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Remik.7438

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  1. Mhm... i mean i'm 100% convinced you all are right, 5 or 6% stats diff indeed seems to be pretty meaningless, and i'll take the advice of kaida and will try to WvW before ascended. i'm just not sure i will though, i can get pretty "fixated" on things. We'll see how it goes :p
  2. aight thanks for your reply !I definitely didn't think these boosters were so accessible, looks like i can get some :pWhat i take from all of this is that yeah, crafting is still the best way to go so i'll just (hopefully) put up with it, and those strike missions that i had no idea about, gonna look into it asap ! :)ty :)and yeah, my suspicions that absolutely everyone who isn't a thief or a mesmer hates them only grow stronger :')
  3. Mhm.. alright, still won't WvW without ascended though, i really can't stand the idea of being at a disadvantage x)although yeah i'm sure glad i won't have to craft multiple sets ! ^^'ty for your reply :)
  4. thanks for your reply :) yeaaah I think you're talking as an experienced crafter there, with boosts that a beginner won't have access to, I honestly don't think the 2 hour thing applies for everyone. and even though, considering my case, that would be 6 jobs I have to level just to gear 2 characters, which is 6 x 2= 12h of constant running from trade post to craft bench and mindlessly clicking buttons.. plus as I said, i think it will be way more than 12 hours for most people. oh can we get gear directly from sPvP? all i've seen were recipes for ascended gear that can be traded for laurels, but i mean, these are jsut recipes so i take it you still need to have your job leveled in order to actually craft the gear. although if we can directly get gear from sPvP i'd be glad to know how ^^yeah about the ascended being only 6 (or 5 ?) % better than exotic, i answered that with a bit more details in my second reply, but yeah, i don't like the idea of not fighting on an equal footing, however small the difference is.about an MMO having less grind than this one i don't know of any, again i don't usually play MMOs, although i keep on eye of what's being done in most game genres. anyways no MMO has less grind than this one to my knowledge, sorry :/ yeah i think only one point wouldn't be great either because in most cases you'd know who's gonna win after the first fight, and it also would kick out all of the builds that aren't teamfight oriented. got some beginning of ideas for some decent pvp modes, although i'm no game designer, but eh, it could just be the foundation of an idea/design, or it could just be trash, but it doesn't hurt trying. Not sure i'll bother posting them though. -Mhm.. I mean i don't wanna be rude there but I especially stated that i'm not complaining about the classes being OP, although once again core condi thief considered top tier by most and can bring you down in record times, but that's not what i'm talking about, i guess nerfs and buffs come and go as in any other game.I "'complained" ( although mentioning that it might just be me and my limited pool of "mates" in the game ) about the classes being boring / frustrating to fight.once again my point wasn't saying that they're OP or too easy to play, in fact i'm even pretty sure i would be terrible with one of those classes/builds because they seem to require finesse and timing, and i'm terrible at that, i like straightforward things, simple things, like an axe in a skull or casually droping a comet or two on some poor soul.about the balance, yeah, I mean revenant actually seems really overtuned but yeah with so many classes, elite specs and possibilities for different builds i'm honestly amazed ( in a good way ) at the current state of balance in PvP. anyways no matter what one might think about the current state of balance, at least you can't deny the fact that devs are trying, i mean it's not in every MMO that you see skills having different values / cooldowns for PvP and PvE.
  5. thanks for your reply !6% if the wiki is right, and yeah as i stated above (won't detail as much here), i do'nt like the idea, however small the difference is :p
  6. thanks for your reply :)yeah, it didn't look "pretty quick" to me but i admit i might be talking a bit too fast here, as i didn't actually level any job to 500.just gonna mention though that it took me about 45 minutes to get armorsmithing to 46, but yeah I was fully discovering the carfting system so that might be why, I can see it being much faster now that i have some notions about how it works.about exotics, yeah the difference is only 6% if the numbers on the wiki are right, but honestly it could be 1% it would bother me the same, the simple idea that we're not fighting on an equal footing ( however small the difference is ) can turn off a lot of people I think. one again, the gaming landscape and expecations have changed quite a bit in 10 years, and I definitely think " absolutely fair fights" is a requirement for most .
