Blazinbutcher.4136
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Posts posted by Blazinbutcher.4136
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thief has nothing after this really, unless the prot is also aoe application and not just might for spectre this isn't going to make it stand anywhere close to where supp herald is. and as for pvp thief murdering swipe and shadowmeld makes the class worthless to put in wvw we don't provide anything to a zerg already as was mentioned before. Thieves have been cast into single target no cleave solo buff classes where all other classes have some level of flourish. So ofcourse when you take away some of thieves stronges roaming tools that leaves us scratching our heads, sicem ranger can just stop thief stealth and I realize that having a perma invis opponent isn't fun but maybe the elite skill should give something for being so underwhelming now. Thank you for your continued work on the game, I hope this is considered
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Here to Drop another Yep Its bugged in the pile
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After Having done the trials with aurene under the durmand Priory the game moves you to the thunderpeaks. I left this instance to join some guildies for a dungeon before getting a waypoint in thunder peaks. Upon returning to the priory the passage to Ogden is sealed, leaving no access to thunderpeaks. because we cannot reset story instances until we have completed a chapter there is no way for me to fix this[solved]
November 28 Skills and Balance Update Preview
in Professions
Posted
this is looking pretty cool, I think staff is looking really interesting for thief making it sound like more of the tools are notable than 2 excited for the change, curious about posible rifle things to tie in with weapon master but great promise so far