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DocM.5387

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  1. Hello, i don't usually post in the forums so i don't know if this topic has already been discussed/suggested, if so i apologize. Maybe it's an unpopular opinion, but i think that the warclaw and gliding unbalance the fights too much towards the players defending an objective. Gliding in particular can be used in combat and gives quite an unfair movement advantage in towers/keeps. Imo they should be tools only to traverse the map faster to get to a place, but when you are in a territory/objective where a fight is happening they should be disabled to make all players on equal grounds. Thoughts?
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