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Frewg.5496

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  1. So lets say I have Armor 1 as my stat armor, Armor 2 as the armor I want to transmute to. I replace Armor 1 with Armor 2 in the wardrobe, then change Armor 2 dye on Preset 1. But when I change to Preset 2 my equipped Armor 2 has the same dye from Preset 1. Do I have to change my whole Preset 2's armor set to something different from Preset 1's armor set and worry about equivalent stats AND transmutations, to be able to have independent dyes on each set of armor with more than 1 Preset Wardrobe? Or do Dyes apply to the one item across all transmutations, which would be very unfortunate considering that you can only have one piece of every armor?
  2. This has been happening since I bought the the game and I have 100 hours so I've been putting up with it for a very long time. I play thief and my second ability with Daggers is a leap, so there is like a 35% that I leap whenever pressing escape for whatever reason, does anyone know a fix to it? My esc key is not bound to my second ability I have absolutely no idea why it happens.
  3. I enjoy HDR and even use it although the game doesn't support it, I find few colors to happen to look better, although subtle, but can be very blinding especially with post-processing enabled in particular areas. I'm not really sure what requirements are needed for HDR implementation but just curious if it is feasible for the devs to add in the game
  4. that's cool but too bad its only for a handful of weapon types, would love to see new items in the future even if they would be pay to use
  5. Such as a new pistol having a new audio sound or a dagger than isn't only just the *whoosh* whoosh* whoosh* sound all the time. Is it realistic to have hope that the developers would add in new audio clipped skins?
  6. Under the description for Leeching Venoms where it talks about the healing, it shows the Utility Skill Spider Venom, where your attacks poison enemies. Do I have to have Spider Venom as an active ability to use the secondary description of Leeching Venoms or does the Utility active ability become a passive under the Leeching Venoms skill in the Shadow Arts skill tree.
  7. THIS WORKED!!! Go to another zone, THEN log out of the game, open the game again and go back to quest thank you King
  8. This bug has been around since 2013 it has been 8 years chief
  9. I've come across multiple threads back to 2013 BRO NOW its 2021 8 years and this is really the TEMPLE OF THE FORGOTTEN BUG In the beginning instance after killing all mobs including one that was stuck in the wall after restarting my game. When going to the abandoned shrine all I'm given is the option to leave but I've seen YouTube videos where there is a option to summon a mob to fight Please I just want to play the game but can't get passed this story mission because of this
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