  7. thanks for your reply !yeah that's true, although all of my guildmates told me crafting is the fastest way to get gear ! so if the other ways are even more grindy..about the rules yeah, was just trying to add a bit of humor and although it seemingly failed i don't think i've been offensive to anyone, so it's all good in my eyes tbh. moderators might disagree though, we'll see :pthank you !
  8. Hey there, started playing 1 week ago and so far i've done mostly PvP, although i've just started to look into what needs to be done in order to level your character and get good gear for WvW and high end PvE activities and oh boy is it a grind.So here I come just giving my feedback, hoping maybe it will help for a potential GW3, obviously i'm going to point out what i don't like or what I think should be improved, but i'd like to let you know that I really enjoyed my short time here, I think there are some really good ideas with a lot of potential, the game feels unique and.. somehow genuine. The grind : Leveling to 80, alright, it seems to be quite reasonable compared to other MMOs, but the gear ? leveling one job to 500 is already a huge investment ( both in time and gold, which means even more time. ), some may disagree because they already know everything there is to know about crafting and have a shit ton of gold at their disposal, but as a new player it looks like climbing the bloody everest would be easier. ( yes, even with guides )but seriously ? different weapons require different jobs ? different armor types require different jobs ? Let's take my example, i'd like to play both ranger and necro, because i like both and i would get bored pretty quickly playing only one character. i'd have to level ALL of the jobs except for armorsmith and chef ( which is 6 jobs in the end, lol. ) in order to get those characters geared, so in the end i probably won't and just log in casually to play some PvP, till i'll just stop because i'll be bored of doing the same thing over and over ( let's not pretend, although the game's combat and gameplay feel unique and bring some change if it's only to play PvP then competitive games are much better alternatives, i'll develop after ) So yeah i feel like there's way too much grind and it's way too tedious.now that's the moment where most people playing this game would say "MMOs just aren't for you ( you lazy fu.ck )", and yeah they would be right.. if we were 10 years ago. I know the words "X is dying" is way overused in the gaming community, but this one you can't deny, MMOs are a dying breed. less and less people want to go through excessive amounts of grinding to finally get to play the interesting content, and maybe it's time to change and follow the trend. I wouldn't go on and say that on WoW forums or any other MMO, i'm doing it here because it looks like it's the direction that Anet tried to follow with GW2 ( which is why people like me joined in the first place. ), with things like instant access to PvP with everyone on an equal footing, leveling up to 80 when you're doing a fractal or WvW, but I just feel like it's not enough, because in the end leveling up to 80 in fractals and WvW is honestly useless, you're still worthless without perks and gear.So yeah to sum it up, I feel like Anet took the direction of making end game content accessible to new players, but they just didn't take the idea far enough. ( absolutely no clue if what I just said is correct in english, but i guess you'll get what i mean )*quick precision, i'm not expecting PvE and WvW to work just like PvP, I understand why they want us to have our own gear and perks when we participate in WvW or PvE, I just feel like it's way too tedious to get there. Now, PvP : i'd like to mention i've played most available competitive games on the market to a decent level in most cases ( worst being high silver in one game, and best being top 6-7% world in another game ).take this as you will, you could either throw it away and ignore what I just said or you could chose to consider that spending so much time in competitive games gives me at least a basic understanding of how things are done in this type of games. The combat and the freedom allowed in builds and specializations are amazing, there's a lot of depth to it and it's especially refreshing for someone coming from "specialized" competitive games. The main PvP game mode, 5V5 ( and from what i understand the only playable mode outside of pre seasons ) is a complete mess. 3 points all simultaneously active, yeah that's gonna be a complete mess, uneven fights outnumbering opponents or being outnumbered. I don't think that makes for fun games. and can we please not try to pretend it adds depth or strategy to the game mode ? it doesn't. the "meta" of what people should do and what you need in your team comp is set in stone.even though my personal opinion is that the entire idea of 3 points simultaneously active should be thrown away, i'm still gonna mention that the walking time between points is goddamn awful, yeah there are dedicated roamer builds to get around that, if you were going to answer that i'd simply reply with " have you ever played solo queue ? ", also i don't like the idea of slotting skills just for moving to one point to another, neither do I like poping off CDs for map mobility.cheesy abusable tactics, special mention to certain maps ( sc.rew skyhammer )last point i'm not sure about the general consensus here, maybe it's just me being too foreign to MMOs/too straightforward to appreciate, but mesmers and thieves are a pain to me, not saying they're OP or anything ( although i guess there's a point to be made for core condi thief ) but they're frustrating to play against, if you lose to them you're mad, if you win you're just glad it's finally over. i don't know of anyone that enjoys fighting those 2 classes, but again i'm only 1 week old in GW2 so maybe most people are glad they're in the game and i just don't know about it.Alright so that's it, here's my newbie feedback, and now that i've pulled a literal encyclopedia out of my a.ss I sure hope it will somehow get to the ears ( or eyes for that matter ) of a dev. Lastly, i'd just really like to emphasize that i'm not trying to detract from the job the devs made with this game, it has a lot of great things going for it, new fresh ideas, and you can really see they're trying to deliver the best experience they can, i can't even begin to imagine the amount of work this game represents. i'm just giving my feedback as a pair of fresh eyes and what i'd like to see improved, what I think could catter to a more "modern" audience without turning it's back on good ol' MMO players. Also I'm sorry if everything isn't perfectly clear, english is not my mother tongue and I absolutely couldn't bother to read it all back. outta coffee. Have a good day ! edit : scr.ew kittens.
