Jump to content
  • Sign Up

Anton.9230

Members
  • Posts

    1
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Anton.9230's Achievements

  1. Hello everyone, Prose and backround: I wanted to address the issue of the very flawed KP system of Guild Wars 2 with this post. There are probably more entries on this already but I thought it was a better idea to start a thread anew. Shortly to my backround: I am a somewhat experienced player with 7k+ in game playtime and do regular raid full clears as well as other high-end content in the game while also actively training newcomers to get into the content and give them an environment where they can calmly study boss mechanics and overall encounters while given advice and explanation. Currently I am gladly following 'the path of Arenanet' in supporting diverse support comps for high-end 5- and 10-man content because I find it healthy to see a more variable class / spec variety than the ChroDru's and Firebrigades of past eras. I do not want to open the box of the pandora here and talk about the balance of the support classes allthough there is a huge disparity in between the top-tier supporters like mechanist and firebrand in comparison to pretty much every other support option. Thus, I would appreciate you not writing about balance in this thread. Due to the decision of class variety I now have to write 'essays' in the LFG system (worth another topic) when trying to find my squad and when players start to join, the horror of being a commander begins. Usually groups fill up quite quickly and then you get a plethora of different kps. Most ping a kp.me link, while others link raid boss kps or LI or show their titles etc. Especially due to the changes to fractal kps the whole kp system got completely messed up cause everything is kinda different and also (i.e . in terms of raid kps) very unreliable as a person with 10kps could have cleared a raid encounter twice or ten times. Therefore, I find it important to fix this issue. I do have a very natural and harmonic suggestion for it as well with a lot of positive side effects and frankly not many downsides. Especially not using third-party software like kp.me plug-ins is argueably the biggest advantage. Idea: For now I am gonna specialise on RAID encounters but this can be applied to Dungeons (yes, I am still a huge dungeon advocat), FotM CMs, Strikes and Strike CMs) as well. Change 1: Continuous achievements As done in wvw and pvp already I would introduce continuous achievements / titles for the different raid wings. That means: Every time you clear a raid wing you get a point towards this continuous achievement. For every 'checkpoint' of the achievement you get a new title (somehwat like the 'God walking amongst mere mortals' from Guild Wars 1) and also some achievement points. Let's put this into context of Wing 5 for example. Overall achievement name i. e.: 'Conqueror of the underworld' Tier 1 awarded when every encounter in W5 is cleared once [while being alive at the end] (the part in [...] is optional if raid-buying shall be aggravated) Title i. e.: 'Slayer of the Underworld' Tier 2 awarded when every encounter in W5 is cleared three times [...] Title i. e.: 'Ruler of the Underworld' Tier 3 awarded when every encounter in W5 is cleared five times [...] Title i. e.: 'Arbiter of the Underworld' Tier 4 awarded when every encounter in W5 is cleared ten times [...] Title i. e.: 'Lord of the Underworld' Tier 5 awarded when every encounter in W5 is cleared twenty times [...] Title i. e.: 'Monarch of the Underworld' Tier 6 awarded when every encounter in W5 is cleared fifty times [...] Title i. e.: 'Champion of the Underworld' Tier 7 awarded when every encounter in W5 is cleared one-hundred times [...] Title i. e.: 'God of the Underworld' Change 2: Title visibility (This change primarily serves as a quality of life change for commanders) When hovering over the player's name in the squad window, the equipped title is visible. Without lengthening this tome and writing about pros and cons I want to open the discussion and get some feedback on your view of this. (For this thread it is assumed that everyone knows about the need of a halfway reliant and handy experience measurement system. Thus, the 'how' of such a measurement system and not the 'if' shall be the focus of this thread) Kind regards Anton
×
×
  • Create New...