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Fladmast.6021

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  1. I am a returning player, and need your help to choose a melee class: Open world: - strong solo - can survive fighting elite enemies - decent mobility Dungeons: - big damage - doesnt't need to buff the group - close to or in meta General: - Fun, fluid combat - Visceral and nice looking effects - medium skill ceiling What do you reccomend?
  2. As a new (warrior) player it is very disheartening to read the endless negative forum posts about the warriors total lack of usefulness/damage/utility/fun factor etc. etc. etc. Instead, I would love to hear why playing the warrior makes you happy!
  3. How does each specialization operate in a fight? - What are they focusing on in regards to they utility skills? - Are they equally offensive? - How much time is spent doing damage and supporting the group?
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