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Cyber Locc.9836

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Posts posted by Cyber Locc.9836

  1. @Conncept.7638 said:

    @Conncept.7638 said:

    @Erasculio.2914 said:I don't think anything has changed. ArenaNet knows people are willing to accept loot boxes - the Black Lion Chests have been in the game since release, and not only you don't see people complaining about them, they also sell. A lot, based on how often ArenaNet updates them.

    It was the fact players were willing to accept loot boxes that allowed ArenaNet to push the concept further with the RNG mount skins. Unless players vote with their wallets and give strong feedback about this, ArenaNet will not stop.

    That's just the thing, statistically most people are not willing to accept loot boxes, have never bought one, and will never buy one. Lootboxes are only profitable by leeching off a handful of irresponsible lifeless whales among the playerbase that spend hundreds or thousands of dollars on anything and everything, and in doing so making it profitable to leave most of the playerbase hung out to dry.

    It's a business practice for those who don't give half a crap about their players, creating a community, or even making a good game, and a lot of us thought ANet was different, above that, and in running their business like a whaling ship, they're proving we were wrong.

    Hmm I would like to see where you got those statistics, because I can for an absolute fact tell you, YOU ARE WRONG.

    And yet, you provide no evidence, so apparently, you can't factually say anything.

    A poll of 450 million users from one of the largest mobile game platforms in the world shows that on average 70% of a games income, comes from 10% of its playerbase. It's a well known fact, as this is far from the first poll on the subject, and it took literally two seconds on google to find it, two seconds which you could have taken yourself.

    Key word there "A Poll" IE meaningless, people like, especially when approached on spending habits on frivoulous things.

    Then we look at reality.https://www.google.com/amp/s/venturebeat.com/2014/02/21/report-finds-free-to-play-microtransactions-make-up-79-of-u-s-app-store-revenues/amp/

    Then we can look deeper into Reality, got to games with gamble costumes, and see how many people are wearing them. Look at the mount skins right now, as I walk through Lions arch, I don't see a player with a base skin, nor a Halloween skin. Sorry, your "Facts" are wrong. Even if it is only 10% it doesn't matter, it's how they will make the most amount of money. Don't like it go without, end of story.

  2. @Fallesafe.5932 said:

    @Freakshow.1809 said:I'm one of those no lifers that drops big money each payday on GW2. Out of slight embarrassment I won't mention the amount i've dropped since release but it's a lot to say the least.Anet, I still have some faith in you to come around. You are usually very good about communication with the community and making changes based on feedback. But I need to ask...

    Did you really think players would be okay with this? I mean I know you guys had meeting discussing this before it's implementation. Did anyone ever bring up...

    "Do you think the majority players will be okay with this?""Are you sure this doesn't seem like we're taking advantage of their support?""Is this addition going to make the game better for the community or worse?"

    I'm personally struggling to understand why you guys choose to go in this direction. If find it difficult that you would choose to go with this kind of marketing knowing your reputation for not wanting to be apart of the norm. Instead of being a WoW copy cat, you chose to try to be your own game. Instead of trying to take the ideas of other games in the genre you tried to come up with your own, very unique way. Your mounts are like nothing else any other game has to offer, no just a mere speed boost but unique and adds to core gameplay.

    What changed Anet? Why Are you suddenly turning away from your core defining unique gameplay philosophies to follow this Lootbox Trend? You were so much better than that. What happened?

    Because they understand their players very well. If 100 people are in the market for these skins, then:

    -50 will just buy them and not care.-30 will buy them with some apprehension.-10 will scream bloody murder, and buy them anyway.-8 will vow to quit, but come back in a week, and buy them.-and 2 will actually boycott the gem-store or quit.

    So, they made a great decision here.

    Oh no, not at all didn't you read the above post? Of statistics?

  3. @Conncept.7638 said:

    @Erasculio.2914 said:I don't think anything has changed. ArenaNet knows people are willing to accept loot boxes - the Black Lion Chests have been in the game since release, and not only you don't see people complaining about them, they also sell. A lot, based on how often ArenaNet updates them.

    It was the fact players were willing to accept loot boxes that allowed ArenaNet to push the concept further with the RNG mount skins. Unless players vote with their wallets and give strong feedback about this, ArenaNet will not stop.

    That's just the thing, statistically most people are not willing to accept loot boxes, have never bought one, and will never buy one. Lootboxes are only profitable by leeching off a handful of irresponsible lifeless whales among the playerbase that spend hundreds or thousands of dollars on anything and everything, and in doing so making it profitable to leave most of the playerbase hung out to dry.

    It's a business practice for those who don't give half a crap about their players, creating a community, or even making a good game, and a lot of us thought ANet was different, above that, and in running their business like a whaling ship, they're proving we were wrong.

    Hmm I would like to see where you got those statistics, because I can for an absolute fact tell you, YOU ARE WRONG.

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