  9. well it somehow seems to be fixed now, this game works in mysterious ways..anyways thanks for the replies
  10. for god's sake would it be possible to stop make people unequip weapons they normally can't wield ( because they don't have the elite spec or don't have the level to wield a secondary weapon ) when they're going back to tyria ?disable those weapons, but don't make our character automatically unequip those, because just in case it's not obvious enough it can be a problem when you're queuing for PvP matches but you're still in tyria.anyways it's not like a dev will ever read this but yeah, just venting, I've seldom seen that level of stupidity. edit : while i'm at it, why is it you can hide the "accept match thing" once you've accepted it, but you can't hide the map selection window when you've picked a map ? seriously.
  11. Hi, i'm a beginner ( i've been playing for 4 or 5 days ) and I've got to admit I heavily focused on PvP, experimenting with builds ( i played almost all classes and elite specs, with various results ) and that was a ton of fun.So given that i'm a beginner and that i didn't focus on one character i'm not too crazy but i still placed gold and the few mates from my PvE guild that actually do some PvP said i was pretty good for a beginner, so i'm not too shabby either, well, i guess i'm an average gold, even though some of the peops i played with in gold did.. questionable things, but i guess I did some trash moves too.Unfortunately I can't really give you the one class i'm gonna play since i'm still enjoying different characters and builds, although my fav for the moment seems to be reaper. However I can say that i usually enjoy builds with survivability and self sustain.English isn't my mother tongue ( as you might have noticed ), so i'll probably not be making a ton of jokes and chatting in vocal, but my english is good enough to understand anything you'll say ( given you have a proper mic ) and to give infos.Btw if you have doubts on my ability to play the game ( since i'm new it would be understandable ) i'm open to some testing ofc, although it's obvious i won't win vs a legendary rank veteran :pSo i guess I said anything you need to know, but feel free to ask if i forgot something ! Now let's get to what i'm looking for : a selective PvP focused guild, in which you'd find at least one mate to queue with most of the time, and that doesn't just invite anyone without asking questions, i mean, maybe that looks a bit picky, but the point of joining a PvP guild is to avoid playing with randoms so.. yeah, i'm not looking for a guild with only pro players, since anyways i'm not, but i'm looking for a guild that makes sure its members at least have an idea what they're doing and that they're not toxic. So, if you match the criterias and are interested feel free to reply there or PM me in game if i'm online :)
  12. oh that's too bad /: ty for the reply though !
  13. Hi there ! i'm new to the game and trying to mess around with builds, but there are some passives that grant bonus when you have X weapon equipped, and i'm not sure if those bonus work when you swap to another weapon in combat ?thanks for reading / helping ! :)
  14. Hi ! new player here, trying a bit of every class but so far i'm really liking guardian, it will be probably be one of my main characters !I'm interested in all of the content in the game, i'm having great fun in conquest ( although with a team of guild mates it would be even better ! ), and later on i'd like to experience both the high end PvE content and the WvW ( which is why i'm looking for a guild on gunnar's hold )My english is far from being perfect but it's enough to communicateSo an english speaking guild that does a bit of everything would be great ! thanks !
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