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Spuda.2501

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  1. We are month old now so yep as usual half of the online roster is iddling there quietly. But the active part is shaping really good so far 🙂 Think most activity happens in the late afternoon/early evening central european.
  2. First month is behind us, so quick recap. Got up to 27 members, haven't really recruited in game much in a while. Discord server is up and running. We got a Guild Hall now, working on upgrades. Guild missions are on Saturday evenings and it's been good fun so far. We're getting to know each other. Doing fractal runs pretty much daily. Still got room for more be it new players or players with experience they could pass on 🙂
  3. Quick update: Guild has 15 members so far and we already did couple of runs.
  4. Hello I'm Elwing, and I've spent past 4 years (with last 8 months in retirement) managing and running events in World of Warcraft community called Scared of Dungeons. Since I've always liked Tyria more than Azeroth, I've retired to Tyria. But something didn't really feel right. Since the community is what brings the enjoyment to MMOs I've decided I'll try it once again. So what is Scared of Dungeons exactly? The idea started in 2018 with new expansion coming to WoW. With this forum post: Are you a noob? Do you feel uncomfortable in a dungeon because of all the tactics? Is the story forcing you to finish a dungeon you don’t wish to do? They kick you from parties all the time? ARE YOU SCARED of dungeons? We should help each other! 🙂 … or just you aren’t scared of human errors and wish to help those miserables… Remember those times when gaming community wasn’t that toxic? When ppl laughed at wipes and were more friendly to each other? When party didn’t simply kick out anyone just because a few mistakes? I remember and would like to bring that back. And that's basicaly it, those are the principles that me and later when the community grew our officers lived and played by. And I would like to do the same again here, in Guild Wars. If you feel like trying out a dungeon, fractal, strike mission or even a raid (tho those are still somewhere high up even on my personal list) BUT you are affraid that everyone else knows them better. Or you just take few pulls more to understand a mechanic. I would like to create a guild that understands those needs. Takes the content slow at start and learn the stuff by playing. Not kicking people because "They pulled that pack that's skipped for 6 years! Everyone knows that..." and similar. Now granted community in GW is much more laid back than in WoW it might not be as succesfull. But experience tells me there are a lot of players that feel intimidated when someone says dungeon out loud. Or the first thing that new person in a guild sees is come, join our Discord. We raid 2 times per week make sure you come on time. (We will have discord tho, it's actualy not that bad, just not as a mandatory thing) Representing the guild 100% optional. No need to run around with our tag or anything, just come and have fun. TLDR: Casual friendly environment. Focused on instanced content and Open World stuff. Learn the instances by playing and wiping (if necessary). Feel free to contact me here or ingame directly: Spuda.2501
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