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Posts posted by xAcid.9305
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11 hours ago, werefrog.4019 said:
Do anet read this forum or should we submit ticket
Submit ticket and post this everywhere you can (Reddit, Steam community, Discord) XD
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On 2/2/2024 at 1:59 PM, rotten.9753 said:
"Vanilla" reshade works for me just fine, it's just that adding any reshade addon like ShaderToggler_v121.zip cause crashes at startup. I'm only interested in removing bloom from low post processing preset just to not get blind.
https://github.com/4lex4nder/ReshadeEffectShaderToggler Works for me but you need to find the bloom shader manually. I only use to exclude the UI from some effects.
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Is there a way to link Steam shader cache to Lutris/Wine? My shader cache kept compiling everytime i start the game.
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Okay my issue is magically fixed. I nuked my GW2 config/prefix, reinstall Lutris and downgrade Wine back to 7.22
Which one fixed the issue? I have no idea... 💩SpoilerOk it seems like GW2 or it prefix config is forcing Alsa instead of Pulse even after I set default sound to Pulse. Is there a hidden config that i missed? -
17 hours ago, Veprovina.4876 said:
Do you use pulseaudio or pipewire?
If you use pulseaudio, i bridge my pulseaudio output to jack, and have it output as a virtual device. That way, i can have low latency audio and have pulse playing at the same time with no latency.
If you have pipewire... Well, i went back to pulseaudio/jack combo so... Maybe someone else can help you.
I'm on Pipewire. After several testing, downgrading and upgrading packages I think my problem is related to Guild Wars 2 recent updates. My other games have zero problem with audio. (Smite, Dawn Of War 3, V-Rising, DOS2, Splitgate, Riftbreaker, Mafia : DE, Hades, Railgrade, New World, PES21, Vampire Survivors, etc)
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45 minutes ago, SoftFootpaws.9134 said:
it sounds like pulseaudio isn't working properly on your system and its falling back to alsa.
How can I fix it? I forgot to mention that this only affect my USB DAC, no problem detecting my HDMI output.
First i thought maybe it's related to Wine but other games work just fine. -
Anyone have problem with audio recently?
I'm not sure if this is GW2 or wine or pipewire or CEF related, but the game unable to detect my USB DAC if I my browser playing audio.
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8 hours ago, Tanker.9802 said:
ps. Haven't find a solution for the download at the launcher screen, soon as it get 0kb download I have to close it and re-open it.
That's a known issue related to Anet CDN and corrupted files in their servers. If you want to help Anet maybe you can submit a ticket to them and attach your log file after they email you.
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On 5/11/2023 at 3:08 AM, Dasein.5987 said:
Still happening
you have to keep restarting the client and download a little at a time till it stops again
It's like they don't want people to download their game.
On 5/11/2023 at 5:27 AM, Aegenz.4658 said:Still not fixed btw. Experiencing the same issue. The download is stuck at 0kb/s.
Try turn off IPV6 in your LAN setting and then flushdns. Relaunch GW2.
Works for me and some people.- 1
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Everything work fine for me except Reshade which I need to move to .../bin64/cef
Weird ArcDPS work just fine in root folder.Manjaro with 6.1.14 xanmod kernel
980 Ti with Nvidia v530.41.03
Wine 7.22
For Steam I use GE Proton 7-37
For Lutris I use lutris-GE-Proton7-38 + DXVK 2.0-Async -
On 3/19/2023 at 4:17 AM, Tanker.9802 said:
Then again here I am... Same as before, launcher no problem but when loading the character screen/welcome-screen it crashes, I was trying to use any of the GE-Proton version none of them works for me, only lutris-fshack-5+ with DXVK v1.10L other than that nothing not en the launcher, before the last update it was working just fine (at least for me) but now... I guess another partition for windows is in order? I hope not.
I'm using Lutris-GE-Proton7-38 + DXVK-async-2.0
Works great so far with Arcdps + Reshade installed.I disabled VKD3D Because GW2 don't need it, it's only for DX12 games.
Do you have any GW2 addon installed? If yes try disable/remove all addon. -
Everything automagically fixed for me. I have no idea what causing it or how it fixed itself. Maybe one of recent GW2 updat? 🤔
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11 hours ago, SoftFootpaws.9134 said:
Try symlinking the local.dat file from a completely different location, as its possible you have a disk error.
I did try make a new prefix in another SSD and HDD. Same problem.
10 hours ago, Veprovina.4876 said:Well, that's definitely a weird issue to have. 😕
Where are you running GW2 from, Steam or Lutris or something else?
And like the post above me said, it could indeed be a disk error... What file system do you use?
This what baffled me, both Steam and Lutris exhibit similar problem. Lutris prefix located on my main SSD(EXT4), and Steam prefix on another SSD(NTFS).
I tested few other games on Lutris and Steam, all work perfectly. No problem with saving game or settings. reverting to default.
I try uninstalled and reinstall Wine. Same problem.
I tried downgrade Wine. Same problem.
I tried fixed my .wine file permissions. Same problem. -
38 minutes ago, Veprovina.4876 said:
Make sure your user has write privileges for that folder. If you don't, any program you run that has to write something in it won't be able to.
This, ironically, happened to me with KDE when i had a faulty memory module. It would randomly lose write privileges and KDE would go bananas until i "chown"ed the folder back to my user.
I don't know why a .wine folder in your home folder wouldn't have write privileges, but then again, i don't know your entire system, so just covering all the bases.
Yes i have write privileges for that folder and the entire .wine folder.
GW2 have no problem generating coherent dump files and gfxsettings xml there, only local.dat.
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4 hours ago, SoftFootpaws.9134 said:
Local.dat isn't stored with the other game files, its stored in your Wine prefix, under AppData. This is usually in your home folder by default in a hidden directory called ".wine/drive_c/users/yourusername/AppData", but your launcher program might be changing the location.
Yes. My current situation
1) If my local.dat file is outdated, the launcher will show I'm not connected to the internet.
2) If I delete my local.dat, run GW2, it will show unable to open archive file. https://i.imgur.com/ocbIGOJ.png3) If I login into windows, update my local.dat, copy the updated file to my wine ../appdata/.. GW2 can run like normal but the login information stay, because wine unable to modify/write the file.
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Hey guys, I recently have problem with launching Guild Wars 2. It kept saying local.dat is unable to create/write. Only to this file.
Anyone experienced this issue before? I've tried using different version of wine/proton but the problem persist.
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Hey guys, I've experiencing crashes left and right, may i know how to adjust DXVK to use less RAM? I remember doing this in Windows to reduce crashes but not sure how to do it in LInux/Wine.
Serious Ping Issues
in Account & Technical Support
Posted
Try go WvW and fight a zerg/blob. I get consistent 200-ish ms everywhere in the game except when 2-3 blobs fighting in WvW, it will spiked to 2k-4k ms.