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fluxGER.8416

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Posts posted by fluxGER.8416

  1. 36 minutes ago, Morwath.9817 said:

     

    Not being so one dimensional. You got perfect balance between offense and defense, I'd argue that Shiro alone is 10 times better than all Virtues together. On top of that you got reliable CC both on Herald and Staff, good boon package and certainly one of the best heals in the game when used right. Won't even mention you can ninja people with Quickness jumps due to Phase Traversal while they ain't even expecting you.

    I mean, Willbender as all his evades, blinds and can also "traversal" on an enemy without them even see em comming. It even has more heals and more condi cleanse then herald ?

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  2. 2 hours ago, chokela.4823 said:

    For solo play you want to play a class/build :

    Which has 100-0 within 2s burst capability

    And with great movements to disengage kite and roam to carry ur mates.

     

    Most of the time best carry class are roamer/dps ones. And because u are a carrier u can even fill the 1v1 sidenode kiting role when needed ie when your team has been killed, its the best to buy time. And keep in mind that this playstile is nort worth the whole game just when buying time is relevant.

     

    Also try to find the easiest to kill opponent and just prevent him to play. It helps a lot.

     

    Ah and there will be another carrier facing you most of the time. If u lose to him or cant secure kill on him, u lose.

    Problem is idk what currently good duelist or sidenoders are.  Can somebody tell me ?

  3. 1 hour ago, Ragnar.4257 said:

    The only meta guard build is support.

    Support, on any class (its the same for tempest, healbreaker, anything), sucks for solo play. If your team are useless, you can't carry using a support build. You need a high damage build that can quickly secure kills and snowball.

    And its the same with necro and thief. If your team doesn't move around you or make space on the map for you to get stuff done, then you'll find that there's just nowhere for you to go. If, as a thief, your team is constantly getting steam-rolled in teamfights, then you'll find that the enemy team can easily dedicate 2 duelists/bruisers to prevent you getting any decaps or ever finding a favourable +1. 

    To spell it out again, we're talking here about what allows you to carry when playing solo in ranked. Not what is best in an organised tournament team. These are two different things. When playing solo, you need something that can secure kills even if your team sucks, and which can take 1v1s against most opponents. Just like how some classes don't really perform so well in organised tournament teams (eg. Ranger) there are other classes that don't perform so well in solo, while still being great in organised tournament teams. Do try and distinguish these concepts.

    So what are the classes you would suggest then ? If thief for example isn´t good for soloq carry potential ? What are really good duelists ? Spellbreaker? Ranger of any kind ? Would love to hear your opinion 🙂

  4. 9 minutes ago, Matthius.9104 said:

    In a way that is sort of balanced and how most classes should be. With the exception of the toxic BS that comes from the condi core ranger. That is the only ranger player that i despise and believe is ruining the game. That pulsing root is kitten and their ability to run away is ridiculous. I found the best way to beat them in the sense of winning an sPvP match is just ignore them. They want you to chase them but without GS they cant chase you. So i just rotate.

     

    Tangent Over.

     

    I would add that if you are looking to make it to top ranks in pvp in the game then you have to play meta. It doesnt seem worth it though because of the match manipulations going on as well as the low population. There is another thread in the forum about climbing. Its much easier to climb on a fresh account than one that has a messed up MMR from where you were learning to play.

     

    If you dont care about that and want something fun with a high skillcap that can feel rewarding to stomp someone with then ele or spellbreaker is a good pick but they are far from meta. (weaver was recently knocked off its place in meta but its still good an really fun)

    High skillcap and still meta is power herald. That could be rewarding to learn and i can atleast respect a good herald player that beat me. Not so much with necro, guard or condi ranger.

    I certainly dont wanna be in the top 100. BUT I want a class that doestn rely much on the RNG that the nature of random ranked matches give me . For example playing a core Necro, yeah its Meta and nice but it relys on a team that knows wtf is going on. Spellbreaker could be a strong "soloq" class 🙂

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