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zyfore.3041

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  1. If you just want to stop and look around, look in your inventory, or search the TP, and you're on the Dragocopter in mid-air, just stop. Unless you're just inches above landable-onable ground, it will stay stopped and flap. This is true, but skyscale nature is to get to a higher place to rest. Climb, climb, or get to seclusion and rest. Flapping in midair, while functional and a great addition to the game, feels like a chore on the skyscale. It's a large part psychological, but so is game experience really. To just go perch somewhere for the task and have an instantly unobstructed view is peaceful and fulfilling. You can screencapture with many more varied backdrops that way. It also allows for more jumping off places to fly high above those older maps as a more substantial reward for having acquired the skyscale. Many extra benefits to it. But most of all, it adds to the older maps, making the game seem more cohesive, like it had forethought to the skyscale mount. Mounts by nature expand the possibilities of exploration, to reach new limits. I love journeying into the older maps with the mounts and benefiting from that effort, but it really comes crashing when you're hit with an invisible wall blocking the detail that is right in front of you, letting you know that you are on a map that just wasn't designed for mounts. When you are investigating and exploring, you expect to go somewhere. Providing a ledge gives a place. It may not seem like much, but it would greatly help. If your expectation is to explore and you are rejected by a wall of nothing preventing your access, well.... it kills the fun so to speak.
  2. Please make the Central Tyria maps more Skyscale friendly by making ledges interactive on map edges for skyscales to perch. It's frustrating flying up to an obvious ledge only to have an invisible wall reject you when all you want to do is perch a minute to survey the land, inventory or TP search. Would add to the experience. Also, could we possibly be able to at least use gliders in the home instance? It would help mobility there; feels too inconvenient without it. It's supposed to feel like home! lol.
  3. No, but I can. New info: it seems related to my VPN. When off, Jackel works fine. When on, it does not. At least disconnecting my VPN is a workaround.
  4. Whenever I go through a Jackel Portal, 90% of the time I can continue for a few seconds to a minute without any game interactions such as enemies and drops/chests, etc. Then it boots me to the character screen with a Network error. Upon reentering I am at the exit of the Jackel portal dismounted. This causes a lot of problems in Jackel Portal puzzles where immediate action is need upon exiting a portal. Has been happening since I got the Jackel Mount. My game does lag sometimes, but usually has no issues otherwise. It is not dependent on location, any Jackel Portal is subject. Error:Network error .Please check your Internet connection and tryagain. (Code=1022:5:1:891:101)
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