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farsight.8269

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Posts posted by farsight.8269

  1. Happens most frequently in Windswept Haven GH.

    Assembly device locks up the processing line and cannot add remaining schematics.  Have to exit the assembly device, reopen, select the WvW processing line, and submit more schematics.

    Currently trying to process 250 Cata's and it locks up after every 9-12 cata's.  

    In Guilded Hollow, I can assemble much more quickly, with fewer lock ups.

  2. Pets not coming out when diving or using 1 skill is really annoying. Nothing like going into combat, and your pet is still stowed. Particularly when "toggle action camera" is on and you have to undo the toggle, recenter mouse, select and click on "activate pet", then re-enable "toggle action camera". Painful, and usually deadly to ones self.This is counter to every other ranger attack skill, where the pet activates on skill usage. Should be consistent stow/activate usage between mounted and dismounted. Alternatively a stow/activate key-bind would be helpful, similar to mount/dismount key-bind, again should be consistent usage.Pets "still in combat" preventing you from mounting, is annoying especially when the pet is running alongside of you, while everybody else is mounted and gone after a fight.

  3. @Nightshade.5924 said:

    @Darjamtar.4712 said:I found it to be a waste of time and after 15 tries I 'm just not going to do it., Unless ANet wants to send me 100k for the fasted,best computer, super internet connection, and best keyboard ect ect. They NEED to make it doable for ALL paying customers with out super computer and the fastest best internet connections in the world. The chef is blocked by items in the area. the game lag was extreme, and sorry but its not enjoyable at all when the game purposely tries to F#$% you and then they want your money in exchange. FIX the content, upgrade your servers so the lag is not so bad, Or send all your paying customers the super computers and hook up the 500 a month internet connections for them to play your game that you designed that cant handle the load and they payed for.

    this is sort of extreme, but it hits how I feel. I've spent over an hour, closer to two, trying to do this so-called challenge. the biggest issue I have, once I HAD IT EXPLAINED TO ME, is the countdown/mish complete bar that the player has above his head. I must have played for over 30 mins w/o realizing that I had TO FULLY REFILL THAT BAR TO WIN. Because GW has never, in my memory, used such a device. In GW, you ALWAYS FILL THE BAR FROM ZERO. And you NEVER EVER lose progress once you've gained it. Right now I plan on just walking away from this point, maybe come back in a couple of days and try a few more times. Maybe not. While the chef's movement pattern is fixed, he only stays put long enough to at most hit him w/ two ingredients, trying to hit him in transit is next to impossible, and he ALWAYS seems to require an ingredient that is CLEAR across the kitchen from his current position as part of your minimum five ingredients. That's what keeps killing me... I end up yellow and can never get out of it once there.

    If this is to be a mini-game, then make it a mini game, make it a daily even. I too found this to be an extremely frustrating mastery point, especially given all the other "tag and go" type mastery points. Tried over 3 different times (ie gw2 builds), even with the help of guildies that succeeded, and have given up on this mastery point.

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