Yes that would make it easy but not fun, You got to think about it from a realistic perspective, a way players can get more involved with there trade and one another, this way of thinking shouldnt just be for just this trade its just the topic I have today but it should be for every trade so they can do something more that feels like they are valued instead of just sitting at a crafting station and hear a sound effect go off you know? anyways not saying that isnt a bad idea by no means just a didnt flavor i guess lol. So you want to make it so that, in order to repair damaged equipment, i would need to trade them to my character that has armorsmithing and/or weaponsmithing instead of simply using the anvil, or pay someone else for that? I'm sure you would find it fun to swindle money out of unsespecting beginners. At that point it would be like real life, so immersion would be guaranteed. Would be terrible for gameplay though.That had absolutely nothing to do with me, do not put words in my mouth im not trying to swindle anyone, please read better, and no you would not trade it to your character, you would ask a crafter to repair it for you and tip them.