Jump to content
  • Sign Up

Shuzuru.3651

Members
  • Posts

    477
  • Joined

  • Last visited

Posts posted by Shuzuru.3651

  1. 21 hours ago, Malus.2184 said:

    Do you understand how the concept of accumulated time works? If activity X is meant to take Y time then when you add Z amount of content you have to remove something from X for the Y to be somewhat equal to before.

    This has nothing to do with the fans, this has to do with reality.

    What a lovely concept, should we also apply it to meta train?

    I mean, the duration of meta train has been constantly increasing due to devs adding new meta, so wouldn't it be fair to cut content in the ancient meta to keep the total time equals to like a few years ago?

    Clearly, with the level of powercreep this day, the mouth of mordremoth fight at the end of dragon stand is so trivial they may as well remove it, right?

    You should rather work on that, that's a way more potent time loss since it's like available all year long and it's actually way longer then the whole SAB.

    • Like 2
  2. 5 hours ago, Astralporing.1957 said:

    They've just decided (again, i might add, that's a recurring situation) that not including gear grind in this game was a mistake. Gear grind hamster wheels are just easier to make than good content after all.

    Well, to be fair, the playerbase mostly don't care about good content, so giving a bit of horizontal progression (basically similar to mastery, in a sense) as an incensive to slightly engage with the content (the most "grind" required in relic achievement is 10 convergence, most on them is "hey, do this quest" or "do the story") is not really that bad.

  3. 4 hours ago, Inssengrimm.7924 said:

    Absolutely sure.

    The false error 42 by this time, every single internet-based service, aka other games, just run perfectly fine but GW2 has the need to kick out from time to time.

    Could still be your connection, if it were a server thing, multiple people would be affected, that's not the case.

    By the way, you should look for the subject either on the forum or reddit, every time someone got frequent server disconnect, it ended up being a problem with their configuration or ISP.

    • Like 1
  4. 2 hours ago, Astralporing.1957 said:

    You do realize that it was exactly the length of World 2 that resulted in world being released piecemeal only recently and world 4 still not existing to this day? From what w've heard, it resulted in reducing the SAB popularity by half compared to W1. So, if you think that w2 size adds to fun, think again.

    Actually, it's a bit reductive to consider the lenght as the only factor for the reduced popularity, there were multiples, actually.

    First : lenght, nothing to say here, a full w2 level was longer then a w1 level

    Second : difficulty, there were a lot more instant death, like falling or ninja dart trap, add to that the rapid yeeting you at lightning speed (so fall, so death), the geyser that were timed platform. And the level in general required way more skills than w1 (see the infamous gong tower for reference)

    Third : nerf, they actually nerfed buried chest to be once per day, before, you could farm bauble infinitly by doing like w1z1 on repeat and getting all the buried chest.

    So yeah, people wanted braindead farming level, they got actual decent level requiring skill, so they were mad...

    • Like 2
    • Thanks 1
    • Confused 1
  5. 6 hours ago, Invoker.5462 said:

    When even the icons themselves have convoluted meanings with nothing more to (visually) represent them than an icon - i start to think we are playing a game of very low production value in the worldbuilding department. 

    And the screen you posted about other games are supposed to be better?

    They are not. I didn't see what is supposed to be the bank in the third and fourth screen and the symbols on the first two are not better than the one we got.

    I guess those game are also low on the worldbuilding department, then....

    • Like 2
    • Thanks 2
  6. 1 hour ago, Invoker.5462 said:

    Well...

    First screen, not the bank, so no bank icon, if you moved slightly to the left, you would notice the big crafting station display board

    Second screen, not the bank again, I mean, there is a bank in there, but it's more a "private" bank, and when you got the access to this, not sign needed as every thing is in slight

    Last screen, there are actually a bank sign, but you need to be a bit more on the center

    I take notice you didn't note the actual Divinity Reach bank, who got a nice bank flag on the outside, not fitting your narrative? 😛

    • Like 1
    • Thanks 2
  7. 4 minutes ago, Valkyrie.5987 said:

    As someone who obsesses over ingame fashion a lot, this. Just this.

    I put in time and effort thinking about what works, the fact someone can right click on my character and just straight up copy everything is just 💀💀💀

    I'm fine with it if it's an opt-in kind of thing. Cool, knock yourself out.

    You do realize one can just take a screenshot of your character and post it on like reddit, which will result in both having your setup disclosed (with maybe a slight doubt on the exact dye) and having it shared to even more people? 🙂

    • Like 19
    • Thanks 4
    • Haha 2
    • Confused 8
    • Sad 1
  8. 14 hours ago, RoseofGilead.8907 said:

    I have two stacks of them in my bank

    Doesn't changed what i said, I don't think you got them in a few months, probably more in a few years, so most people probably won't ever have more than a stack.

    14 hours ago, RoseofGilead.8907 said:

    There's a cap. Once you reach that cap, all you can do is hoard it and wait for Lunar New Year. 

    Edit: Actually, you need a full stack of it to make things like Gift of Research, too. So sometimes, you are meant to hoard it.

    I know, but that concern only a small fraction of the playerbase.

