and I also liked the flamethrower (and turrets but they're broken now), but things have changed so often that maybe this is the reason why I got stuck with it. This is the core engineer build which I recently started fromhttp://gw2skills.net/editor/?PehAoqlZw0YcsOWKOWL1rKA-zRZYLJUmpihALUaCkRpwAlVZCkZB0RQ4wA-ebut I feel it too glassy and I can't focus both on battle and rotation with all those kits.I'm not looking for a meta/maximized damage build (otherwise I'd stick directly with one of the many power build suggested) but I'd like to find a fun and simpler Condi core build with more survivability. I saw someone using Alchemy trait line but I never played elixirs/gadgets (I would if it helps) so I'm not sure where to start. p.s: I recently unlocked the Holosmith specialization with the same build (except for Holosmith which replaced Tools) but it changed the gamestyle to a more melee (Power) oriented and I'm still feeling glassy.
  8. We all lost our progress, money, gems and TIME. There's no challenge about who has lost the most, so pls stop listing your losses.My advise is to log out from the game, avoid making new progresses until Anet clarify what happened and how to solve.Open your Steam library (i.e.) and play something else :)
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