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aryvandar.8562

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Everything posted by aryvandar.8562

  1. Server time is generally UTC and it's used because its independent of location. It happens to be the same (most of the year) as London time. don't read much into that. Secondly, the actual distance of ANet servers is not the most important factor in determining ping. All things being equal, it would have the biggest impact, but all things aren't equal when it comes to ping. Other factors include: your home wiring, interference (usually only if using WiFi), your ISP (some ISPs throttle some connections), ANet's ISP, ANet's servers (whether properly responsive etc), etc. But the biggest factor is the Bermuda Triangle between ANet's ISP and yours. There can be multiple hops from backbone provider to backbone provider, some of which might lose data. One problem that we all had as ANet started migrating servers (and us) is that some of the systems were slow to get the message. That is, your computer might have been trying to connect to the old servers in Dallas, instead of the new ones hosted in the Cloud (via Amazon AWS). The only way to track down the source of your connection issues is to run something like Pingplotter and then to share the data (ideally with ANet regardless of results). If your ISP is dropping signal, you want to start a conversation with them. If the data is lost between you and ANet, then you want to let both ANet and your ISP know. (Someone suggested changing cable. This is a needless expense unless you discover that the signal is degrading at your end. This won't be true for most of us, although it will, of course be true for someone.) tl;dr there's a lot of internet between you & ANet's servers. The distance is often less important to game abnormalities than the hops along that distance. Run Pingplotter (or its like) and use the results to figure out what to do)Further ReadingStephen Clarke-Wilson, on his own ping from Seattle (spoiler alert: his route goes through Dallas (location of old datacenter) on the way to Virginia (location of Amazon AWS) )Same guy, on ping for ANet devsAlso same guy, explaining why the change to Amazon is temporarily affecting people's connection (ISP/backbone issues, not the servers themselves or their location) My girlfriend also uses the same connection as I and is plugged into the router and has no issues with load speed may get some lag like we all do. Exact same guts in her computer as mine is.
  2. Since their migration lag and loading issues have been a problem for a lot of people. Someone mentioned Virginia was their new location, but if you switch to server time it puts them in England, what the heck ANET. Could it be due to current patches that keep being released shrugs who knows, what I do know is it's not caused by Arcdps as I don't use it.
  3. I think you posted in the wrong thread :S Did you even read the post????and I quote " This further reduces the chances of people picking up pets that are already considered under powered compare to top tier pets.In PvP our targets are obviously alot more mobile than PvE so getting hits in fast is VERY important. But the majority of our pets attack too slow and therefore don’t manage to hit anything for the most part, and quickness would help this quite abit. " They are talking about PVP please go back and read main post, and have a nice day.
  4. The one glaring problem I see here is your focused on PVP only, there are multiple modes. The new elite spec is pretty strong if played right.
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