    And about crafting with it, that's really some specific special case where you're expected to take the active decision of hoarding, the main purpose of the item is consuming, not hoarding, by creating a slot, you'll change that main purpose to hoarding and lot of people who don't care about thing like legendary crafting would lost the occasion of consuming because it will end up in material storage and be forgotten. (And that's proven, not a baseless fact)

    • Like 2
    • Haha 1
    • Confused 1
  9. Mystic forge stone : I don't see the point, you won't have a lot of them

    Shard seems niche, but why not (recipe with it require quite a lot of them)

    SAB stuff : can't be done for technical reason

    Agony infusion : I don't see the point, the only one you receive commonly as reward is +1, which already got a slot, it seems pointless to create X slot to other infusion, you said 3, 6 and 9, but you can rarely receive any number up to 9, if I remember well, and you probably won't ever have more than 4 of +2 to +8 at any point, anyway.

    Luck : nope, it's meant to be consumed, not hoarded

     Battle of lion arch currency : niche and semi pointless, you probably won't ever have more than a stack

    • Like 3
    • Confused 2
  10. 44 minutes ago, Player.2475 said:

    Or you could do content that is actually worth doing and earn 3x more gold than the WV-promoted content + extra AA gold. 😛 Of course there are some decent metas inbetween, but most of the WV objectives are there to nudge you towards doing bottom of the barrel content, not content that is still amazing even 9 years after it was initially released.

    I had a look at the wiki page https://wiki.guildwars2.com/wiki/Wizard's_Vault/Easy_objectives, and it doesn't look like most of these objectives would get you even 1 extra gold combined unless you are very lucky.

    Well, not really, except for thing like jumping puzzle or core world boss, most of WV can be done with profitable meta (either with the meta itself or by doing it, like jade mech with kaineng meta)

    • Like 6
  11. 42 minutes ago, Player.2475 said:

    Yeah, and I'm talking about people using the AA to buy gold... Reading comprehension is not your strength, is it?

    Edit: Not like the objectives PvE or WvW dailies have you do are more rewarding than just running around for 5 minutes and killing random things, lol

    And logic isn't your strenght too, it'll recap it for you :

    - you do content, you get gold

    - it complete some WV objective at the same time, you get AA

    - You use AA to get gold

    So in the end you got gold from the content + extra gold from the AA

     

    • Like 9
  12. 36 minutes ago, Player.2475 said:

    The other rewards are nice, but the repeatable gold bags or 2g for dailies before the WV were never worth it to begin with. If you care about gold, spend those ~10 minutes doing a meta like Octovine or Dragonstorm or something and you will get ~5-9g instead of the 2g. Even AFKing in WvW for 2-3 ticks will probably give you more value than doing dailies for the repeatable gold bags.

    The thing you are missing is that you get the AA on top of the normal reward you're getting.

    • Like 7
    • Thanks 3
  13. Hi,

    The return of the April fool event gave me some ideas of nice addition :

    - Chatoyant Infusion (Chatoyant Elixir/Lens effect)

    the idea here is simple, it's a bit of a shame that the cat are locked out behind either a limited tonic (not practical) or a rare trinket (so bad, gearing wise), so make a stat infusion bearing the effect, it will be the costly but convenient way of having this effect (since it should cost at least the cost of a normal stat infusion)

    - Saga End Infusion (Saga End draconic core effect)

    Slightly less problematic than the other one since at least this one is an ascended trinket. But you currently can only have one and it's a bit annoying if you got legendary trinket, so same treatment, make it a stat infusion.

    If anyone got an idea of effect linked to non practical item that maybe should deserve the same treatment, feel free to mention them 🙂

  14. No, research note are made for crafted item, not dropped item.

    The only reason why you can use raid ascended item is a "side effect" on how stat change works, given you the crafted version equivalent. I Guess the only reason why it isn't patched is because it actually use material to do that, so that fine with the goal of the currency.

    You can always salvage raid armor and weapon directly, if it's bother you to stat change to do research note.

    • Like 1
  15. 56 minutes ago, Malus.2184 said:

    The Dodge 3/Three Combo. You aways get one of them if you only have EoD.

    And what make you say it's a bug?

    The only known rule for daily is that there is a 5aa login task and 4 10aa task.

    Assuming that the daily one are still expansion based, it's not impossible that the pool is small enough to have one of those two being there frequently if not everyday.

    • Like 1
  16. 4 hours ago, Zenith.7301 said:

    They don't provide high protection uptime, no resolution, no aegis, no reliable stability, and burst healing is virtually nonexistant; barriers are preventive, but they don't immediately recover your party when they facetank stupid. Scourge is generally always brought as a second support, not the main healer for a squad.

    When is the last time you played heal scourge?

    They got more than enough prot uptime, they got aegis, you get a nice burst healing with transfusion and healing well. The barrier is more than enough for facetanking anything.

    I do agree for resolution and stab. But unless you got a guard, resolution is not needed with the amount of cleanse you got.

    And Scourge is perfectly viable as a main healer or even solo healer.

    • Like 1
×
×
  • Create New...